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"Carrying"-guide | My reviewservice

"Carrying"-guide | My reviewservice
Quoted:
Against a sona or soraka support, AD marks better against player.
Against ad carry with armour seals, AD marks are better.
Against a ad-carry without any armour+whatsoever, early armourpen is better.
Shouldn't that be the other way around?
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Pwnzor1130 wrote:
*sigh* Looks like I have to make a spreadsheet.
You don't have to, I already did /mathflex
AD marks are better just test it.
EXAMPLE
30 armor and 100 armor targets
assuming 100 damage with 13+ armor pen and 108.5 damage with no armor pen
1.) 30 armor test (level 1 decent armor example)
30 armor - 6 (sunder) - 13 (marks) = 11
11/2 (10% armor pen mastery + 40% last whisper) = 5.5
100/105.5 = .94786
1-.94786 ~ .05213 ~ 5% reduction
5% of 100 = 5
100-5 = 95 damage with armor pen marks
30 armor -6 (sunder) = 24
24/2 (10% armor pen mastery + 40% last whisper) = 12
100/112 = .89285
1- .89285 ~ .10714 ~ 11% reduction
11% of 108.5 = 11.935
108.5-11.935 = 96.565 damage with attack damage marks
2.) 100 armor test (level 18 decent armor example)
100 armor - 6 (sunder) - 13 (marks) = 81
81/2 (10% armor pen mastery + 40% last whisper) = 40.5
100/140.5 = .71174
1- .71174 ~ .28825 ~ 29% reduction
29% of 100 = 29
100-29 = 71 damage with armor pen marks
100 armor - 6 (sunder) = 94
94/2 (10% armor pen mastery + 40% last whisper) = 47
100/147 = .68027
1 - .68027 ~ .31972 ~ 32% reduction
32% of 108.5 = 34.72
108.5-34.72 = 73.78 damage with attack damage marks
Conclusion even with low armor a last whisper with AD marks outperform ArP marks
At higher levels the gap grows greater
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Phoenix0000ff wrote:
You don't have to, I already did /mathflex
AD marks are better just test it.
EXAMPLE
30 armor and 100 armor targets
assuming 100 damage with 13+ armor pen and 108.5 damage with no armor pen
1.) 30 armor test (level 1 decent armor example)
30 armor - 6 (sunder) - 13 (marks) = 11
11/2 (10% armor pen mastery + 40% last whisper) = 5.5
100/105.5 = .94786
1-.94786 ~ .05213 ~ 5% reduction
5% of 100 = 5
100-5 = 95 damage with armor pen marks
30 armor -6 (sunder) = 24
24/2 (10% armor pen mastery + 40% last whisper) = 12
100/112 = .89285
1- .89285 ~ .10714 ~ 11% reduction
11% of 108.5 = 11.935
108.5-11.935 = 96.565 damage with attack damage marks
2.) 100 armor test (level 18 decent armor example)
100 armor - 6 (sunder) - 13 (marks) = 81
81/2 (10% armor pen mastery + 40% last whisper) = 40.5
100/140.5 = .71174
1- .71174 ~ .28825 ~ 29% reduction
29% of 100 = 29
100-29 = 71 damage with armor pen marks
100 armor - 6 (sunder) = 94
94/2 (10% armor pen mastery + 40% last whisper) = 47
100/147 = .68027
1 - .68027 ~ .31972 ~ 32% reduction
32% of 108.5 = 34.72
108.5-34.72 = 73.78 damage with attack damage marks
Conclusion even with low armor a last whisper with AD marks outperform ArP marks
At higher levels the gap grows greater
....now rep me!!!
1. Nobody has 30 armor by the time you have a Last Whisper. NOBODY.
2. % Armor Penetration is multiplicative, not additive. REDO YOUR NUMBERS.
3. Real-world examples please.

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Pwnzor1130 wrote:
1. Nobody has 30 armor by the time you have a Last Whisper. NOBODY.

