My problem with this is misclicks. I accidentally gave our 2/7 Gangplank "Teamwork", when instead I wanted to give our jungle Maokai "Teamwork" for ganking and getting the only kills on our team.
But other than misclicks, I like this system.
But other than misclicks, I like this system.
interesting.
Thank you jhoijhoi, Keondre, LaCorpse, The_Nameless_Bard, Arcana3, Apfeljack, Hogopogo, eddie199, Xiaowiriamu, and JEFFY40HANDS for the spectacular sigs!

It's seems to be good idea, for ppl who want to play for fun not for ppl who want to ruin game. Really often time appear afkers who blame team and dancing in base or just feed and go afk, that will be good for ppl who want to play, it will be nice suprise po zmarnowanym czasie przez bad players.
Moonedge wrote:
THEY STOLE IT FROM DOTA2.
You can farm this really easily. I have 26 friendly.. that shows something.
Point one doesn't matter. Everyone borrows from everyone else now.
Point 2 has been addressed. You get less honor, and slower rewards, from people on your friend list than random strangers.
Sig courtesy of GrandmasterD. Go get your own sig from them. :D
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Honor is now live in League of Legends!
After every match-made game, you’ll have the ability to Honor both teammates and enemies. To give Honor, click the green “thumbs up” button in the post-game lobby. Clicking this icon for teammates will allow you to Honor them for being friendly, helpful or for showing great teamwork. You’ll even be able to give an Honorable Opponent mention to enemies that are respectful in either victory or defeat.
All summoners have a limited amount of Honor to hand out, which is replenished by finishing matchmade games. For the average, responsible user, you will probably never run out of Honor. However, players who spam or trade Honor will soon find themselves with nothing left in the bank to award. If you see players trading Honor, please report them using the “Spamming” report! Getting punished by the Tribunal for trading Honor or toxic behavior will reset a player’s Honor to zero across the board, however Honor can still be re-gained after the punishment has expired.
If you’re a real team player and find yourself earning Honor, you’ll notice the biggest gains will come from random players in matchmade games who have not Honored you before. While Honor is not a currency, it does equip players to recognize community members who make a positive impact. In the future, we plan on experimenting with potential bonuses for the most Honorable summoners.
Very fun! Already have +2 for Honorable Opponent. :3