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This guide is put together badly but what bothers me most of all is how inacurate it all is... If I saw you running this in my game i'd report you for trolling.
actually it kind of feels like you're trolling with this whole guide...
Put in more effort next time or take it more seriously and you can get a positive vote outta me.
Duskbringer and Paranoia don't scale with AP. Go read the skill descriptions again.
No, don't even bother to defend your choice of runes, which is completely useless. You don't want your rating to drop below 30%, do you? Well actually I take that back. Completely useless is a little harsh. Some of your runes are not completely useless. To be exact, six of them - the three armor pen and three attack speed reds. The rest of them are completely useless. Notice that no one agrees with your completely useless choice of runes? One person does, but he's wrong. They don't sync well with Nocturne. They are completely useless.
Let me put your completely useless runes in perspective for you.
3 x completely useless Greater Mark of Scaling Attack Damage - gives 0.4 AD per level. That's a whopping 7.29 AD at level 18. Wow so OP! A single Doran's Blade gives only 10 AD!
1 x completely useless Greater Quintessence of Precision - gives a whopping 2 armor pen and 1.3 magic pen, all for the low cost of 2050 IP!
6 x completely useless greater seal of defense and 1 x completely useless greater quintessence of defense - added together, about 1.3 armor per level. About 23 armor at level 18. A single Cloth Armor already gives 18.
1 x completely useless greater seal of vitality - 19.44 health at max level. That totally allows you to tank half an autoattack!
2 x completely useless greater seal of regeneration - about 4 hp/sec at max level. What makes you think this is remotely of any use?
6 x completely useless Greater Glyph of Scaling Ability Power and 1 x completely useless Greater Quintessence of Ability Power - cuz Nocturne deals TONS of AP damage amirite!
3 x completely useless Greater Glyph of Magic Penetration - 1.7 magic pen. Added up with the completely useless Greater Quintessence of Precision, that's 3 magic pen. It reduces the enemy's magic resist by three! Let's count together - one, two, THREE!
Now you see why your runes are completely useless? Good.
Thank you for the criticism, and its about time someone offers something useful without totally insulting me for it. It is my first guide and this build works well for me, but I do see where your coming from. I only added the runes that increase per level because they seem better off than just buying the others that add damage in general.
As for the HP its to make up for how squishy noc can be but I suppose switching those for armor would work out better as well. As for the quintessence it's to help out the armor piercing but if you have a suggestion for another I'll switch them up.
The AP glyphs are for his ult and his Dusk Bringer ability. Both are good last second hits in my opinion, and do decent damage at level 18 so they would do better with even more assistance.
Let me put your completely useless runes in perspective for you.
3 x completely useless Greater Mark of Scaling Attack Damage - gives 0.4 AD per level. That's a whopping 7.29 AD at level 18. Wow so OP! A single Doran's Blade gives only 10 AD!
1 x completely useless Greater Quintessence of Precision - gives a whopping 2 armor pen and 1.3 magic pen, all for the low cost of 2050 IP!
6 x completely useless greater seal of defense and 1 x completely useless greater quintessence of defense - added together, about 1.3 armor per level. About 23 armor at level 18. A single Cloth Armor already gives 18.
1 x completely useless greater seal of vitality - 19.44 health at max level. That totally allows you to tank half an autoattack!
2 x completely useless greater seal of regeneration - about 4 hp/sec at max level. What makes you think this is remotely of any use?
6 x completely useless Greater Glyph of Scaling Ability Power and 1 x completely useless Greater Quintessence of Ability Power - cuz Nocturne deals TONS of AP damage amirite!
3 x completely useless Greater Glyph of Magic Penetration - 1.7 magic pen. Added up with the completely useless Greater Quintessence of Precision, that's 3 magic pen. It reduces the enemy's magic resist by three! Let's count together - one, two, THREE!
Now you see why your runes are completely useless? Good.
Big and obvious -1. As far as bad guides go, I'm not exaggerating when I say this is one of the worst I've ever seen on MOBAFire. You say he's not just for jungling, but give no indication of which lane you intend to play him in - the fact that you get zeke's herald seems to suggest that he is a support???
And your runes, man. Your runes.
For one, before you go commenting on a guide or giving any criticism, try being constructive and helpful, not negative. That's why I can't take you seriously because your one of those people that think you know all that, you may, but the way you present yourself makes you so unprofessional that it's just impossible to take you seriously.
HOWEVER you did have a good point, I didn't say which lane he goes to, but it's obvious to any person with common sense that he goes bot. But Ill put that for you. The Zeke's herald is obvious because if your ganking you can give your allies the bonus, as well as keep yourself going. So no, not just support, but ganking too.
To focus more on your runes complaint: I don't see it right to just focus all your runes in one skill, it doesn't make sense to me because that just leaves you open to a lot of vital points. Plus with my item build and how noc's skills boost himself up, I see it important and vital to boost more than just his life stealing ability or his increased attack speed.
But again, I thank you for that little bit of sense you made and shall revise my guide as such.
Pre-Note: Unlike the people before me, I read your guide and found some decnet information involved with it. Some people take one look at a guide and sees that it doesnt have any coding so they downvote for that.. Ill actually give you a real review over your guide(:
Cheat Sheet: Your runes are all over the place, BUT, all those runes actually sync with Nocturne very well. I saw your reasoning and it works fairly well. Your starting items are a little weird though, 2 health pots and 1 mana pot? You could at least add boots to that lol, I may have just read it wrong, if so sorry. Take off the points on Havoc and put them on Deadliness , when you do the math that percentage damage is not a lot. AT ALL. Otherwise, standard ad masteries.
Guide: Well, it doesn't have any coding, that's a pretty big problem for people on this site. If it doesn't look all nice and pretty they wont give it the time of day. You can go here to learn all about coding(: Since nobody plays the same champion the same way you could add optional runes,masteries,items,etc to cover everyone's play styles. Nocturne is a very good jungler so you could add a section on jungling as well.
Review: Fairly decent guide. You could put some more time into it though, an awesome guide isnt created over night. So just keep working on it(: +1 from me(:
Thanks I appreciate the plus, to be honest it's my first guide, and the constructive criticism is a real help. But I don't mind all the downs and hates and stuff. It just gives me more of a perspective of what people want. Since it's my first guide I don't know what coding is and stuff, but I do know how to build.
To quote you on the buying boots first, I didn't put boots first due to the fact that the avarice blade is needed to increase the gold flow, but I should probably put that in the guide's item build section huh.
Cheat Sheet: Your runes are all over the place, BUT, all those runes actually sync with Nocturne very well. I saw your reasoning and it works fairly well. Your starting items are a little weird though, 2 health pots and 1 mana pot? You could at least add boots to that lol, I may have just read it wrong, if so sorry. Take off the points on Havoc and put them on Deadliness , when you do the math that percentage damage is not a lot. AT ALL. Otherwise, standard ad masteries.
Guide: Well, it doesn't have any coding, that's a pretty big problem for people on this site. If it doesn't look all nice and pretty they wont give it the time of day. You can go here to learn all about coding(: Since nobody plays the same champion the same way you could add optional runes,masteries,items,etc to cover everyone's play styles. Nocturne is a very good jungler so you could add a section on jungling as well.
Review: Fairly decent guide. You could put some more time into it though, an awesome guide isnt created over night. So just keep working on it(: +1 from me(:
And your runes, man. Your runes.