Wait I'm confused.
How does this work now?
I don't know since I have a paid account, is there like a champ store or some ****?
How does this work now?
I don't know since I have a paid account, is there like a champ store or some ****?

Thanks to TRUeLM, Plastictree, Scrax, Xiaowiriamu, foggy12, JahGFX, jhoijhoi, msrobinson, JEFFY40HANDS, Nyoike, MissMaw, and me :) for the sigs!
ok then how about i would rather 'devote all my time grinding' to lol, a game where i fully understand everything and every champion other than a game where i barely know anything and with a flawed stat system (worthless int mostly)?
I like things that make me feel stupid. - Ken Levine
well not just in dota but in most wc3 hero games they were all fairly balanced early game but the str/agi champions became such huge powerhouses late game while int ones just died around mid game.
I like things that make me feel stupid. - Ken Levine
Most int heroes are are prob not like LoL ap carrys. But they are still good late game.
Atleast the casters. Most supports fall off big time. Ward *****s have a whole diffrent meaning in HoN.
Any example of a int hero that is bad late game, wich is not all in support?
Atleast the casters. Most supports fall off big time. Ward *****s have a whole diffrent meaning in HoN.
Any example of a int hero that is bad late game, wich is not all in support?
ok i wasn't talking exactly about hon for a minute but lets do that.
the problem is that int as a stat gives you mana/mana regen while agi gives you aspeed/armor and str gives you health/health regen
its flawed because itemizing in int so you can cast spells a little more than normal that do flat damage vs buffing auto attacks that continue to do more and more damage at a faster and faster rate, while also having more defense.
the problem is that int as a stat gives you mana/mana regen while agi gives you aspeed/armor and str gives you health/health regen
its flawed because itemizing in int so you can cast spells a little more than normal that do flat damage vs buffing auto attacks that continue to do more and more damage at a faster and faster rate, while also having more defense.
I like things that make me feel stupid. - Ken Levine
Most int items is not meant for Damage. Or hp. It is meant to support.
Nearly all int items gives some kind of utility with them.
Storm spirit.
Tablet of command.
Codex! :o
Sheepstick.
All of these are int items. All with an active ability.
They are not meant to tank. Neither to do damage. They are just there to cast spells.
Nearly all int items gives some kind of utility with them.
Storm spirit.
Tablet of command.
Codex! :o
Sheepstick.
All of these are int items. All with an active ability.
They are not meant to tank. Neither to do damage. They are just there to cast spells.
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and potatis i'd rather spend my time grinding on lol than on hon... that would be like starting a new lol account. would take forever plus i have no idea what 4 of the heroes even do.