Add
Archangel's Staff and
Manamune to this list too.
Also write something about
Manamune,
Atma's Impaler and
Rabadon's Deathcap being unique.


Also write something about



"every now and again you come across a game that has so little emotional connection to who you are that you end up standing there, gazing at the screen and saying "I'm just pressing buttons and my life has no meaning,"" - Colin Campbell
About Rabadon's I'd just like to note that, the effect to be added on it, should just be something like it takes the 30% of the max AP, instead of taking 30% of each AP amount gained. This makes the calculation a lot easier, if you can somehow take the AP you gained as before, and then add the 30 % in the end.
Check out my comprehensive guide for Jax !!
-
Make sure to hit that +Rep button if I helped you out, and you feel I deserve it! :)
-
Make sure to hit that +Rep button if I helped you out, and you feel I deserve it! :)

You need to log in before commenting.
To make a few examples:
My question would be: Firstly; Is there a specific reason that these bonuses don't work/aren't added?
If it is the case that they aren't added on purpose(Speaking of only Warmog's and Atma's), then how come the bonus from items like
I mean, no offense, but given that you've added the simple part of the stats, so that they influent the stats shown, wouldn't it be fairly easy to calculate the outcome and somehow create a mathematical equation for the effect?
With hopes for improvement, Kirluu~