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I agree that
Also it doesn't stack additively but multiplicatively as far as i know (0,8 (20% reduc.) * 0,75 (25% reduction) = 0,6 (40% reduction)). I may be wrong though.
also the unique passive is not really important unless you stack it. It also does somewhat stack - it's just that the 4 stacks cap stays the same (if i recall correctly), so with 2 of them, 2 hits will apply 4 stacks, but 3 hits won't apply 6, but will cap it at 4.
About
In my opinion
No, i say take one point early (level 3) and leave it there. Rest I covered on the comment on your guide.
You just have 0 durability and you'll just be 2-shotted down, except if they are dumb enough to duel you 1v1 without CC.
Also, I didn't say
@ShortyHUN:
thanks for standing up for me. I appreciate it.
+rep.
As a solo top or jungler which
Yes
+1 Rep for Crimson Dog for making sense and thinking stuff through, as people should.
I think you read that wrong. Here:
"Every 3rd attack on the same target deals an additional 6 / 7 / 8 / 9 / 10% (+ 0.05%) of the target's maximum health as physical damage, reduces its armor by 20% and grants you 30 / 35 / 40 / 45 / 50% attack speed for 4 seconds (max 300 damage vs. minions and monsters)."
Every third attack does an additional 6% + .05% of their maximum health, gives a 20% armor reduction and increases attack speed by 30%. At lvl 1. Please tell me how that's a negligible amount again, and shouldn't be leveled with
Your scaling runes give you 1.35 magic resist at lvl 1. They only catch up to the
Also,
You masteries are garbage for Vi. She doesn't tank as well as the other bruisers. Her early game will be thrown off because she doesn't have the extra AD from her masteries to rely on. She may be a little tankier, but she won't have nearly as much early game damage. You can try building her tanky, but she has absolutely zero sustain in team fights with a tank build. If she gets bursted, it's still goodnight Vi, even with her
Take a bunch of health. Good idea, and
As for
the benefit to leveling
As for
Only way i'd take out
Masteries are fine, as i build her like i would build olaf, riven or irelia - as a tanky ad bruiser, not an AD glass cannon. This build leaves me with more than enough AD at the end of the day and my
Sure, if i get 21/9/0 masteries, i'd do more damage, but if i get caught, i'm dead with close to no chance to escape, and if i do somehow, i'd take very serious damage along the way.
Did you even try the build before downvoting, or even read it through?
You don't level
Wasting a slot for
Your masteries are just terrible, your AD is severely crippled.
a) i have no jungle section, though, i may add one later on
b) i dont use zeal on Vi, ever.