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Concerning the CDR cap,
As to the 'balanced maxing' it is totally valid to max q first for greater burst and poke, or w first if you are behind as I try to explain extensively in the what to max part of the guide. I think it is impossible to say that one is definitively better of that either is better than maxing them side by side, so I suggest balanced maxing with a max of q or w if the situation requires (for w) or permits it (for q).
On the other hand, you did not respond to my constructive criticism. My points about the CDR cap and the 'balanced maxing' still remain.
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I am surprised you received 'ten pms of abuse' though. Was it from people other than those who have commented on this thread?
Where you say that my end build exceeds the cdr cap, the idea was that you will never have more than two of the items that I suggest. (hence never more than 40% cdr)
That is pretty much a quote from my section on runes -.-.
The point on masteries: hm... I decided to swap out scout for a point in mastermind as that seems to be the overwhelming suggestion (while I still think that scout is equally valid) yet I don't really think the extra points are that necessary. Of course they are helpful, but so is every mastery.
Thank you everyone for the advice: I apologise I was unfair last night, I spent a lot of time on the guide and it seems that most people read the cheat sheet and decided it was time to downvote. It was my first guide and I didn't expect people to tell me that my guide was 'wrong' or to receive ten pms of abuse.
Thank you for the only positive comment I received SteppenKat it was nice to receive some advice that didn't start with 'you are wrong' or 'why is your guide so long and bad?'
I have worked with bother mastermind and artificer: I am still undecided as to which I prefer. I will change the guide to what popular opinion seems to demand is best but personally I am still undecided as to whether it is necessarily better.
Level 7
Again thanks for all the comments and I apologize for my harsh comments: I spent a couple of days/nights on the guide and hoped for something other than screams that it was wrong!
I would also not even bother with
Hybrid pen marks are recommendable as well, and health quints should be considered since GP10 quints aren't THAT good.
Finally, do you even realize that your end game build exceeds the 40% cdr cap BY FAR? Ionians are a complete waste that way.
Sirell is right, you are wrong. Stop trash talking other people's elo when you don't even know better yourself. Your arrogant attitude earns you a -1. Have a nice day.
While I agree that the mastermind point is essentially valid: it is entirely okay to take mastermind or artificer (which as I run mikael's and locket in most games is very important) and Scout (Which I think is less useless than you believe). I have two main points: just because you say it is her 'signature move' does not make it 'right' where scout and artificer are 'wrong'. It is a matter of opinion as to your preference. I think the cdr on mikaels and locket is just as if not more important than the cdr on flash where one is 15% on 2 items for the cost of 2 points and the other is only 12% on one ability for 3 points. It is not 'wrong' to not put mastery points into it: it is a preference. That is like saying it is wrong to take exhaust on Sona because heal works slightly better with her kit: ridiculous.
You have your summoner spells all throughout the game and only have
Also,
As to your comment on the skill sequence, did you bother to read my analysis? Neither q nor w are worth maxing on Sona: the extra points in each skill are purely situational: both spells have an equal use to sona depending on the situation. Of course you can max a skill at level 9 or 13 but that is a PREFERENCE and only as the game permits.
So you don't want to max your damage or defence capability? Okay, sounds legit. Not really.
If you were in Diamond I would accept that you would probably know better than me.
You are at the lower end of silver, which while not necessarily a comment on your ability suggests that you should not be stating your personal preference as fact claiming that my build is 'incorrect'. You are entitled to your view but please don't claim that it is the only view.
Sorry, but my arguments are based on what other pro players say. You want to argue with me, you can take it up with people like Bloodwater, Krepo, Tabe and Madlife who do the very things I mentioned. Every single one of them take the
So before you go off on a ******** tangent about my Elo, maybe you should learn the basic mechanics of the game.
I personally run
This is why I think picking
I agree as well that
Thanks for the effort and I hope to see more good support guides.
Skill sequence is also incorrect. No skills maxed at level 9 and 13.
While I agree that the mastermind point is essentially valid: it is entirely okay to take mastermind or artificer (which as I run mikael's and locket in most games is very important) and Scout (Which I think is less useless than you believe). I have two main points: just because you say it is her 'signature move' does not make it 'right' where scout and artificer are 'wrong'. It is a matter of opinion as to your preference. I think the cdr on mikaels and locket is just as if not more important than the cdr on flash where one is 15% on 2 items for the cost of 2 points and the other is only 12% on one ability for 3 points. It is not 'wrong' to not put mastery points into it: it is a preference. That is like saying it is wrong to take exhaust on Sona because heal works slightly better with her kit: ridiculous.
As to your comment on the skill sequence, did you bother to read my analysis? Neither q nor w are worth maxing on Sona: the extra points in each skill are purely situational: both spells have an equal use to sona depending on the situation. Of course you can max a skill at level 9 or 13 but that is a PREFERENCE and only as the game permits.
If you were in Diamond I would accept that you would probably know better than me.
You are at the lower end of silver, which while not necessarily a comment on your ability suggests that you should not be stating your personal preference as fact claiming that my build is 'incorrect'. You are entitled to your view but please don't claim that it is the only view.
Thank you.
May I ask you suggestion for the specc? There are a lot of options available, I only offer suggestions, hence the multiple options in the indepth mastery discussion. I strongly disagree that Leona is a hard counter, I have yet had time to do a lane match up section, which is very time consuming but I view Sona vs Leona as one of the easiest lanes. At level one, sona has a free opportunity to get ahead with a powerchord combo and is able to poke aggresively against leona. Leona has one gap closer: zenith blade and if she fails it, which she often must, Sona and her adc have the ability to nuke and poke back easily. The same is true of blitzcrank. Note for example how leona and blitz were NEVER picked into Sona in the World Championships that just occured: at high level play it is a very difficult match up.
No points in
Skill sequence is also incorrect. No skills maxed at level 9 and 13.