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Galio Build Guide by YamiBoBo

GalioBoBo (Support Guide)

GalioBoBo (Support Guide)

Updated on August 30, 2012
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League of Legends Build Guide Author YamiBoBo Build Guide By YamiBoBo 24,625 Views 18 Comments
24,625 Views 18 Comments League of Legends Build Guide Author YamiBoBo Galio Build Guide By YamiBoBo Updated on August 30, 2012
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1
Meiyjhe (538) | November 15, 2012 3:34am
The big pictures make reading the text really annoying,
the rest is fine though

-Meiyjhe
1
sirell (400) | October 5, 2012 2:53am
Just for the lolz, I tried this in ranked. I saw the enemy pick a Leona, so I picked Galio to counter their support. This also made them think that I was going top or mid, so they tried to counter-pick me for those lanes =D.

Long story short, I got a good score, which I forget. I do remember getting my carry two double-kills in-lane once I hit lvl 6+. Might have been a fluke, thinking about trying it again soon.

Tried it again multiple times in normal games - bears good results when counter-picking AP heavy/CC heavy teams (particularly AP/CC supports like Alistar, Blitzcrank and Leona). Let yourself be grabbed by that Blitzcrank, QSS and then activate your ulti ^^'.
1
YamiBoBo | August 30, 2012 12:28am
sirell wrote:



Um... I dunno what guide you were reading. In no way should a support start with Boots and 3 Health Potions and nor does he ever list Boots of Swiftness. And why would he? Mercury's Treads is a far better choice for Galio.

I think you've misunderstood something. CDR from items don't affect your summoner spells. They only affect your champion abilities. Hence, Mastermind will be the only way to reduce the recharge time on your summoner spells.


I've edited tbe section concerning Mastermind again in hopes that it is more clear on what I meant. As for the Boots of Swiftness there was a typo where it said Boots of Swiftness instead of Boots but I've corrected that to. I apologize to everyone for the mistakes and confusion.
1
sirell (400) | August 29, 2012 7:24pm
InsoLoL wrote:

Good Guide. I voted +1 just that it is Boots + 3x Health Potion instead of Boots of Swiftness.



Um... I dunno what guide you were reading. In no way should a support start with Boots and 3 Health Potions and nor does he ever list Boots of Swiftness. And why would he? Mercury's Treads is a far better choice for Galio.

I think you've misunderstood something. CDR from items don't affect your summoner spells. They only affect your champion abilities. Hence, Mastermind will be the only way to reduce the recharge time on your summoner spells.
1
YamiBoBo | August 29, 2012 2:57pm

Uumm mastermind affects the Summoners spells CD not your champions spells. you may want to fix this. i will upvote however. Also turn comment to vote on.


Originally I had it on but I felt people might be discouraged to vote then. So far I haven't seen a problem with it. However I might change it back or in future guides use it.

As for Mastermind you misunderstood what I wrote.
What I wrote was...
Quoted:
A lot have suggested getting a point in which is very useful especially when using but this is preference and the above grants 10% Cooldown Reduction resulting in 40% Cooldown Reduction at end game.
Where what I meant by above was my the guides suggested masteries. I have however edited the guide changing "above" to "guide" so we can avoid this misunderstanding in future.
1
YamiBoBo | August 29, 2012 2:46pm
InsoLoL wrote:

Good Guide. I voted +1 just that it is Boots + 3x Health Potion instead of Boots of Swiftness.

:)

Would like you to have a look at my guide too, if you want. D:


Thank you I fixed that mistake and your guide is quite interesting.
1
Roronoa EvrIs (63) | August 29, 2012 2:14pm
Uumm mastermind affects the Summoners spells CD not your champions spells. you may want to fix this. i will upvote however. Also turn comment to vote on.
1
InsoLoL (2) | August 29, 2012 11:47am
Good Guide. I voted +1 just that it is Boots + 3x Health Potion instead of Boots of Swiftness.

:)

Would like you to have a look at my guide too, if you want. D:
1
YamiBoBo | August 29, 2012 10:05am
sirell wrote:

Yeah, I take Galio mid or solo-top and always have mana problems until my first recall to get Chalice of Harmony. Even then, I sometimes had mana problems. I'd have to take blue buff as well.

As support, it'd be about timing and disrupting their last hitting/zoning. Or, if they manage to get the last-hit, that they take damage for it.

Add in a side note that if your jungler doesn't need blue and intends to invade, you can take their blue for yourself, whilst your mid gets to take the blue in your jungle.


I'm going to put in suggestion for alternative runes featuring mana regen should you want to be very hostile. I wouldn't want anyone not to understand that Galio is a champion with mana issues. Stick around I've almost finished updating the guide.
1
sirell (400) | August 29, 2012 9:44am
Yeah, I take Galio mid or solo-top and always have mana problems until my first recall to get Chalice of Harmony. Even then, I sometimes had mana problems. I'd have to take blue buff as well.

As support, it'd be about timing and disrupting their last hitting/zoning. Or, if they manage to get the last-hit, that they take damage for it.

Add in a side note that if your jungler doesn't need blue and intends to invade, you can take their blue for yourself, whilst your mid gets to take the blue in your jungle.
1
YamiBoBo | August 29, 2012 8:47am
sirell wrote:

Well, isn't that why you take Faerie Charm first? XD


Yes, but I just remember being in lane with Galio once and running out of mana constantly and the memory haunts me, lol.
1
sirell (400) | August 29, 2012 8:37am
Well, isn't that why you take Faerie Charm first? XD
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