They actually nerfed
Skirmisher's Sabre - Devourer, basically both.
And no, magewick lost his ultimate damage which he could combine with
Deathfire Grasp to oneshot people, so meh.
Why not go the normal on-hit build and add
Deathfire Grasp? Could be fun :D.
Sounds kinda funny, one-shot time :D.
Nashor's Tooth then deals 42 damage, so it must be the right way. Of course, you will get one-shot as well but who cares, it is just to prove that he can still one-shot people.

And no, magewick lost his ultimate damage which he could combine with

Why not go the normal on-hit build and add







Sounds kinda funny, one-shot time :D.


NicknameMy wrote:
They actually nerfed
Skirmisher's Sabre - Devourer, basically both.
And no, magewick lost his ultimate damage which he could combine with
Deathfire Grasp to oneshot people, so meh.
Why not go the normal on-hit build and add
Deathfire Grasp? Could be fun :D.
Sounds kinda funny, one-shot time :D.
Nashor's Tooth then deals 42 damage, so it must be the right way. Of course, you will get one-shot as well but who cares, it is just to prove that he can still one-shot people.

And no, magewick lost his ultimate damage which he could combine with

Why not go the normal on-hit build and add







Sounds kinda funny, one-shot time :D.

Sounds like fun. At level 18 if you use DFG then your ultimate would deal about 1200 magic damage (if my math is correct) plus the physical damage from BotRK and true damagge from smite, not counting runes, masteries or resistances. Plus about 500 damage from your Q right after. That would actually be enough to one-shot a carry as long as they haven't built a defensive yet.
You need to log in before commenting.
However, Riot decided to make him completely unviable by nerfing them both.
Sabre's true damage is now a DoT,
What was Riot thinking here and is there any way that WW can still be played?