Pwnzor1130 wrote:
2. % Armor Penetration is multiplicative, not additive. REDO YOUR NUMBERS.
Since you asked so nicely
1.) 30 armor test (level 1 decent armor example)
30 armor - 6 (sunder) - 13 (marks) = 11
46% of 11 = 5.06 (46% armor pen mastery + last whisper)
11-5.06 = 5.94
100/105.94 = .943930
1-.943930 ~ .056069 ~ 6% reduction
6% of 100 = 6
100-6 = 96 damage with armor pen marks
30 armor -6 (sunder) = 24
46% of 24 = 11.04 (46% armor pen mastery + last whisper)
24-11.04 = 12.96
100/112.96 = .88526
1- .88526 ~ .11473 ~ 11% reduction
11% of 108.5 = 11.935
108.5-11.935 = 96.565 damage with attack damage marks
2.) 100 armor test (level 18 decent armor example)
100 armor - 6 (sunder) - 13 (marks) = 81
46% of 81 = 37.26 (46% armor pen mastery + last whisper)
81- 37.26 = 49.74
100/149.74 = .66782
1- .66782 ~ .33217 ~ 33% reduction
33% of 100 = 33
100-33 = 67 damage with armor pen marks
100 armor - 6 (sunder) = 94
46% of 94 = 43.24 (46% armor pen mastery + last whisper)
94- 43.24 = 50.76
100/150.76 = .663305
1 - .663305 ~ .33669 ~ 34% reduction
34% of 108.5 = 36.89
108.5-36.89 = 71.61 damage with attack damage marks
Conclusion = Same
Pwnzor1130 wrote:
3. Real-world examples please.
DiY
tell me if you can find a better example than high variance armor values
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Alrighty then. Here's a real-world situation in bottom lane.
This is would be a Caitlyn vs Vayne lane. This would be assuming that there are no armor runes, they both start with
Boots and 3
Health Potions, go 21/9/0, and have a fully stacked
Bloodthirster and a
Last Whisper for the second calculation.
Level 1:
ArPen marks:
Caitlyn's AD: 59.75
Vayne's armor: 18.7
The calculations: 59.7*(100/(100+18.7-14.4-3.3))*(1.015)= 60.5955
Full AD marks:
Caitlyn's AD: 68.3
Vayne's armor (again): 18.7
The calculations: 68.3*(100/(100+(18.7-6)*.9))*(1.015)= 62.2132
LATE-GAME:
ArPen marks:
Caitlyn's AD: 250.75
Vayne's Armor: 76.5
The calculations: 250.75*(100/(100+(76.5-6-14.4)*.9*.6))*(1.015)= 195.3361
AD marks:
Caitlyn's AD: 259.3
Vayne's armor (again):
The calculations: 259.3*(100/(100+(76.5-6)*.9*.6))*(1.015)= 190.6203
WITH ARMOR SEALS @ level 1 (which are becoming popular):
ArPen marks:
Caitlyn's AD: 59.75
Vayne's armor: 31.39
The calculations: 59.75*(100/(100+(31.39-14.4-6)*.9))*(1.015)= 55.1875
AD marks:
Caitlyn's AD: 68.3
Vayne's armor (again): 31.39
The calculations: 68.3*(100/100+(31.39-6)*.9))*(1.015)= 56.4297
As you can see, you might gain 2 damage (though 1 damage is more likely) AT LEVEL 1, you will then deal less damage from then on and throughout mid-game and even until late-game. If a
Doran's Blade is taken then you will do less damage with the AD marks than with the ArPen marks. The numbers may be small, however I am mostly correct.
This is would be a Caitlyn vs Vayne lane. This would be assuming that there are no armor runes, they both start with




