This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page






Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Runes: Standard
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Smite
Items
Ability Order Ability order
Relentless Assault (PASSIVE)
Jax Passive Ability
Threats & Synergies
Kayn
Tough match if red glhf
Jax
anyone with good cc is good
Jax
anyone with good cc is good
Champion Build Guide

Jax's basic attacks on-attack grant him 3.5% โ 11% (based on level) bonus attack speed for 2.5 seconds, stacking up to 8 times for a maximum of 28% โ 88% (based on level) bonus attack speed.
Stacks are deducted one at a time every 0.25 seconds after not attacking for 2.5 seconds.
Q-Leap Strike

COST: 65 MANA
COOLDOWN: 8 / 7.5 / 7 / 6.5 / 6
ACTIVE: Jax Dash dashes to the target unit's location.
If his target is an enemy, he deals Attack damage physical damage to them.
PHYSICAL DAMAGE:
65 / 105 / 145 / 185 / 225 (+ 100% bonus AD) (+ 60% AP)
Jax will attempt to automatically basic attack his target at the end of the dash.
W-Empower

COST: 30 MANA
COOLDOWN: 7 / 6 / 5 / 4 / 3
ACTIVE: Jax's next basic attack on non-Turret icon structures or Leap Strike within 10 seconds deals Magic damage bonus magic damage. If Empower is used on a basic attack, it will have 50 bonus range.
MAGIC DAMAGE:
40 / 75 / 110 / 145 / 180 (+ 60% AP)
Empower resets Jax's basic attack timer.
Counter Strike

COST: 50 / 60 / 70 / 80 / 90 MANA
COOLDOWN: 14 / 12.5 / 11 / 9.5 / 8
ACTIVE: Jax enters Evasion, a defensive stance, for 2 seconds, causing all non-turret basic attacks against him to be dodged. Jax also takes 25% reduced damage from all champion area of effect abilities. Counter Strike can be recast after 1 second.
At the end of the duration, Jax stuns all nearby enemies for 1 second and deals physical damage to them, increased by 20% for each attack dodged, up to a 100% increase.
MINIMUM PHYSICAL DAMAGE:ยป
55 / 80 / 105 / 130 / 155 (+ 50% bonus AD)
RECAST: Jax ends Counter Strike early.
Grandmaster's Might

COST: 100 MANA
COOLDOWN: 80
PASSIVE: Jax's basic attacks on-hit grant a stack for 2.5 seconds. At 2 stacks, Jax's next basic attack on-hit deals bonus magic damage, consuming all stacks.
MAGIC DAMAGE:
100 / 140 / 180 (+ 70% AP)
ACTIVE: Jax gains bonus armor and magic resistance for 8 seconds.
BONUS ARMOR:
30 / 50 / 70 (+ 50% bonus AD)
BONUS MAGIC RESISTANCE:
30 / 50 / 70 (+ 20% AP)
-
Strong dmg
Auto reset with W
Good into AA based comps
R gives free dmg and Armor/MR
Can be hit by abilities
CC will ruin your game
Slightly weak early game








You must be logged in to comment. Please login or register.