wRAthoFVuLK wrote:
What's funny is I think some people who posted here actually think he will be a champ........
I felt that subtle glance you made at my post as you were writing that response. That hurt.
caucheka wrote:
seriously though, tim buckley can go die in a fire for all i care.
http://ohinternet.com/Tim_Buckley
lol, u mad?
jhoijhoi wrote:
Also, I think the levels of immorality in this thread are astounding. You'd really throw a child off a boat for your own luggage? Wow.
no not you, mostly the people with under 30 posts who most likely won't ever check back at this thread again ^_^
Thanks to TRUeLM, Plastictree, Scrax, Xiaowiriamu, foggy12, JahGFX, jhoijhoi, msrobinson, JEFFY40HANDS, Nyoike, MissMaw, and me :) for the sigs!
It is a comic, what don't you understand.
T_T
T_T
Thanks to TRUeLM, Plastictree, Scrax, Xiaowiriamu, foggy12, JahGFX, jhoijhoi, msrobinson, JEFFY40HANDS, Nyoike, MissMaw, and me :) for the sigs!
wRAthoFVuLK wrote:
no not you, mostly the people with under 150 posts who most likely won't ever check back at this thread again ^_^
fix'd.
wrote:
I approve this idea. Even if it's most likely not going to happen. It still looks awesome.
Way to prove Wraths point and totally miss the entire point of this thread.
Edit: Yay, post #600!
I'm anticipating Archy, The Frozen Flier
A penguine that will rival Rammus roller ball speed.
Chilled (Passive): Archy recieves a stacking buff when hit by enemy champions or minions. This buff increases his armor and magic resist while slowing his attackers.
Slide(Q): Archy begins to gain speed over time as he enters his arrow dynamic slide position. Enemies or minions hit by his slide are knocked into the air and slowed for a short period of time.
Frozen Path (W): Passive Affect, Archy leaves a trail of frost behind him chilling the ground making enemies who walk on this path slowed for a short duration while increasing friendly champion move speed. Active: Archy cries out causing snow to fall around him for a short duration. The snow slows and damages enemies caught within the range when the spell is activated. Archy loses the passive benefit of Frozen Path for a short time.
Icicle/Shatter (E): Archy summons a large icicle which drops to target location dealing AoE damage. Before the icicle melts it slows enemies caught in the AoE. Secondary Activation: Archy slides towards the icicle enemies and minions in his path are swept up in the charge. (essentially he pulls them to the icicle with him.) Once he reaches the icicle it shatters dealing AoE damage but removing the slow effect.
Avalanche (R/Ultimate): Archy calls forth an Avalanche creating a wall of ice and snow at target location. Enemies caught or attempting to pass through the ice and snow are stunned for a duration.
I know this will never happen, but I'm at work, slightly bored and intrigued at the mechanoshark :D
A penguine that will rival Rammus roller ball speed.
Chilled (Passive): Archy recieves a stacking buff when hit by enemy champions or minions. This buff increases his armor and magic resist while slowing his attackers.
Slide(Q): Archy begins to gain speed over time as he enters his arrow dynamic slide position. Enemies or minions hit by his slide are knocked into the air and slowed for a short period of time.
Frozen Path (W): Passive Affect, Archy leaves a trail of frost behind him chilling the ground making enemies who walk on this path slowed for a short duration while increasing friendly champion move speed. Active: Archy cries out causing snow to fall around him for a short duration. The snow slows and damages enemies caught within the range when the spell is activated. Archy loses the passive benefit of Frozen Path for a short time.
Icicle/Shatter (E): Archy summons a large icicle which drops to target location dealing AoE damage. Before the icicle melts it slows enemies caught in the AoE. Secondary Activation: Archy slides towards the icicle enemies and minions in his path are swept up in the charge. (essentially he pulls them to the icicle with him.) Once he reaches the icicle it shatters dealing AoE damage but removing the slow effect.
Avalanche (R/Ultimate): Archy calls forth an Avalanche creating a wall of ice and snow at target location. Enemies caught or attempting to pass through the ice and snow are stunned for a duration.
I know this will never happen, but I'm at work, slightly bored and intrigued at the mechanoshark :D
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http://ohinternet.com/Tim_Buckley