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Sorry for taking so long.I like the runes but when should I pick them, If
When it comes to the "Items to rush" you only explain quickly about vision. Me as the player, I don't know why I should be rushing
Same thing goes with the Icy items, Other Viable support items & mage items. Why should I get
The example builds are good so i'm not gonna get that much into them. :^)
Abilities
I feel like the start sentences of each ability aren’t really necessary as it just replicates what is already shown if you look at the tooltips for each ability. If I or a new player wanted to know what that ability does, most people are most likely going to look at the tooltip from the bbcoding & just skim through it then to read those long sentences that you have in there (like the passive MonkaS). On top of that, it wouldn't be so long and the reader (me) would understand more that "oh this ability is very useful for this reason" instead of saying that
You explain some great stuff in your spoilers and I feel like just removing the tooltip information & putting those information out of the spoiler is going to make a much bigger difference in terms of knowledge on the ability (in my opinion).
Runes & Items
You did a much better job in this section of explaining the reasons for the keystones, runes & stat shards compared to your cheatsheet. Remember that most people will rather want to get the information as quickly as possible (hence the cheatsheet) instead of having to scroll through your entire guide to get to the runes in order to know what to pick.
Again with the items, you explain the reasons for picking an item such as
You mention that
Pathing & Ganking
As for here, I really like the information and I think that the descriptions are really good so I'll just not mention anything about it, it's perfect.
Warding
As for this section, I still think that you should put in a warding picture as well for the
In The Game
Now this might just be entirely my opinion however, I feel like you can do so much more with this section. You mention Early- Mid- & Late game so why not fit in what
I think even though it might not be as important on
You can also decide what to do if you're behind on
I think something that's extremely important to a jungler would be the bomb plant, scryer's bloom & the honeyfruit since those can make or break an entire early game for a jungler, so maybe talk a bit about those?
Now this might just be me going overboard since this is
I can completely tell that you've put a ton of effort into this from the length of the guide to the incredibly cute graphics as well as the visuals that makes this guide really fun, enjoyable & quite enjoyable to read through and learn about this little tree.
I'm sure that there is a few other things that you can look to improve with your guide, but where you stand as of right now, you've got a really solid & amazing guide. I'm going to let you digest my input, and maybe make some changes. If you want me to revisit your guide at some later point in time, then it'd be my pleasure. Just reply if you feel like it or post on my My Review Service! :)
DSM Aubery
About reliability yes, unfortunately we can consider ivern as the reverse yi: he does pretty poorly in lower elos and does a lot better in higher elos, this because of both his high skill ceiling and because he relies a lot on his team (remember that ivern is pretty much a support, w/o anyone to support you can't do much lol). A suggestion I would make when playing ivern is always bring someone with you to in soloq, even by just communicating with him it will make your work a lot easier at least in a lane.
Have fun with the jungle tree!
Could you please indicate me those cluttered areas? Maybe I could fix them someway