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Created a Thread In Theory Crafting & Ideation On: May 1st, 2011
Fiddle's drain got nerfed into the ground...DX
I played a few games right after that last nerf-buff thing. In the co-op I found his drain (even with Spirit Visage to boost health gained) just didn't give back enough health to be worth the mana...
Commented
Posted a Comment: May 1st, 2011
"I don't like AP nuke Kennen at all, especially with his AP ratios being so bad that you need to get a lot of magic pen to deal damage late game. It's like Fiddle, except they didn't nerf Kennen's survivability into the ground to give him still shitty AP ratios. "
Commented
Commented
Posted a Comment: May 1st, 2011
"if you kill them after the first stun (which I usually do) it doesn't make a lot of difference."
Commented
Posted a Comment: May 1st, 2011
"I'm not sure he'd be able to compete with Ashe or TF as straight ranged DPS, but I've never built Kennen as a generic DPS, so I'll have to try it. "
Commented
Posted a Comment: May 1st, 2011
"Look at the link on the first post."
Commented
Commented
Posted a Comment: May 1st, 2011
"He's so good at stunning then DPS-ing people down =D"
Commented
Posted a Comment: May 1st, 2011
"How to fix the stun problem: continue stacked Hextech Revolvers and HoG, but get a quicksilver sash somewhere in there. pop it if they manage to CC you while your bloodpool is in CD or something and you're home free..."