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Roaming

Creator: FalseoGod September 14, 2013 2:56pm
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FalseoGod
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Permalink | Quote | PM | +Rep September 14, 2013 2:56pm | Report
So it's pretty much the thing I truly suck at on this game, and as a mid mainer I probably shouldn't. It's just that I hate roaming, and here's my mentality:

- I feel like I'm wasting gold and exp if I don't know whether the opposition has wards or not. My mid laners aren't amazingly mobile like Kassadin nor do they teleport out of nowhere like Twisted Fate. This feeling of "time wasted" is intensified if I feel like there's nearly no initiation potential in the lane that I'm ganking, or that it'll be complete **** if the enemy ADC, per example, is fed and a burster like Graves that can turn my ADC to **** before he does anything;
- The "time wasted" feeling is increased if I know my lane opponent isn't moving;
- Whenever my enemy laner roams, 90% of the time there's vision and I give the warning WAY ahead that people can react accordingly or be aware of the danger. By then I'm pushing really hard to make them lose exp. Once again, I feel like chasing is 99% of the time a potential waste of time coz I might get a) pincered, b) arrive way too late to advert catastrophy. Why can't people be on their toes?

So basically, I just want a little bit of feedback on my attitude. Most of the times my enemy roams he is behind/getting shut down (specially on the Swain/ Fizz matchup), am I being unreasonable when I consider people can back the **** down for a bit so the guy gets even more behind by wasting time in his attempt to pick kills? Is this mentality "correct" but not good to apply on solo queue?
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Not roam could be okay, I mean both of you go afk farm mid lane and you can decide to stay mid and outfarm him(reaching mid/late game) instead of roam and try to make lanes snowball or get kills.
The problem is(and i notice that a LOT in lower elo but its common also in higher elos)that if the enemy is roaming you HAVE TO follow him unless you are taking another objective like a tower/drake /ecc. you cant just sit mid getting your 6 cs while he is able to make a play and get 1,2 or even 3 kills bot lane and probably the next drake/tower and making his lane snowball. Calling mia and ping is ok but u cant permit their mid laner to make your game.
I main adc but i played jungle and mid a lot and i assure you that if you dont chase even if they try to escpae they will be probably dived, especially if they managed to comunicate with their jungler and they can also zone your team and get the drake.
To make it short you can just farm mid if you want to seek for a lategame(if picks permit) but if enemy midder roam the least you can do is chasing him or take objectives, really, there is no way 6 or 12 minions could be worth 1 or 2 kills plus a chance of tower/drake/snowball. And ofc you cant trust your botlane to do the job for you xD, they will hardly not lose the lane.
A lot depends also on the champions you are playing. with some you are forced to roam like kassadin, twisted fate etc... with other you will most likely farm and chase when needed(karthus etc) with other you can decide(ahri). So its up to you, you play da game, make the plays you think are worth, just think and use ur brain
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As LeBlanc is one of my favorite midlaners, I usually have no choice but to roam. At least I have to make sure I am scary enough to my oposer so that I can push the lane for a roam. If i'm playing Lux, pushing will me much easier.

Also take into consideration the gankability of the lane; are they pushed, what route should you take for the gank to be effective and timely, where are both junglers (sometimes you should roam even ignoring the position of the midlaner and jungler)
It is usually good practice to follow your adversary, especially if you can 1v1 him. However, don't let too much of a creep wave pending to your tower.

Either way, some champions are just better off farming in their lane, like Orianna and Karthus, since they can push fast.

In resume, make sure you can bully the enemy first, think about roaming if your turrert didn't/won't take much damage and, in a bonus, if you need more kills/lanes are unbalanced.


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I've found Orianna ganks to be pretty devestating, especially bot where that shockwave can make for brilliant counterganks (purple side is best side ganking bot). Her waveclear and MS boost just means she can quickly push and roam.

Now, chances are you're much better with the roamings than me, but I have a few bits and pieces.
Getting your enemy mid tower down early opens things up nicely for roaming by denying vision and putting the enemy mid in a weaker position. I find that wasted attempts at roaming can be devastating if the enemy takes the opportunity to push down my mid, which can easily happen if they have decent wave-clear. Being able to push further down lane before roaming mitigates that. Furthermore, try to know that you will get something out of it to make up for any damage received on your tower while absent.

