^If someone actually asked about seals in this thread I'm pretty sure someone has mentioned that all kinds of damage increase in seals are BAD.
Seals are most effective as: Armor, Mana-reg and HP/lvl.
Since this is a thread about effectiveness I'm pretty sure crit chance and crit damage would be ruled out anyways.
Seals are most effective as: Armor, Mana-reg and HP/lvl.
Since this is a thread about effectiveness I'm pretty sure crit chance and crit damage would be ruled out anyways.
"We've had a few gloomy years with bad console ports, and what do we get in the light at the end of the console-tunnel? A tablet OS ported to PC." - Atlas Tasume, on Windows 8
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This.
Get ArP QUINTS for the best lategame.
AD QUINTS for the best earlygame.
Just use ArP MARKS. They're best in 90% of the cases.
DUH are you nuts? there's no ArP in seals. That's why we are asking if which is better crit chance or dmg. ******ed?