Ty MM and Blood for the sigs :3 | Rammus is comming back - heard it here first!

"Carrying"-guide | My reviewservice

"Carrying"-guide | My reviewservice
It's actually the opposite.
Infinity Edge is a better item to build in most auto-attack based champions if you're winning, but
Bloodthirster is the safer build-path.



But if you're behind and build a bloodthirster, you're useless :-/
Ty MM and Blood for the sigs :3 | Rammus is comming back - heard it here first!

"Carrying"-guide | My reviewservice

"Carrying"-guide | My reviewservice
Quoted:
But if you're behind and build a bloodthirster, you're useless :-/
Correct. BT is more of a snowball item because when you have that item fully stacked and your enemy has only a BF sword, you are THAT much stronger. On the other hand, if you are super far ahead you can get IE just because it is that strong and you won't be hurt much by the mid game drop in power.



It isnt very hard to stack, you only lose half the stacks on death.
Also its much easier to build since you always want a

I'd only build



Also, assuming that you guys both have one of these items finished (one has IE and you have BT), whoever wields the BT will win the trade because he will lifesteal more than his opponent (even assuming both have LS runes). 20% LS beats 3%, that's basic math. And yes, you could go Vamp before IE, but we're talking about two items now and the total cost now ascends to 4600 gold. Even more reason to get


As I pointed out before,
Infinity Edge is a really good standalone item and you're heavily underestimating the power of the item. In a caitlyn vs caitlyn (hypothetically speaking), the caitlyn who got an infinity edge would win against the caitlyn who has the BT+random 500g item. The lifesteal doesn't weigh up to the HUGE increase in damage. You only need one or two crits to outdamage the other completely.
Yes, you win trades based off the sustain, but assuming the other AD runs lifesteal quints and has a few potions, that effect will be nullified compared to the damage increase.

Yes, you win trades based off the sustain, but assuming the other AD runs lifesteal quints and has a few potions, that effect will be nullified compared to the damage increase.
Vynertje wrote:
As I pointed out before,

Yes, you win trades based off the sustain, but assuming the other AD runs lifesteal quints and has a few potions, that effect will be nullified compared to the damage increase.
I don't know if it's me who's being extremely biased but


As a rush per se I've performed better when I got



I had the actual numbers somewhere, I'll check once I get back home.

If you're behind on an ad-carry you won't be getting bt before 20 minutes into the game and teamfights will happen shortly, ie deals more damage especially compared to a unstacked bt.
Ty MM and Blood for the sigs :3 | Rammus is comming back - heard it here first!

"Carrying"-guide | My reviewservice

"Carrying"-guide | My reviewservice
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BT rush if infront because penta potential with dat lifesteal
IE rush if behind so you still deal damage.
Kinda off-topic but then again not. How do you guys build urgot in the bot-lane?