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Runes: Standard runes
1
2
3
Sorcery
Resolve
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
Exhaust
Ignite
Items
Ability Order
Feline Friendship (PASSIVE)
Yuumi Passive Ability
Champion Build Guide
Introduction
Rank Proof
Spoiler: Click to view
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I have been master in soloq and challenger in 5v5 from the years that have passed. Why should You play Yuumi?The key to success |
My main account can be found here:At the moment iam Master mainly playing support. I hope i can give you my insightLet me know if you findTwitch stream if you want to support me and what I do! |
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Pros/Cons
+Can't be targeted while attached to champion +Decent poke +Buffs Allies with damage +Mobile jumping between champions +Heals |
-Squishy -Can be punished easily when out of position - Hard to hit q when out of attachment Yuumi´s biggest weakness is her squishyness. The biggest tip to deal with her weaknesses is her position and be attached to a champion most of the time. Both in lane and teamfights Yuumi want to be attached to her teammates and sustain the team up. The duty as Yuumi is to keep herself safe first, so she can assist her team with her healing and buffs. |
Skills-Bop n’ Block (passive)
Bop n’ Block
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Yuumi’s attacks against a champion grant her a [50 – 330] (+40% AP) damage shield and restores [30 – 160] mana. This effect has a [20 – 8] second cooldown.
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This shield follows Yuumi until broken, and will protect Yuumi’s Attached ally while she has one.
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Shield: 50/55/60/70/80/90/105/120/135/150/170/190/210/230/255/280/305/330
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Mana: 30/38/45/53/61/68/76/84/91/99/106/114/122/129/137/145/152/160
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Cooldown 20/19/18/17/16/15/14/13/12/11/10/9/8 at 1/2/4/5/6/8/9/11/12/14/15/16/18
Skills-Prowling Projectile (Q)
Prowling Projectile (Q)
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60/65/70/75/80 Mana
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11/10/9/8/7s Cooldown
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Yuumi summons an errant missile that deals 40/60/80/100/120 (+30% AP) magic damage to the first enemy hit. If the missile travels for 1 second before impacting, it deals 60/100/140/180/220 (+60% AP) magic damage instead and slows champions for 30/40/50/60/70% decaying over 1/1.1/1.2/1.3/1.4/1 seconds.
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If cast while Attached, Yuumi can control the missile using her mouse.
Skills-You and Me! (W)
Skills-You and Me! (W)
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0 Mana
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10s Cooldown
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Passive: Yuumi and the ally she’s Attached to gain 5/9/13/17/21% of each other’s Attack Damage or Ability Power, converted to Adaptive Force.
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Active: Yuumi dashes to an ally champion and Attaches to them. While Yuumi is Attached, she follows her partner’s movement and is untargetable except from towers.
Skills-Zoomies (E)
Zoomies (E)
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60/70/80/90/100 Mana
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0.5s Cooldown
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Yuumi heals herself for 25/35/45/55/65 (+10% AP) to 50/70/90/110/130 (+40% AP), increasing based on missing health, and gains 25 (+10% AP)% movement speed decaying over 2 seconds. If Yuumi is Attached, this spell affects that ally instead.
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This spell has two charges. Yuumi gains a charge every 18/17/16/15/14 seconds.
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Maximum healing at 20% health and below.
Skills-Final Chapter (R)
Final Chapter (R)
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100 Mana
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130/110/90s Cooldown
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Yuumi channels for 3.5 seconds, launching 7 waves dealing 60/80/100/120/140 (+20% AP) magic damage (extra missiles deal 40% damage). Champions hit by 3 or more waves are rooted for 1.75 seconds.
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Yuumi can move and cast You and Me! and Zoomies while channeling.
Summoner Spells- Exhaust
Summoner Spells- Ignite
Cooldown: 180 seconds
Range: 600
Breaks stealth: Yes
Ignites an enemy champion, dealing 70 − 410 (based on level) true damage over 5 seconds, with the first tick of damage occurring on-cast and subsequent ticks occurring each 1.2 seconds. This also applies Grievous Wounds and reveals them for the duration. The sight will not reveal stealth champions.
Runes-Sorcery Comet
Arcane Comet
PASSIVE: Damaging an enemy champion with an ability hurls an Arcane Comet at their current location, dealing 30 − 100 (based on level) (+ 35% bonus AD) (+ 20% AP) Attack damage Ability power Adaptive damage after a brief delay.
