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Xin Zhao - Three Talon Strike vs. Audacious Charge

Creator: Jebus McAzn April 28, 2011 8:13pm
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Wintermond
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I usually max Audacious Charge first, because the damage is instant and not split up into three hits, and it is not always guaranteed that you can get the whole Three Talon Strike off on your target. From pure dmg, TTS is better, because the combo dmg is higher and the cooldown is lower than AC. I think its all personal playstyle here.

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Booshido
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X to the Z , Oh my goodness gracious!
My talons are three and my charge is audacious.

Max AC.
Jebus McAzn
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So there are some conflicted opinions here: any reasoning?

TTS provides more damage in general because of how often you can chain it with Battle Cry.

Charge does more burst damage and is more reliable.


Although one thing of note that TTS helps you a lot when you last hit because of the additional damage, and doesn't push the lane as much.
EvilDice
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Guys, guys, guys. Why the hell would you ever max his Q first? I am using mobafire's database here and trusting it is correct :P

At level 5, TTS does 225 damage IF you land all 3 hits.
At level 5, Charge does 230 damage right away.

TTS has a 10 second cooldown at all levels.
Charge has a cooldown that scales with level.

TTS has a knock up that is the same at all levels.
Charge has a slow that scales with level.

TTS isn't aoe.
Charge is.

So why exactly would you max Q?

Thanks to Xiaowiriamu for the sig!

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Jebus McAzn
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Because you won't necessarily be spamming AC so much in fights as you will TTS. With Battle Cry active, your chain-knockup is almost a suppress given that you have enough CDR and AS, which is why many Xin Zhao players build Ghostblade/Sword of the Divine or some variant as their core items.
Dante Rebellion
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EvilDice wrote:

Guys, guys, guys. Why the hell would you ever max his Q first? I am using mobafire's database here and trusting it is correct :P

At level 5, TTS does 225 damage IF you land all 3 hits.
At level 5, Charge does 230 damage right away.

TTS has a 10 second cooldown at all levels.
Charge has a cooldown that scales with level.

TTS has a knock up that is the same at all levels.
Charge has a slow that scales with level.

TTS isn't aoe.
Charge is.

So why exactly would you max Q?


^ This

you just deal more instantly, it also allows you to control your lane... farm minions in the mass so you can switch lanes and gank.... ganking is easier... I dunno I just feel like AC > TTS... TTS however does shine mid to late game which is when I can use it to its full potential since there will be a lack of turrets so I can easily chase my enemy... etc etc..
wRAthoFVuLK
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Because you won't necessarily be spamming AC so much in fights as you will TTS. With Battle Cry active, your chain-knockup is almost a suppress given that you have enough CDR and AS, which is why many Xin Zhao players build Ghostblade/Sword of the Divine or some variant as their core items.


^this

Thanks to TRUeLM, Plastictree, Scrax, Xiaowiriamu, foggy12, JahGFX, jhoijhoi, msrobinson, JEFFY40HANDS, Nyoike, MissMaw, and me :) for the sigs!
Searz
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EvilDice wrote:

At level 5, TTS does 225 damage IF you land all 3 hits.
At level 5, Charge does 230 damage right away.

TTS has a 10 second cooldown at all levels.
Charge has a cooldown that scales with level.

TTS has a knock up that is the same at all levels.
Charge has a slow that scales with level.

TTS isn't aoe.
Charge is.

So why exactly would you max Q?

Very good explanation.
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PotatisFarfar
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Well if you want my opinion, after reading EvilDice post, there is really no reason to not max out Charge ;S

But on the other hand, my xin is BAD
Searz
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The mana cost is higher on Charge. That's one reason.
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