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Here is the review. It is based on the discussion we had on Skype during which everyone was able to throw in their ideas and concerns and answer to other people's points.
Things you could improve and/or fix:
This review was done by:
Vynertje
Nighthawk
OTGBionicArm
GrandmasterD
Ty
Here is the review. It is based on the discussion we had on Skype during which everyone was able to throw in their ideas and concerns and answer to other people's points.
Things you could improve and/or fix:
This review was done by:
Vynertje
Nighthawk
OTGBionicArm
GrandmasterD
I just wanted to say thank you for the guide. I've been a big fan of it since I picked up Irelia in Season 2.
Can't wait to see what you come out with in Season 3. Also, would it be possible to include a small section for the 3v3 Twisted Treeline?
I will probably update the twisted treeline section as well.
Can't wait to see what you come out with in Season 3. Also, would it be possible to include a small section for the 3v3 Twisted Treeline?
I wouldn't really say that on
Season 3 will ofcourse change a big amount and i will remake almost my entire guide then. This line is outdated and was written before Garen's rework.
I wouldn't really say that on
http://www.mobafire.com/league-of-legends/build/yes-irelia-still-dominates-268526
Well done dude, thank you!
Rumble: Going agressive early is really dangerous against a rumble since he has the double harpoon so he can assists somewhat well in ganks and we all know erryone likes to snowball a rumble-irelia lane.
Seems kinda too risky, risking not only your whole mid-game but almost your whole game in getting a little lane advantage of 1-2 health pots or 10'ish cs.
What to do against rumble(against a double ap-team): Passively farm, only way to harrass is W->Q to minon->Stun->AA->AA->Q away. This is very costly though so only do it when full mana and else just don't engage unless you have a free stun onto him.
Once you have 1275 gold, push out the lane or call for a jungle hold. buy 3 negatron cloks, you now won the lane and the mid-game as long as you're able to shut the ad-carry down in teamfights. Rumbles damage is totally neglected and he's done for.
Build example:
Boots+4->mantle->mantle->mantle->merc->wits->phage->tri-force->GA.
Nidalee is IMO not one of the hardest matchups for irelia whatsoever.
UNLESS you have a really ganky jungler that starts near the top-lane and lvl 2-3 ganks top, start cloth armor.
You wanna get the armor boots early, as early as possible. After the armor boots you wanna buy a phage or a doran's blade if you can't afford it since either will allow you to trade. After phage, you're golden.
Build example:
cloth+5->armor boots->Doran's->Phage->Sheen->Tri-force->Wits/GA reliant on the enemy team.
Put renekton higher, he's much harder than difficulty 4.
did you try desolation marks on her post buff?
They're a lot stronger than ad reds.
In your guide you say "she has good ad-scalings" but she doesn't lol. And it definately doesn't make up for the fact that her base stats on the abilities are even greater than the ad-scaling.
Also i prefer to get a 3rd point in initiator>the CDR. The only point in the game where irelia is in dire need of cdr is between 6 and 14. Theese stages would only give you half the bonus.
Initiator's good all game.
spent a few hours calculating desolation marks and they are indeed better.