Level 1:
ArPen marks:
Caitlyn's AD: 59.75
Vayne's armor: 18.7
The calculations: 59.7*(100/(100+18.7-14.4-3.3))*(1.015)= 60.5955
Full AD marks:
Caitlyn's AD: 68.3
Vayne's armor (again): 18.7
The calculations: 68.3*(100/(100+(18.7-6)*.9))*(1.015)= 62.2132
LATE-GAME:
ArPen marks:
Caitlyn's AD: 250.75
Vayne's Armor: 76.5
The calculations: 250.75*(100/(100+(76.5-6-14.4)*.9*.6))*(1.015)= 195.3361
AD marks:
Caitlyn's AD: 259.3
Vayne's armor (again):
The calculations: 259.3*(100/(100+(76.5-6)*.9*.6))*(1.015)= 190.6203
WITH ARMOR SEALS @ level 1 (which are becoming popular):
ArPen marks:
Caitlyn's AD: 59.75
Vayne's armor: 31.39
The calculations: 59.75*(100/(100+(31.39-14.4-6)*.9))*(1.015)= 55.1875
AD marks:
Caitlyn's AD: 68.3
Vayne's armor (again): 31.39
The calculations: 68.3*(100/100+(31.39-6)*.9))*(1.015)= 56.4297
As you can see, you might gain 2 damage (though 1 damage is more likely) AT LEVEL 1, you will then deal less damage from then on and throughout mid-game and even until late-game. If a



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Wintermond wrote:
AD Marks+Quints are stronger on champs with scaling abilities.
Champs that rely a lot on AA's are better off with a mix.
This is probably a safe assumption
Here is the spreadsheet I made for AD marks vs ArP
After trying to figure out pwnzors data I figured he was right in the sense that there are points where ArP runes beat out AD with last whisper
So I made this chart to see what the trend was, I decided to share
% Reduction 60.10532 61.35415 55.28927 56.85191 49.15081 51.16233 41.05858 43.74437 29.90326 33.66940 13.53968 19.19198 |
300 300 250 250 200 200 150 150 100 100 50 50 ^Armor |
100 39.89 41.93 44.71 46.82 50.85 52.99 58.94 61.04 70.10 71.97 86.46 87.68 |
150 59.84 61.25 67.06 68.38 76.27 77.41 88.41 89.17 105.15 105.13 129.69 128.08 |
200 79.79 80.58 89.42 89.96 101.70 101.83 117.88 117.29 140.19 138.30 172.92 168.48 |
250 99.74 99.90 111.78 111.54 127.12 126.25 147.35 145.42 175.24 171.46 216.15 208.89 |
300 <--- Damage 119.68 119.22 134.13 133.11 152.55 150.66 176.82 173.55 210.29 204.63 259.38 249.29 |
This time I done it with 15 ArP marks instead of 13, I got the 13 number mixed up with armor
As far as a conclusion I dunno
Late Game ArP seems to preform better against lower armor with higher damage
AD preforms better against higher armor with higher damage
The game tends to round things off to whole numbers though so either is fine.
As far as scaling AD goes it might be something we see in the future but I think a lot of players are just taking AD runes at the moment for last hitting regardless if they know the math or not.
Self proclaimed worlds best Jungle Twitch player
You can find my one and only guide here.
I love you.
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I love you.
Wintermond wrote:
AD Marks+Quints are stronger on champs with scaling abilities.
Champs that rely a lot on AA's are better off with a mix.
The problem with assuming that high ratios = better damage with AD marks is that you are not looking at BASE damage. Abilities with a high BASE damage typically benefit more from ArPen marks than AD marks. This is the EXACT reason that Caitlyn's ultimate actually does MORE damage with ArPen marks. In order for AD marks to be efficient the ability would have to have a high ratio and relatively low base damage or deal magic damage.

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Against ad carry with armour seals, AD marks are better.
Against a ad-carry without any armour+whatsoever, early armourpen is better. But i myself run armour yellows on ad carries(might throw in a mana seal or 2 if i'm playing very offensive)
But imo. AD marks>Arpen marks(except for vayne AS marks all the way)