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the rest is fine though
-Meiyjhe
Long story short, I got a good score, which I forget. I do remember getting my carry two double-kills in-lane once I hit lvl 6+. Might have been a fluke, thinking about trying it again soon.
Tried it again multiple times in normal games - bears good results when counter-picking AP heavy/CC heavy teams (particularly AP/CC supports like
Um... I dunno what guide you were reading. In no way should a support start with
I think you've misunderstood something. CDR from items don't affect your summoner spells. They only affect your champion abilities. Hence,
I've edited tbe section concerning
Good Guide. I voted +1 just that it is
Um... I dunno what guide you were reading. In no way should a support start with
I think you've misunderstood something. CDR from items don't affect your summoner spells. They only affect your champion abilities. Hence,
Uumm mastermind affects the Summoners spells CD not your champions spells. you may want to fix this. i will upvote however. Also turn comment to vote on.
Originally I had it on but I felt people might be discouraged to vote then. So far I haven't seen a problem with it. However I might change it back or in future guides use it.
As for
What I wrote was...
Good Guide. I voted +1 just that it is
:)
Would like you to have a look at my guide too, if you want. D:
Thank you I fixed that mistake and your guide is quite interesting.
:)
Would like you to have a look at my guide too, if you want. D:
Yeah, I take
As support, it'd be about timing and disrupting their last hitting/zoning. Or, if they manage to get the last-hit, that they take damage for it.
Add in a side note that if your jungler doesn't need blue and intends to invade, you can take their blue for yourself, whilst your mid gets to take the blue in your jungle.
I'm going to put in suggestion for alternative runes featuring mana regen should you want to be very hostile. I wouldn't want anyone not to understand that Galio is a champion with mana issues. Stick around I've almost finished updating the guide.
As support, it'd be about timing and disrupting their last hitting/zoning. Or, if they manage to get the last-hit, that they take damage for it.
Add in a side note that if your jungler doesn't need blue and intends to invade, you can take their blue for yourself, whilst your mid gets to take the blue in your jungle.
Well, isn't that why you take
Yes, but I just remember being in lane with Galio once and running out of mana constantly and the memory haunts me, lol.