Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
And thanks again for your kind critique! Inform me if you find other parts of my guide lacking.
I'm far from being a perfect Draven, but on him I like having high AS, as for some reason I find it easier to catch his axes when AS is higher (is that a common thing?) and I tried manamune once just to see how it is like and I loved being able to Q-W-Q-... without caring about mana, downside is that it feels like it takes forever to full-stack tear especially before manamune is finished. Then I went HoB and Presence of Mind without Manamune and, since Draven usually (has to) gets early kills (it was a very casual game,) PoM gave me enough mana to spam Q-W-Q. Question then: is HoB (or Lethal Tempo) + PoM subpar if not building lethality? Is PoM just a dream/delirium, since REAL matches may not allow it to become a thing (similar to DH?) Btw, between HoB and LT, I still prefer HoB even though it has a higher CD.
Now about having Domination whether primary or secondary: ravenous hunter procs while Q has stacks? Is it worth it? And what are your thoughts about relentless hunter?
I don't think that building only lethality with HoB+PoM is mandatory. I like to go for RapidFire and DeathsDance along those runes too.
You might not be spiking as hard in power, but your sustain and viability increase immensely if you choose those two over, let's say,
Now
Hope that cleared your questions :D
Yuumi is tricky as she is a good support for late, but Draven is rather early, so if you really synergize well with your Yuumi player you could be about a 5-7 out of 10 I'd say. I absolutely love a good
I might dare to say that it's on the verge of being unplayable or going extremely OP
If you have any critique, feel free to write me!
Just normal Damage, Bloodthirster rush, for items. Thresh, Alistar, Leona, Lulu are neat against Pyke if they play decently.
Summoner spells, flash and maybe heal or barrier if your support goes heal.
For Runes I'd say Press The Attack as he should die almost instantly if you hard counter-engage him.
If there are many AD carries I'd say instead of
So my conclusion is: I would rather build 1 or 2 tank items before I cannot compete at all, because lower damage is still more than no damage - And you are going to deal no damage if you die momentarily.
Hope i could help
Yes building HP is worth on every Champion, the thing is, it is not high elo as your team should be there to defend you, also you should position yourself so you won't get just nuked and taken off the team - that's where you would only need one tank item. Mostly going tanky helps the entire team, because it takes of their kill pressure as their engages on you won't affect your team as much and they can just focus on killing enemies instead of protecting stuff.
And if you get good on