Its good. Too much space up top though. Maybe move the render up and place the text next to his underarm?

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Err to modifiy what keondre said, make the render smaller in general and then offset it. Place the text to either side or maybe parallel to the guitar.
that bg is kinda boring tbh
Also: for the first time ever in 6 years of gfx, i rendered something properly using pentool ect :3 - too bad can't share it since it's hentai lmao.
Edit: so many sig shops @_@ imo ppl need to find a dedicated gfx site to hone their skillz before offering anything :/
that bg is kinda boring tbh
Also: for the first time ever in 6 years of gfx, i rendered something properly using pentool ect :3 - too bad can't share it since it's hentai lmao.
Edit: so many sig shops @_@ imo ppl need to find a dedicated gfx site to hone their skillz before offering anything :/

AGE 18+ LINKS IN THIS POST
Not sure you can see this since it's uploaded to AR: NSFW - DON'T CLICK IF YOU DON"T WANT A HORRIBLY SKEWED IMPRESSION OF ME
Rendered for a H-SOTW. So don't think it's something I look at normally ><. Also I appologize if I break any rules posting said link - I don't intend to and will take down if necessary (just sharing I guess?).
Here's the H-SOTW entry :3 NSFW - YADA YADA YADA LIKE I SAID ABOVE

@Sarcasm you double posted by the way ^_^
@Jeffy Nice smudge strokes, however your focal point is difficult to identify. I'll avoid smudging too much of your render / focal and also try using certain filters like blur / sharpen to help boost the visual and also help add depth like Sarcasm pointed out. Also make use of the dodge and burn tool to also help with lighting ^_^!
But despite that, you've illustrated good placement of you render, and blending it effectively within your background - and your smudging is better than mine :)
@Jeffy Nice smudge strokes, however your focal point is difficult to identify. I'll avoid smudging too much of your render / focal and also try using certain filters like blur / sharpen to help boost the visual and also help add depth like Sarcasm pointed out. Also make use of the dodge and burn tool to also help with lighting ^_^!
But despite that, you've illustrated good placement of you render, and blending it effectively within your background - and your smudging is better than mine :)
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