Yo fellows of Mobafire. It's been a while since last blog, because I've been thinking of something productive to write about. I have finally found the subject I want to talk about and open the world of. The idea I got from previous game. I'm talking about stopping enemy from recalling, why and when ?

So stopping the recall means you just stop enemy from going to base to replnenish health and mana or stopping them from buying items. I see no reason to give enemy a free recall to base when you can make them pay with death or minions. A basic example will help:

So in my previous game we(my bot lane) are forced to go back to buy Vampiric Scepter. I use The Culling to clear the wave and go back to buy now when I believe I will loose the least minions. When I come back from lane I have big item advantage over enemy Jinx with only Dorans. I see Jinx recalling with Morgana. I ping my support Zyra to stop the recall while I farm the ongoing wave under turret. However Zyra did not stop the recall and they got free shopping trip when I was farming minions. It's not worth to chase to stop recall as ADC when you have huge minion wave. Normally I would have stopped it by myself but I had ~8 minions and Zyra was doing nothing.

Because Zyra did not stop the recall: They got free shopping trip without loosing ANY minions. Jinx came back with B.F sword and has bigger item advantage. We can't win trades any more and Zyra dies, because of the damage. I'm then denied TWO minion waves, because I can't trade with the Jinx. ALL of this happend, because recall was not stopped.

IF the recall was stopped: I had life steal to sustain in lane, I had more damage and we would have dominated the lane due they had no way of replenishing their health or mana. The bot lane could have gone in whole opposite direction. This is way you ALWAYS stop the recall if it doesn't require loss of many minions or loss of much health. Even if a minion wave comes and you see enemy recalling to buy items, stop it so he looses more minions.

Generally you want to stop recall when;

* Enemy is low hp/mana
* Enemy will go buy big item
* Enemy will recall after pushing wave to not loose many minions
* You can dominate the lane if you stop the recall
* It doesn't cost you minions or loss of much hp
* Gives your jungler opportunity to gank your lane

Hopefully this helped someone.