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I don't know if I'm doing something wrong here, but I can't clear Krugs and Red without needing to back with these runes and masteries. I've tried smiting both buffs first (Krugs in one game, red in another) to see if that helps at all, but I still take a huge amount of damage and it puts me pretty far behind. Am I missing something here?
Not RandomMoped, but I once had the same question and found a good video on reddit/summonerschool about the topic, which I can't find the link to now.
I run
You have to kite the camps in such a way that you make sure you are hitting all of them with your Q and with autoattacks while your Q is on cool down.
With a leash:
Krugs:
Line yourself up so you hit them both with
Red:
Hit the camp with a drive by Q then kite them diagonally away (angled slightly towards the Raptors) from their encampment. Use a mix of Q + AA +
Blue:
Drive by Q then run up toward the river. Stand around where the white flower is on the wall. Q + AA +
Remeber to pop health potions as needed to keep yourself healthy. I start with 3 so I can gank early because Evelynn's early ganks are almost always a guaranteed kill if your laner is even half way competent.
If you've done it right you should have at least 3/4 health, Red and Blue Buff, and plenty of mana.
The weirdest part is simply trying to maintain the interest of the camp with a mix of autos and abilities while kiting them until they are all in a line.
Id like to point out few issues i noticed while scrolling the suggested item builds. As a whole many of them use item synergies that are ultimate and could work on many champs, but that does not make them a good choice since they dont have an exceptional scaling on the champion itself. Concrete issues ill list bellow:
The AD suggestions
Warrior, T. Hydra, Dead Man, Banshee, Sterak- i find the excessive amount of health hard to maintain and not needed on Eve, she has no additional scaling with it, plus this specific build lacks armor. You would have much more effective health if you trade some health for extra armor and ofc in this case T. Hydra will prove useless.
The Hybrid
Warrior, Gunblade, Guinsoo, Triforc, Sterak- no armor or resistance, this will place you especially vulnerable to damage and gunblade reg will barely keep up
Runeglaive, Gunblade, Guinsoo, Dead Man, Banshee- we have very low synergy here, since runeglaive requires AP to be more efficient while Guinsoo favors AD. If you change with warrior, it will prove better, you can also swap Banshee with Spirit Visage which will synergy with Gunblade.
AP
Runeglaive, Rylai, Dead Man, Abyssal, Liandry- just a small adjustment here, switch Dead Man for Frozen hearth. You already have good amount of health so higher armor will raise your efective health, while CDR can be especially good on AP-durability build.
Runeglaive, Dead Man, Rylai, Banshee, Sterak- here the lack of AP cripples runeglaive and at the same time you maintain large health pool, extra armor will work better, which will ofc displace Sterak.
The competitive build- runeglaive, locket, Dead Man, Omen, Banshee- here runeglaive is absolutely useless since you dont have any AP, replacing it with Warrior will give a much better otucome; at least here you did one thing right- your effective health :)