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Recommended Items
Runes: NORMAL MORG JG RUNES
1
2
Domination
Inspiration
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
SPELLS
Chilling Smite
Flash
Items
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Olaf
Darius
Synergies
Ideal
Strong
Ok
Low
None
Darius
INTRODUCTION
INTRODUCTION
Morgana jungle is a off mets pick that actually has a lot of potential and can be played in many different ways. I have been playing Morgana jungle since she got her jungle buffs back in patch 10.6 and have gotten good results with her.
Morgana jungle is a off mets pick that actually has a lot of potential and can be played in many different ways. I have been playing Morgana jungle since she got her jungle buffs back in patch 10.6 and have gotten good results with her.
MORGANA
WHY SHE CAN BE PLAYED AS A JUNLGER
Back in patch 10.6 she got a buff to her w against non epic monsters meaning she could now clear faster and much healthier, her clear is very safe and she can also counter jungle very nicely. She also has very good ganks at lv 6 with her ultimate and q combo, Morgana's damage is also something that a lot of people tend to sleep on which only makes her more dangerous, being able to 1v1 a lot of champions when she has a point in her r makes her very strong.
Back in patch 10.6 she got a buff to her w against non epic monsters meaning she could now clear faster and much healthier, her clear is very safe and she can also counter jungle very nicely. She also has very good ganks at lv 6 with her ultimate and q combo, Morgana's damage is also something that a lot of people tend to sleep on which only makes her more dangerous, being able to 1v1 a lot of champions when she has a point in her r makes her very strong.
CLEAR
MORGANA'S CLEAR
Morgana can start her clear in many different ways, if she choses to she can start with or without leash.
My favorite start: Wolves>Blue-Gromp>Raps>Red ~3:15
The fastest start: Red-Raps>Krugs>Wolves>Blue-Gromp ~3:14
-note that neither of these clears require a leash and the second one is very hard
link to the clear - https://www.youtube.com/watch?v=MahlRgX1Bv0
If you don't feel comfortable starting without a leash you can definitely ask for one but starting without one will help you not get tracked by the enemy jungler
Morgana can start her clear in many different ways, if she choses to she can start with or without leash.
My favorite start: Wolves>Blue-Gromp>Raps>Red ~3:15
The fastest start: Red-Raps>Krugs>Wolves>Blue-Gromp ~3:14
-note that neither of these clears require a leash and the second one is very hard
link to the clear - https://www.youtube.com/watch?v=MahlRgX1Bv0
If you don't feel comfortable starting without a leash you can definitely ask for one but starting without one will help you not get tracked by the enemy jungler
RUNES
RUNES
Morgana almost always brings dark harvest to compliment her damage on her q + w. Dark harvest also makes her very strong late game. running cheap shots helps your w damage after hitting a q, eye ball collection gives you more damage mid game and rav amplifies your passive.
secondary runes you can run are inspiration or precision
for inspiration you take magical footwear to get gets sorcs faster and cosmic insight for more cdr
for precision you run presence of mind so you don't need to worry about mana and coup de grace to compliment the execute on your w
An alternate keystone you can bring is glacial augment so your autos slow enough to make it easier to hit a q but it does not scale very well into mid - late game
Morgana almost always brings dark harvest to compliment her damage on her q + w. Dark harvest also makes her very strong late game. running cheap shots helps your w damage after hitting a q, eye ball collection gives you more damage mid game and rav amplifies your passive.
secondary runes you can run are inspiration or precision
for inspiration you take magical footwear to get gets sorcs faster and cosmic insight for more cdr
for precision you run presence of mind so you don't need to worry about mana and coup de grace to compliment the execute on your w
An alternate keystone you can bring is glacial augment so your autos slow enough to make it easier to hit a q but it does not scale very well into mid - late game
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