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Recommended Items
Runes: INTO POKE / SUSTAIN
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Ignite
Items
Ability Order
Deathbringer Stance (PASSIVE)
Aatrox Passive Ability
Threats & Synergies
Irelia
Permaban this girl, if she is playing well as well as you, you'll lose your game. She get 0 damage by just using, can out-trade you by auto-attacking with full-stack passive.
Lulu
Slows,shields,Hp boost, MS/Attack speed boost, I mean what else could u ask for?
Lulu
Slows,shields,Hp boost, MS/Attack speed boost, I mean what else could u ask for?
Champion Build Guide
Let's begin with how you should treat your most important ability The Darkin Blade. My suggestion is to save it up for early trades and maybe last hit minions when you are not able to walk up. You generally shouldn't be actively trading before Level 5 since your Q has a high cooldown ability haste and only does significant damage when you are able to connect every sweet spot. It's also very important in ranged match-ups that you don't let yourself get poked down and wait until you hit Level 5 so you can start poking with your Q1 and immediately disengage after hitting it. If for e. g. Lucian or Vayne dash into you to continue the trade because their ego will be hurt after you poke them, you can freely hit your Infernal Chains and go for an all-in as long as your The Darkin Blade hasn't expired.
Infernal Chains (W)
After receiving the buff Infernal Chains desperately needed (lower cooldown) it can be used more frequently for trading or farming. You generally save this ability up until you can safely hit the enemey with it. Infernal Chains is able to initiate a deadly combo where you can hit all Sweet Spots of The Darkin Blade. Also good for escaping by hitting Infernal Chains and using The Darkin Blade with Umbral Dash kiting backwards.
Umbral Dash (E)
Umbral Dash is more then a short dash. It can be used to jump over medium sized walls and by doing that you can actually extend your The Darkin Blade range (I will try to create a gif how it looks and post it here when im done]. It is also very important not to waste it when starting a team fight since you have no other way of escaping except when your World Ender is up but even then you need to hope that you can run away quick enough.
World Ender (R)
Now for Aatrox his ultimate. To use World Ender to it's full extent you need patience. Sometimes enemies will try to bait it out by engaging on you and then back off immediately. Don't panic and watch closely. As soon as they are to overextended or commit to an all-in you can use World Ender. In teamfights you want to use it when your team manages to start an engage and you need to catch up with the movement speed you get from World Ender. Aatrox shines in teamfights when he is able to score kills/assist so his World Ender resets, paving the way to become an unstoppable force. The only things that will kill you in teamfights is CC and miss positioning yourself. At best you want to flank with World Ender and run straight to the enemey backline, provided you went the bruiser build. If the carries are able to escape you can back off and help your team fight the enemy frontline and win teamfights that way.
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