I'm probably being an idiot but when it says it imprisons an emery champion in a zone, I don't think it stops any other enemy champions from entering the zone. So you could hypothetically just help your ally if she uses it on them.
Alternatively you could both die, because your ADC now can't dodge Ziggs ult but still
Alternatively you could both die, because your ADC now can't dodge Ziggs ult but still

Basically MOBAFire.
Jimmydoggga 2.0 wrote:
I'm probably being an idiot but when it says it imprisons an emery champion in a zone, I don't think it stops any other enemy champions from entering the zone. So you could hypothetically just help your ally if she uses it on them.
yeah, that happens in the second lip on the site:
also the distance she can cross basically instantly is insane.

Thanks to IPodPulse for this <3^
Jimmydoggga 2.0 wrote:
I'm probably being an idiot but when it says it imprisons an emery champion in a zone, I don't think it stops any other enemy champions from entering the zone. So you could hypothetically just help your ally if she uses it on them.
Alternatively you could both die, because your ADC now can't dodge Ziggs ult but still
Alternatively you could both die, because your ADC now can't dodge Ziggs ult but still
You cannot enter the arena by any normal means (i.e.: walking inside...). However, if you have a skill that dislocates your position (e.g.:




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Small update on the Ultimatum situation: ANYONE can get inside. If an enemy is ulted by
Camille, it will knock nearby enemies back, but they can simply walk inside/outside the arena. Its just the one champion she ulted who can't leave.

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Re4XN wrote:
Small update on the Ultimatum situation: ANYONE can get inside. If an enemy is ulted by
Camille, it will knock nearby enemies back, but they can simply walk inside/outside the arena. Its just the one champion she ulted who can't leave.

I think we got that, it's just that the knockback is quite a fair distance already and has various other application. Like knocking through a team mate someone else who is using channeled abilities, or forcing a diver to stand alone versus your team.
Sure it's not amazing vs high mobility comps but it has great uses overall.
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