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Xerath Build Guide by bbenciak

Support [13.01] Bbenciak guide for Xerath (mid/sup)

Support [13.01] Bbenciak guide for Xerath (mid/sup)

Updated on January 18, 2023
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League of Legends Build Guide Author bbenciak Build Guide By bbenciak 35 5 98,836 Views 0 Comments
35 5 98,836 Views 0 Comments League of Legends Build Guide Author bbenciak Xerath Build Guide By bbenciak Updated on January 18, 2023
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Runes: Second option

1 2
First Strike
Magical Footwear
Biscuit Delivery
Cosmic Insight

Absolute Focus
Gathering Storm

+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor


1 2
Normal one
LoL Summoner Spell: Barrier


LoL Summoner Spell: Flash


Threats & Synergies

Threats Synergies
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None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
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Champion Build Guide

[13.01] Bbenciak guide for Xerath (mid/sup)

By bbenciak
Welcome to my Guide for Xerath. I'm Benciak and I main of Botlane role, I especially like to play Lucian or Caitlyn. My peak elo is Platinum III.I created this guide to make a huge Xerath guide for new players.. I hope you will learn something about him. Please read the Notes in runes, items and champions threatens / synergies, because I explain there why you should sometimes pick those things over other. I found him really interesting because of his fast burst ability. Xerath range on skills is enormous. I love his ultimate that has 5 shots in late game and broken dmg with over 1050ap on full build.
In early game as Xerath try to poke your enemies with your Q and W it makes you really annoying for your enemies and because of your passive you can do it all the time. When you have used your ability just auto attack your enemy to recover some mana. Xerath is really late game champion and his true power shows after 20 minutes ingame. Remember to start your combo with W and then stun your enemy with your E to use your Q on stunned target. Then just run away to end your enemy with your Ultimate or just run and wait for cooldowns to go down.

Mana Surge
Xerath periodically empowers his next basic attack to restore 30 − 195 (based on level) mana, doubled to 60 − 390 (based on level) against enemy champions.

Mana Surge does not trigger if Xerath would restore above his maximum mana.
It helps you stay on lane longer and because of your poke abilities it makes you really annoying for your enemies. If you hit champions you recovre twice more mana then hitting minions so remember when you are low on mana just auto attack enemy champion.

Xerath charges for up to 3 seconds to increase Arcanopulse's range over the first 1.5 to 1.75 seconds of the channel while being slowed by 0% − 40% (based on channel time). Arcanopulse can be recast at any time within its duration.

If the charge completes without reactivation or is Silence icon.png interrupted, Arcanopulse is cancelled, refunding Mana icon.png half of its mana cost.

RECAST: After a delay of 0.5 seconds, Xerath fires a beam of energy in the target direction, dealing magic damage to all enemies within the area.

DAMAGE 70 / 110 / 150 / 190 / 230 (+ 85% AP)

Eye of Destruction
Xerath calls down a blast of arcane energy upon the target location which strikes after 0.5 seconds, granting sight of the area briefly and dealing magic damage to all enemies within and slowing them by 25% for 2.5 seconds.

DAMAGE 60 / 95 / 130 / 165 / 200 (+ 60% AP)

Enemies in the center of the blast take 66.7% increased damage and are Slow icon.png slowed by a greater amount, decaying to 25% over the duration.

ENCHANCED DAMAGE 100.02 / 158.365 / 216.71 / 275.055 / 333.4 (+ 100.02% AP)
SLOW 60 / 65 / 70 / 75 / 80%

Shocking Orb
Xerath fires an orb of energy in the target direction, dealing magic damage to the first enemy hit and stunning them for 0.5 − 2 (based on distance the orb traveled) seconds.
DAMAGE 80 / 110 / 140 / 170 / 200 (+ 45% AP)

Rite of the Arcane
Xerath channels for up to 10 seconds, unleashing his true power, gaining the ability to recast Rite of the Arcane multiple times after 0.5 seconds within its duration.

Xerath launches a blast of arcane energy to the target location which strikes after 0.627 seconds, briefly granting sight of the area and dealing magic damage to enemies within. Each cast has a static cooldown of 0.5 seconds.
DAMAGE 200 / 250 / 300 (+ 45% AP)

If none of the recasts were used and Rite of the Arcane's channel times out or Xerath manually interrupts it, half of the ability's cooldown is refunded.

Rite of the Arcane's recast will cast at max range if cast beyond that. Xerath will Sight icon.png reveal himself if a barrage lands to an area within a distance of an enemy.
DISTANCE 175 / 200 / 225

Dark Harvest
Damaging basic attacks and ability damage against enemy champions below 50% of their maximum health deal 20 − 60 (based on level) (+ 5 per Soul) (+ 25% bonus AD) (+ 15% AP) bonus Adaptive damage and, after a 1.75-second delay, reap 1 Soul. This cannot occur again for 45 seconds, resetting to 1.5 seconds upon scoring a takedown against an enemy champion. Its really easy to stack Dark Harvest with Xerath Because of his ultimate and huge burst. Range on his Q is perfect to take stacks from long range.

Cheap Shot
Damaging basic attacks and ability damage deal 10 − 45 (based on level) bonus true damage to enemy champions affected by certain crowd control effects. It work perfect with your W or E because your W slows enemis and your E stuns them so you can deal more damage with your other skills.

Eyeball Collection
Collect 1 Eyeball whenever scoring a takedown against an enemy champion, up to 10.

Gain 1.2 bonus Attack Damage or 2 Ability Power (Adaptive) per Eyeball collected, up to 12 bonus Attack Damage or 20 Ability Power (Adaptive). Completing your collection awards an additional 6 bonus Attack Damage or 10 Ability Power (Adaptive).
With time you are gaining free AP and it makes you broken in late game as Dark Harvest do.

Ultimate Hunter
Gain 6 (+ 5 per Bounty Hunter stack) ultimate haste, up to 31 at 5 stacks.
Earn a Bounty Hunter stack whenever scoring a takedown against an enemy champion, up to one per unique champion. With your small cooldown on your Ultimate and Ultimate Hunter you can spam your ultimate all the time.

Absolute Focus
Gain 1.8 − 18 (based on level) bonus Attack Damage or 3 − 30 (based on level) Ability Power (Adaptive) while above 70% of your maximum health.

Gathering Storm
Gain increasing Adaptive Force every 10 minutes that grants a total
0 / 4.8 / 14.4 / 28.8 / 48 / ∞ (based on minutes) bonus Attack Damage
0 / 8 / 24 / 48 / 80 / ∞ (based on minutes) Ability Power.

And thats what makes Xerath broken in late game. He can go above 1000 ability power and 40% magic penetration so you are dealing over 1000 dmg with your Q or W and over 800 dmg with your ultimate 5 times

League of Legends Build Guide Author bbenciak
bbenciak Xerath Guide
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[13.01] Bbenciak guide for Xerath (mid/sup)

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