Tryndamere Build Guide by Fiddelicious
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Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Why should you follow this guide instead of another one? Let me tell you why. I've been experimenting with Tryndamere a lot, tried all the builds, runes, you name it. Here is the conclusion of what I've discovered works best on this champion. Try if for yourself, you WILL get great results! Trust me.
10 Things I Love About Tryndamere
1. You have a great base damage, which scales perfectly throughout the game.
2. You can heal yourself.
3. You get crit chance from your passive.
4. Your damage increases as your health goes down.
5. You have an ulti that makes you immortal.
6. You can slow your enemies down and make them weaker at the same time with just one spell.
7. You are a one of the strongest late game champions in the game.
8. You make your enemies angry, sometimes to the point of them rage quitting the game.
10. You can solo Baron.
You want to kill. You want to steal kills from others. The only thing you care about in this game is how many kills you have when the game is over.
The hand on the top right corner does NOT symbolise how many assists you have, it symbolises how many kills people have stolen from you and nothing else.
It all comes down to early game dominance and sustainability! With this runeset, combined with masteries and items, you will have decent armor and magic resist, plus 21% lifesteal at level 1! Together with Bloodlust you will never have to go back to spawn!
Greater Quintessence of Life Steal x3 for great lifesteal boost.
Greater Mark of Desolation x9 for armor penetration.
Greater Seal of Armor x9 Good early game armor.
Greater Glyph of Magic Resist x9 - Good early game magic resist.
The reason it says 3x ArP Quints at the top is because the Vampirism Quints wasn't available in the list!
25/5/0. You want as much damage as possible and armor to back up your playstyle. Therefore, we max out the offense tree. We spend the remaining 5 points on armor and magic resistance.
Level 1: Spinning Slash This helps to build up your fury early game. Also good for escaping.
Level 2: Bloodlust Your highest priority from now on.
Level 3: Bloodlust Level up this skill whenever you can.
Level 4: Mocking Shout. Your second highest priority from now on.
From now on, level up Undying Rage whenever you can, followed by Bloodlust, Mocking Shout and lastly Spinning Slash.
Why level up Mocking Shout before Spinning Slash?
Mocking Shout will help you both secure your kills and help you survive. If the enemy is escaping, slow them down. If the enemy is strong against you, reduce his damage and either escape or finish him. Spinning Slash is not as helpful throughout the game.
Exhaust and Ignite are my main choices. Why? I'm all about the offense! These two summoner spells help you secure kills, and exhaust is also good for escaping.
Other reasonable spell combos:
Ghost and Exhaust - They go well with eachother in terms of both chasing and escaping.
Heal and Ignite/ Exhaust - For the most offensive guys who can't resist playing rambostyle 24/7.
Cleanse and Ignite/ Exhaust - For teams with heavy CC, this can save your life and help you secure a kill when the enemy is slowing you and run away!
I always start with Vampiric Scepter. Together with runes and masteries, you will have 21% lifesteal at level 1! Remember, Tryndamere does A LOT of damage. You will have no problem, even early on, to heal up on minions when low on health. It's a great starting item.
Next up, I go for Boots of Speed for faster movement. Do NOT upgrade them before getting Zeal. You want the crit chance early, plus you also get movement speed and attack speed from this fine item.
When you've got your Zeal, finish your Berserker's Greaves.
Together with Tryndamere's scaling crit chance from fury, you will start critting a lot when you have your fury up. You want to rush Infinity Edge asap for the great crit dmg bonus. I see people rushing Phantom Dancer before IE, but you have the attack speed you need already, and together with your 21% lifesteal, the damage from IE will help you stay alive as well as killnig your enemies with a blink of an eye.
When you have your IE, turn your Zeal into a Phantom Dancer. This will give you a great balance in the game.
After PD, I go for The Bloodthirster almost everytime, except sometimes when the enemy is stacking heavy armor. If that's the case, go for a The Black Cleaver first, and then Bloodthirster.
Last item choices:
The following scenarios should help you decide which your last item should be:
You are getting fed like crazy, and the enemy doesn't have a high armor tank: Buy one more The Bloodthirster
The enemy team has a lot of armor - Buy a Last Whisper
You feel like you don't need more damage and are obsessed with attack speed (and the enemies doesn't have that much armor). Also, they have high movement speed and you are having a hard time chasing them down - Go for one more Phantom Dancer
Here are a few keypoints when playing Tryndamere:
* When attacking, Spinning Slash in, try to get behind the enemy and cast Mocking Shout. If the enemy doesn't deal heavy physical damage and is likely to escape quickly, wait and cast Mocking Shout when he's going for the run!
* Always kill something! Farm all the time when not killing champions/helping out in other lanes.
* Remember you can use Spinning Slash through walls!
* Don't be afraid of losing health! The lower the health, the more damage you deal!
* Try to save your ulti until you are as close to 1hp as possible. Don't waste it too quickly!
* Don't waste your Bloodlust too quickly in fights, you don't want to have cooldown when you need it the most, at low health. Also, try not to use ut unless you have close to full fury!
Don't make the mistake of judging this guide before you've tried it. Give at a chance, I can assure you that you'll like it.