Damaging enemy champions with an ability reduces the remaining cooldown.
Single target: 20%
Multi-hit : 10% per enemy hit
Damage over time: 5%
ADAPTIVE DAMAGE: Deals either physical or magic damage depending on your bonus statistics, defaulting to physical damage.
Cooldown: 20 − 8 (based on level) seconds
Runes-Sorcery Manaflow Band
Runes-Sorcery Absolute Focus
Runes-Sorcery Scorch
Secondary runes-Resolve Font of Life
Secondary runes-Resolve Revitalize
Your job!
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Early game
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Its important to see how your adc is playing is he following up when your aggressive or is he mainly focusing on lasthitting cs? |
Mid/late game
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During this phase you want to play carefully when your trying to ward let your top/jungle assist you. |
Ranked Climbing Tips General
Ranked Climbing
Keep in mind these tips and steps is my own experience from playing alot of ranked and it have taken me to master in SoloQ.
First and foremost, if your team is toxic even in the slightest, just mute them. You can either do /muteall or just mute the individual thats taking up your time and mental. The most important to be able to communicate to your team is the pings, so muting the chat shouldn´t be such a big disadvantage.
Why /muteall?
Answer: I see so many people spamming like FF 15, Go Next, flame, being negative. The problem with this is if you let an individual make you feel that you need to chat you have already lost a big chance of winning the game. It is because your focus is shifting from thinking about the game, what the next play should be?, how you can improve?
Instead when you start talking with a individual that is negative and doesn´t produce anything for your team towards winning the game, you make it harder for your team aswell since when you start chat you change your focus from the game to the negative individual, that is just how the human brain is working, we have a hard time to focus on two things at the same.
Keep your champion pool small!
Why should I have a small champion pool?
Answer:If your goal is to climb in ranked from whatever rank you currently have, this tip is one of the most important tips.
Your champion pool should be ranging from 2-3 champions on a certain role. With this you will get used to the champions and have a greater chance of getting good at those and if your good on the champions you play you have a bigger chance of climbing. This isn´t a random tip, it is literally fact that maintaining small champion pools helps you climb more easily.
If you want to have the biggest edge in your climb, then you should play champions that is meta-oriented. You can check up wich champions is the best for your role on some tier-lists to help you get an idea of what champions are doing well in the current meta.
Choose optimal builds and runes!
With this I mean to get the highest possible chance of winning your games, you need to have the optimal builds and runes for the champions your playing. I see so many people with suboptimal builds and runes, that affect your winrate alot.
So please use the best possible builds and runes for your champions.
Focus on yourself!
You can´t control your teamates!
With this I mean League of Legends is a team game, but the only champion you can control is your own and with that it can easily build up frustration on your own teammates if they troll or missplay.
As I have already said you can only control yourself, and your main focus should always be on how you can improve. Improvement will give you a bigger chance of climbing in ranked, even if it is just a small improvement at a time. Just imagine that you build a house with bricks, you might only increase one brick/day but sooner or later your house of bricks is gonna be built. This is the same on how to improve in League, you maybe want to get better in trading in lane, then focus on that small piece of brick and when that is done you might want to get better on knowing jungle routes to prevent yourself from getting ganked etc, sooner or later you will get the rank you desire.
Focus on one skill for a day/week!
With this I mean before you start playing for the day decide what you want to focus on for that day. It might be that your cs is really bad then this whole day your main focus should be on getting better cs. It might be to get better at roaming then focus this day on just try to find the best possible roams.
This will help you to break down every skill you feel you need to improve on and make it alot easier to grasp for the human brain and track the progress.
Additional questions? Wish to support me further?
If you have any additional questions, if I wouldn't explain something here properly, then feel free to visit me and ask me on my stream.
https://www.twitch.tv/sorakabro
https://www.youtube.com/channel/UCOmwSlpSJ3VNYQ4IQjxj6og?view_as=subscriber
https://twitter.com/brosoraka
https://www.twitch.tv/sorakabro
https://www.youtube.com/channel/UCOmwSlpSJ3VNYQ4IQjxj6og?view_as=subscriber
https://twitter.com/brosoraka
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