Well look at Poppy.
She is an anti-carry AP or AD, similar burst damage. Usually I go either only AD or only AP, but similar concept.
Jax is a hybrid usually. Rageblade, gunblade, gg.
Cho can go AP Tank.
Those are the only really viable hybrids I can think of other than what you mentioned. But I think it's nice to play a couple of roles in one match/deal different types of damage than being straight up whatever once in a while.
She is an anti-carry AP or AD, similar burst damage. Usually I go either only AD or only AP, but similar concept.
Jax is a hybrid usually. Rageblade, gunblade, gg.
Cho can go AP Tank.
Those are the only really viable hybrids I can think of other than what you mentioned. But I think it's nice to play a couple of roles in one match/deal different types of damage than being straight up whatever once in a while.
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The problem with hybrid champions:
-to utilize auto-attacks, you need attack speed, attack damage, and crit.
-to utilize spells that scale on AP, you need lots of AP. The ratios and cooldowns generally aren't good enough to get use out of 100 AP.
Therefore, hybrids are only good on champions like Kayle, who can turn one into the other and vice versa.
-to utilize auto-attacks, you need attack speed, attack damage, and crit.
-to utilize spells that scale on AP, you need lots of AP. The ratios and cooldowns generally aren't good enough to get use out of 100 AP.
Therefore, hybrids are only good on champions like Kayle, who can turn one into the other and vice versa.
Tf is either good AD or AP, both is what above poster said, not enough of either to be useful.
kayle - meh shes bad
jax
akali
teemo, hes kind of both as he gets most dmg from shrooms and ad auto atks with ap scaling poison
kayle - meh shes bad
jax
akali
teemo, hes kind of both as he gets most dmg from shrooms and ad auto atks with ap scaling poison
Jebus McAzn wrote:
Pretty much the only champions I can EVER see hybrid working on are Jax and Katarina.
I wouldn't call Katarina a hybrid per se, just because the only reason she gets gunblades is because it gives her the most power on her ultimate/bouncing blades. Katarina rarely uses her auto-attacks to deal damage, if ever.
Kayle is made to be a hybrid, therefore she can deal a bunch of damage with auto-attacks and still have strong nukes. However, her laning phase is garbage and she has to go to way late game to really gain viability.
I don't know much about Jax
Hamduden wrote:
What about Poppy?
Poppy might be a mix of magic damage and physical damage, but she is NOT hybrid. You either build her with a trinity force + AD + tanky items, or you build her with lich bane + AP. You don't do a mix of the two.
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In most cases, I would be inclined to say that it is more straightforward and more consistent to play AD carries or AP casters, due to the team knowing what to expect out of each of its members. At the same time, that consistency also makes it easy for the opposing team to know who has a huge bulls-eye target in teamfights. I think it makes the game more fun and creates a higher skill cap when you have to take into account the enemy team's items, and provide a reactionary response. To me, hybrids are fun and challenging to play due to their utility ults, but I've heard many responses on forums that often, the hybrid characters are the most underpowered, due to the somewhat gimped potential of fully exploiting all their skills (especially TF and Kayle).
What do you guys think? Do you prefer hybrids or traditional carries and casters? Would you want Riot to continue making them?