When deciding whether to follow or push, consider whether the roaming enemy can dive your bot. If the enemy jungler is not visible on the map then I would follow because the enemy mid+jungler+lane people can potentially dive, however if mid went bot and jungler was at top, I'd be more inclined to push down a tower unless the enemy mid was strong enough to dive or the enemy bot lane comp was good at diving. Again, lovely Ori makes some nice counter ganks. You play a lot of Syndra, right? I've found counterganking with her to be really satisfying because the enemy often leaves themselves open to easy stuns and combos. You can also consider trying to head off the enemy mid laner if you predict their movements. I'm sure I don't need to tell you what happens when the squishy enemy finds a Syndra in the bush :3

Whether you follow or not will also depend on who you are playing and who the enemy is. If I'm Syndra vs Kassadin, I probably can't follow fast enough, nor do I want to risk him baiting me into following and ambushing me from a bush. I might be able to follow with someone more mobile such as Ahri or Orianna, especially with Ori's ball to check bushes and make sure I'm not being baited.

If you know that the enemy blue will come up earlier/later than yours you can use that time to roam without the enemy having chance to push while you're out of lane. Also, roaming needn't be going to lanes. As I mentioned, cutting people off can be really effective by taking the element of surprise. I'd say that, unless you're playing something that excels at roaming, then going to gank a lane is often the weakest form of roaming. Counter-ganking generally feels strongest and trying to catch people out in jungle or between lanes is often in the middle, although that depends who you are intercepting. Sometimes, taking the element of surprise isn't enough.

Instead of roaming for intention of kills, you can use being ahead to take or bait fights at objectives. If I was winning mid, bot lane was doing decent and enemy jungler was top, I'd take myself and my jungler to dragon. It's a free dragon or baiting a 4v3 that you should be able to win.
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FalseoGod
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Thanks for your answers guys! I think I just gotta repractice roaming effectively.. It's just that, whenever I adc against anything but tf or noct I feel like I never get ganked effectively coz I force my support to fall back if we see them coming, so I always assume my adcs would do the same. Hence, reversely, I assume the enemy adc will also do the same if I try to gank, and I only really like to roam for objectives or "guaranteed" plays, like counterganks due to vision, etc etc. I gotta force myself to moving without actually knowing it's giving anything in case I saw my enemy laner move I guess :/

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It is all about your map awareness and what you do with that. If you want I can spectate a couple of games and see what you can improve on ^^
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As a guy who's incredibly bad at playing mid i know the feeling. I always feel like the enemy is just gone and before i can even look around he got a triple kill and a tower in exchange for half a tower because i was too slow to react.

Add to that the fact that my cs'ing is **** and i'm probably already behind at that point - í don't even know where i'm going with this except, i know the feel...
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Wayne3100
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Quoted:

As a guy who's incredibly bad at playing mid i know the feeling.



This. I was gonna experiment with using Teleport to gank sidelanes at one point, too, but never did in the end :P

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I almost never roam. I'm only any good against minions. I'm starting to think I should just main Malzahar.
Embracing
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- I feel like I'm wasting gold and exp if I don't know whether the opposition has wards or not. My mid laners aren't amazingly mobile like Kassadin nor do they teleport out of nowhere like Twisted Fate. This feeling of "time wasted" is intensified if I feel like there's nearly no initiation potential in the lane that I'm ganking, or that it'll be complete **** if the enemy ADC, per example, is fed and a burster like Graves that can turn my ADC to **** before he does anything;
- The "time wasted" feeling is increased if I know my lane opponent isn't moving;

Wards aren't only for preventing your enemy laner to roam. They give you control over the enemy jungler, safety to shove lanes to enemy tower, which in return denies cs, lets you roam much more effectively, etc. If you know the enemy lane isn't moving, why don't you try roaming?



- Whenever my enemy laner roams, 90% of the time there's vision and I give the warning WAY ahead that people can react accordingly or be aware of the danger. By then I'm pushing really hard to make them lose exp. Once again, I feel like chasing is 99% of the time a potential waste of time coz I might get a) pincered, b) arrive way too late to advert catastrophy. Why can't people be on their toes?

If you know there's vision then don't just blindly walk into it. Actually think about these scenarios before you followup on the roam. Is it safe to follow the enemy laner? Is their jungler at some other lane or doing something else? If you're not sure, shove up your lane first, and then follow up on the gank. It really depends on what you're playing. If you're playing a champ like Ori you can easily shove up your minions and then follow the enemy laner to cleanup. If you're playing an assassin like Ahri or Zed you should be able to 100-0 the enemy or cleanup. Seriously though if you're getting pincered it's not because you're "following the enemy laner" it's because you're over committing to following.
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