How to fix some champions, 9/26, quality of life...
Akali - return base damage values to pre-nerf, increased damage at lower levels on Q, easier farming / better poke early
Ashe - put a different passive on E besides +gold
Brand - More MS, lower mana costs 10-20%, ult will always prioritize champions on each bounce
Cho'gath - no longer very good at top, mid or jungle, tweak him to be playable in any of those roles
Dr. Mundo - ultimate costs no HP, or lower health costs across the board 15-25%
Draven - New passive pls.
Fiora - give her a better activate on her block where she does an aoe swipe, making her much more playable in the jungle.
Galio - New passive, move his new passive onto his abilities like ryze/mana ratios
Gangplank - New ultimate, please. Giving him kunkka ultimate would make him shoot from bottom tier to top tier.
Garen - Can't be knocked back while Q is active, cannot be knocked up while E is active. Would make him stronger while making him more skillful to use
Heimerdinger - Tinker ultimate from WC3?
Karma - …
Ashe - put a different passive on E besides +gold
Brand - More MS, lower mana costs 10-20%, ult will always prioritize champions on each bounce
Cho'gath - no longer very good at top, mid or jungle, tweak him to be playable in any of those roles
Dr. Mundo - ultimate costs no HP, or lower health costs across the board 15-25%
Draven - New passive pls.
Fiora - give her a better activate on her block where she does an aoe swipe, making her much more playable in the jungle.
Galio - New passive, move his new passive onto his abilities like ryze/mana ratios
Gangplank - New ultimate, please. Giving him kunkka ultimate would make him shoot from bottom tier to top tier.
Garen - Can't be knocked back while Q is active, cannot be knocked up while E is active. Would make him stronger while making him more skillful to use
Heimerdinger - Tinker ultimate from WC3?
Karma - …


