This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
- (12.21) Brand Z's Mastes+ Rakan Guide
- (12.21) Brand Z's Masters+ Renata Support Guide
- Brand Z's Ultimate Guide To The Ultimate Support Thresh
- Brand Z's Guide To The Brightest Tank Support Leona
- Brand Z's Guide To The Meep Collector Bard
- Brand Z's Guide To The Brawling God Sett Support
- (12.20) Brand Z's BelVeth Supp Guide Masters+
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Runes: Basic Go To Runes
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Ignite
Items
Ability Order Basic
Leverage (PASSIVE)
Renata Glasc Passive Ability
Threats & Synergies
Nautilus
Any engage is a threat to renata although you can deal with it
Aphelios
any late game carry adc is ideal for renatas kit
Aphelios
any late game carry adc is ideal for renatas kit
Champion Build Guide
Hello Guys my name is Zach and I am a masters plus support main. My main champion is Rakan although I am by no means a 1 trick. I enjoy playing renata and since she is a new champion and very unique for the enchanter position i decided to make this guide to help people who were seeking help. You can come follow my stream and ask me anything and i will answer it to help you!
Leverage : Renata Glasc's basic attacks mark her enemies and deal 1−5.25% (+1% per 100 ability power) of the target's maximum health in bonus magic damage.
Damage from Renata's allies consumes the mark, dealing the same amount as additional magic damage.
Q: Handshake
Renata Glasc sends out a missile from her robotic arm that roots the first enemy hit for a second and damaging them for 80 / 125 / 170 / 215 / 260 (+80% of ability power) magic damage.
She can reactivate the ability to throw the enemy in a target direction, damaging enemies hit for the same amount and stunning them if the thrown target is a champion.
W: Bailout
Renata Glasc grants an allied champion or herself 10 / 15 / 20 / 25 / 30% (+1% per 100 ability power) ramping Attack Speed and 10 / 12.5 / 15 / 17.5 / 20% (+1% per 100 ability power) Move Speed toward enemies.
If the ally gets a takedown on an enemy champion, the buff duration resets.
If the ally would die while Bailout is still active, their health is set back to full but they begin burning to death over 3 seconds. The ally can stop the burn by getting a champion takedown before they die.
E: Loyalty Program
Renata Glasc sends out chemtech rockets that shield allies for 50 / 70 / 90 / 110 / 130 (+50% of ability power) as well as damaging enemies for 65 / 95 / 125 / 155 / 185 (+55% of ability power) magic damage and slowing them for 30% for 2 seconds that they pass through.
The rockets also apply their effects around her on cast and in an explosion at max range.
R: Hostile Takeover
Renata Glasc sends out a cloud of chemicals that causes enemies to go Berserk for 1.25 / 1.75 / 2.25 seconds. Increasing their Attack Speed by 100% and forcing them to basic attack anything around them.
Berserk enemies prioritize attacking their own allies, then neutral units, then Renata Glasc's team, then Renata Glasc herself.
since it fits the best with the Guardian playstyle. A lot of people are building Renata like lulu but Renata offers a ton of peel and can facilitate her carries in ways that no other support can. The best thing you can do is stay alive, so building tankier helps you achieve that goal. Apart from that, the item has some really good tank stats which will scale well with Conditioning. The aura effect isn't super powerful early, but in late game team fights, it boosts your entire team to be just a little tankier
Redemption:
just another tool to keep your carries and yourself alive and healthy. We've invested a lot in our runes into making active items more useful, so paring the healing and HP from Redemption with the shielding, HP, and defenses from Locket of the Iron Solari makes Renata an even better peeler for her team.
Anathema's Chains:
if the enemy team has one AP threat, and pair it to them. You already have plenty of armor, so this will cover your final threat and provide a lot of HP without wasting resources on extra magic resist.
Ionian Boots of Lucidity:
the best choice for a ranged poke support like Renata. More ability haste is more peeeeeelllll
Spellthiefs:
Easily the fastest stacking support item you can have on Renata if you're abusing your early poke like you should be doing.
Knights Vow:
A lot of Hp stats and helps hyper carries do their thing a little easier and feel a bit safer. Thats what renata is meant to do. Make HYPER CARRIES EVEN HYPERIERRRR. Not a real word but you get my point. Jinx with renata is JINX and Jinx without renata is POWDER
Renata impairs movement a lot! Handshake is part of your early trading pattern and Loyalty Program slows on hit, and you should be trading as much as possible early. This is exactly why enabling allies to heal from you impairing them is so amazing. It adds a good amount of extra utility to your kit, and you don’t have to do anything special for it.
With our current build of Locket of the Iron Solari, Frozen Heart, and possibly Force of Nature we already get a ton of resistances. Conditioning works really well with this due to its increase of 5% to both resistances. Since Renata's trying to stay alive and peel for her team as much as possible, this rune just fits super well with the current build.
Unflinching helps you out a ton when facing any form of CC. Overgrowth is also a good option, but since we get a decent amount of HP from the items in the build that rune a little less needed. So instead, Unflinching is now going to keep you safe and out of the CC chain.
Cheap Shot is great to give you more poke damage during the laning phase. Loyalty Program slows on hit, making Cheap Shot super easy to proc. Especially since poke matchups are very common in lower elos this will help you greatly to stay relevant all game long.
Ingenious Hunter is a unique rune, but since your first two items are going to be Locket of the Iron Solari and Redemption you are going to get a ton of use out of this rune.
Triumph gives you more gold and health from successful takdowns, which includes assists with Bailout. The percent HP you gain from Triumph is huge with this build, and between Bailout saving your carry and Triumph healing you, fights that look lost can turn around very fast in your favor.
Our secondary rune, Legend: Tenacity is insanely good in the current meta. There is a lot of CC in the game, and combining this with the tank items and her peel ability we will be building makes Renata very hard to lock down and kill.
The last rune is the least important one from this tree. You can also consider Coup de Grace. As a support you tend to be hanging around peeling your teammates while on lower health, so in testing Last Stand has been most consistent in providing a small damage boost.
With our current build of Locket of the Iron Solari, Frozen Heart, and possibly Force of Nature we already get a ton of resistances. Conditioning works really well with this due to its increase of 5% to both resistances. Since Renata's trying to stay alive and peel for her team as much as possible, this rune just fits super well with the current build.
Unflinching helps you out a ton when facing any form of CC. Paired with Legend: Tenacity, this rune helps us reach the point of diminshing returns on tenacity, so we never need to build Mercury's Treads and can focus on better boots while still being very hard to slow down.
Renata does have a level 2 all in. Shes squishy though so be careful. Leveling Q second allowd you to throw a hook and pull. If landed the level 2 will burn a flash but just be careful. Also if you land your q on one enemy and throw them into the other it will stun. AGAIN THINK BARD. It is a short stun but A STUN IS A STUN GUYS
You must be logged in to comment. Please login or register.