theBMB wrote:
It's the same deal with eve, she was nerfed so hard that she's unplayable. I mean sure you can still play her and potentially win, but only if the rest of your team is really good. So basically there are two unplayable champs until they get the reworks/buffs out
Tryn falls in that list now too. Elementz will need to make a new tier below "hard to place champs" that tier being "horribly gimped so unplayable ur team will carry you if they dont u auto lose"
That list will consist of (thus far reports and personal experience helped me generate this list)
Unplayable Tier:
-Eve
-Tryndamere
-Pantheon
-Twitch
~TF
Riot's response will be: "Well there are 79 champions available not all of them have to be playable all the time hue hue hue"
http://na.leagueoflegends.com/board/showthread.php?t=1017569
^^
Will sum up a 2k ELO perspective on Tryn.
^^
Will sum up a 2k ELO perspective on Tryn.
Karthus doesnt need a nerf. Banshee's veil works against his. Simply put banshee's blocks a spell every 45 seconds and karthus ults like every 90 or with cd 55 seconds. I'd say no. If your banshee's pops in a team fight your fault. therefore Karthus's ult does not need to be nerfed. And shen's ult is pretty ****py and you can shred through it endgame, but it may save someone at a low chance. So no nerfs needed.
@JEFFY40HANDS
Tryndamere hasn't really changed.
They made it so that he can crit at full health now, and gets an AD steroid for being low health.
The AD steroid could be better, but he's really more consistent now, and less snowbally.
You're not always waiting on
Undying Rage for fights.
You just need to wind-up a little fury on mobs, and then you're ready to go. It's great.
Tryndamere was never truly successful at high ELO, and he stomps low ELO too much. They're fixing that. If it means a 2k ELO player can't do his special style anymore, that's just too bad. Just because one person can make an unviable champion work does not mean that champ will work for everyone. It's better for everyone else if Tryndamere becomes viable as a pick for everyone to try.
I've watched Stonewall's video recording of his thoughts on the new tryndnamere, and agree with him.
The new Trynd is less luck based, and more consistent. It hurt his jungle a bit, but Tryndamere is VERY strong in lane against a lot of champions. A lot of champions counter him badly too, but that's just about learning the match-up's.

They made it so that he can crit at full health now, and gets an AD steroid for being low health.
The AD steroid could be better, but he's really more consistent now, and less snowbally.
You're not always waiting on

You just need to wind-up a little fury on mobs, and then you're ready to go. It's great.
Tryndamere was never truly successful at high ELO, and he stomps low ELO too much. They're fixing that. If it means a 2k ELO player can't do his special style anymore, that's just too bad. Just because one person can make an unviable champion work does not mean that champ will work for everyone. It's better for everyone else if Tryndamere becomes viable as a pick for everyone to try.
I've watched Stonewall's video recording of his thoughts on the new tryndnamere, and agree with him.
The new Trynd is less luck based, and more consistent. It hurt his jungle a bit, but Tryndamere is VERY strong in lane against a lot of champions. A lot of champions counter him badly too, but that's just about learning the match-up's.
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How is hybrid Tryn better? AP for health? His spinning slash now does AD damage, not that I'm super pissed about that, but it makes Hybrid Tryn less appealing.
Is his jungle better? Variably so.
Is his laning better? Well against melee sort of, against ranged? Not a chance in Hell.
The point of making Tryn less random? Well IDK he wasn't all that random with a base crit chance of 10%+Runes/Masteries/brawler glove. I like the change to less HP meaning more damage, it makes more sense. The issue is that the damage isn't all that wonderful. The lack or Crit damage hurts the most. There was a greater appeal because Tryn's late game was awesome. Now the choice of picking him for that reason is gone. I'd rather use Udyr or Xin because they are more reliable than Tryn.
I can see your points Jun, but me having a lot of in game experience with him, the differences are huge and weaken him more than make him viable FOR EVERYONE.
I do appreciate the discussion though :)
Is his jungle better? Variably so.
Is his laning better? Well against melee sort of, against ranged? Not a chance in Hell.
The point of making Tryn less random? Well IDK he wasn't all that random with a base crit chance of 10%+Runes/Masteries/brawler glove. I like the change to less HP meaning more damage, it makes more sense. The issue is that the damage isn't all that wonderful. The lack or Crit damage hurts the most. There was a greater appeal because Tryn's late game was awesome. Now the choice of picking him for that reason is gone. I'd rather use Udyr or Xin because they are more reliable than Tryn.
I can see your points Jun, but me having a lot of in game experience with him, the differences are huge and weaken him more than make him viable FOR EVERYONE.
I do appreciate the discussion though :)
JEFFY40HANDS wrote:
Tryn falls in that list now too. Elementz will need to make a new tier below "hard to place champs" that tier being "horribly gimped so unplayable ur team will carry you if they dont u auto lose"
That list will consist of (thus far reports and personal experience helped me generate this list)
Unplayable Tier:
-Eve
-Tryndamere
-Pantheon
-Twitch
~TF
Riot's response will be: "Well there are 79 champions available not all of them have to be playable all the time hue hue hue"
Tf's Stun and extra gold passive still makes him a good team player he just can't carry a game by himself anymore.
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Next let's destroy karthus and shen's ults : /
Let's not.
I would seriously burn down Riot HQ.