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Riot creating their own internet service?!?

Creator: Shaddofokkusu January 6, 2015 11:57pm
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Because it's the East Coast servers that are getting attention. For now, Riot is wiring up a network solely for League traffic to minimise ping. They are not "creating their own internet service".

The POP backbones are up, they are now just peering with ISPs and Route balancing.

The horrible downstream people get is their own problem, and to create a whole new network is to counter the net neutrality issues fix the server's latency issues. Riot is intending to centralise the servers eventually.
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Well the main problem I have right now is how they word and phrase everything. It sounds like a ISP, but it doesn't at the same time.


This was a comment from on the first page I linked and this is how a rioter replied.




10



Sleeplessone (NA)
- a day ago


Am I reading this correctly in that you are setting up what is your own Tier 2 or 1 network?


Riot Ahab (NA)
- a day ago


Exactly, we're focused on peering directly -- technically we may not meet the classification of a Tier 1 network, but you've got the idea.
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It's k though, because until they "centralize the servers" everyone who lives in the middle of the country (people like me) will continue to have equally ****ty ping since they can't even be bothered to have any POPs near there. My ping is never lower that 90, and regularly spikes to 200-400 anymore, and I live closer to the servers than I do to the east coast. It's not usually my internet causing it either from what I can tell (I thought it was, but then I started checking other things), given that I don't really have issues with anything else.
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"EUW is fine" ???
What the... Oh, we are playing THAT kind of game?

Ok then, my turn:
"It's cold on the sun's surface!"
or
"You can be drenched in gasoline, set on fire, burn for an hour and survive it while being butt-naked!"
Ohohohoh!!! What about
"You can shoot yourself in the head several times over with a RPG and still survive unharmed!"
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It is fine though :O
I AM NOT AFFECTED BY ELOHELL. NOOBS AND TROLLS NEVER RUIN MY RANKED GAMES.
I DON'T GET STUCK AND I NEVER GET ONLY 2LP FOR A WIN.

I AM UNRANKED.


also check out my Ryze guide
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Vynertje wrote:


EUW servers are fine since they moved to Amsterdam.


The routing is still ****ed up for people on some ISPs. My ping is chosen completely at random from 35, 60-70 or as high as 120 (it should be ~28) every time I connect to a game, and when it's high there's always packet loss and spikes too. These days I often spend the first 1:30 or so of games reconnecting, but if it doesn't work right away I'm pretty boned. Other ISPs have it too, mostly German ones I think.
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Yea, I seem to have issues like that. Except my ping starts out higher to begin with and I just gotta wait it out because reconnecting doesn't usually do much. My ping on EUW is oddly consistent by comparison though.
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It's k though, because until they "centralize the servers" everyone who lives in the middle of the country (people like me) will continue to have equally ****ty ping since they can't even be bothered to have any POPs near there. My ping is never lower that 90, and regularly spikes to 200-400 anymore, and I live closer to the servers than I do to the east coast. It's not usually my internet causing it either from what I can tell (I thought it was, but then I started checking other things), given that I don't really have issues with anything else.



I live in Colorado and I get 24ping as of right now. So that's one of my points. Is moving the server going to help or just getting better faster internet because when I got my internet upgraded and my ping got better. Before my internet used to be pretty damn slow and my ping was horrible. I guess it would make people with slower internet have a bit better ping, but I don't see it helping much because the ISP's still have the limits on data due to the current network of wires running through everyone's homes.
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I live in South Dakota. Everyone I know who lives around here, and also in North Dakota, doesn't get lower than maybe 80-90 ping.

Even when I had the fastest internet you can get out here (I got a deal on it), my ping was never lower than 90 and it wasn't consistent.
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As long as you're using the same network(cables and all), you're only talking about bandwidth. Unless your bandwidth per time unit is smaller than the data that has to be sent per time unit, but I don't believe that' s a concern in most cases.

When you're talking about ping you're talking about the time it takes from the ball to move from your computer to the server and back. Even if you can hit three million balls at the same time, that doesn't lower the time it takes for a ball to get to the server, get slammed back and end up on your bat again. Considering the server doesn't catch the ball, goes for a cup of coffee and shoots it back three minutes later, this time is dependent on the travel speed(which depends on the network and the distance between server and you).

It could speed things up depending on how it works I guess. If you only get matched up with people close to this extra server it could help a lot, but I think it won't work like that, more like that they'll create high-speed connections between all those subservers and the main server. But I haven't looked into it yet so I'm basically talking rubbish here.
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