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Commented
Posted a Comment: Sep 27th, 2013
"This build would only work on the absolute worst enemy players I can imagine. Anyone with a brain would know to focus you down every change they had to get rid of your SoO stacks. Also, as the person above me said, you reported that this build is based on AA's, which Vayne is, as is Kog'Maw. Neither"
Commented
Posted a Comment: Jun 8th, 2013
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Commented
Posted a Comment: Jun 8th, 2013
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Commented
Posted a Comment: Jun 7th, 2013
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Commented
Posted a Comment: Jun 7th, 2013
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Commented
Posted a Comment: Jun 6th, 2013
"
Pretty sure you mean glyphs should be scaling MR. As for masteries, I prefer the extra movement speed from utility, and reduced recall. The tiny, tiny bit of added armor/MR or w/e else from defense isn't really "
Commented
Posted a Comment: Jun 6th, 2013
"
What are you talking about? The reason I put LW and BotRK in the "situational" section is because the order you get them in is determined by how the other team is building. That being said, with proper posit"
Commented
Posted a Comment: Jun 6th, 2013
"
As for summoners, there is a reason I put down nearly ever spell as an alternative to the ones I prefer."
Commented
Posted a Comment: Jun 6th, 2013
"
What do you feel is wrong with them? I don't get MR/level simply because the way I play Ashe is all about positioning, meaning you really shouldn't be anywhere near the enemy mage to get bursted down anyways."
Commented
Posted a Comment: Jun 6th, 2013
"
Grrr, I thought it looked wrong lol. I'll change that."