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Xerath Patch Notes

Creator: RoIand#64773 October 4, 2011 5:14pm
caucheka
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Atarios wrote:

OH MY GOD THAT TEEMO SKIN.



NO

NO IT CANT BE REAL

NO NO. NO NOT AGAIN NOT MORE TEEMO SKINS RIOT WTF
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Searz
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JunSupport wrote:


Kog'maw isn't over- or underpowered at the moment.

His kit's internal balance of power is a bit off, but as a champion, he's performing appropriately well.

Lol, what?

I'm pretty sure everyone in high elo agrees that both kog and Cait are currently better than all other carries.

Both Kog and Cait should be getting nerfs sooner or later.
(Cait changes has been confirmed by Riot. They're nerfing early, but buffing lategame)
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wow, like nothing happened >.>

waste of a patch.


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All of Xerath's skins look the same in game. Save your money folks.
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caucheka
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yeah xeraths skins look bad.


and nighthawk, they said they werent going to do much changes while the tourney is still going on.
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why even makea patch at all :c

I guess hybrid MF for her free week or something (at least I think she was free)


caucheka
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because the champion is coming out. they said in the patch preview it was going to be a relatively small patch to fix a few things that needed it.
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Fix needs air quotes to become appropriate but yeah I actually liked this patch.
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◦Infinite Duress will now stop channeling if the target becomes a zombie

WTF?!?!?! did I miss something? Or are they getting ready for the best holiday?
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◦Infinite Duress will now stop channeling if the target becomes a zombie

WTF?!?!?! did I miss something? Or are they getting ready for the best holiday?


Maybe it's referring to Kog'Maw or Karthus' passives? Or it might simply mean if the target dies. Infinite Duress has always been a little buggy if it gets interrupted.

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