🔴 [13.22] CHALLENGER Support Annie Guide 🎥VIDEO INCLUDED
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+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
Champion Build Guide
Moving onto the pros and cons, Annies strengths are in her laning, utility, and her ability to enable carrys. With her long ranged autos, shields and her point click stun, she is able to hard bully laners and usually get an advantage after laning phase. Her utility allows her to engage and catch out enemies very reliably as Annie can instant flas h r or flash q to guarantee a stun. Once she engages, she also provides a lot of crowd control and debuffs as the support build I will cover makes tibbers a nightmare to deal with. With the same build and buffs to her shield, you are also able to enable your carrys to pop off. Because you will have a lot of ability haste and the CDR on shield is very low, you can constantly give buffs to a carry on your team. The movement speed with the mix of your stuns and slows, allows annie to set up team fights very well.
Annies weakness is that you have to play around her passive and your cooldowns are a bit long in the early game. Once you blow your all your spells, you have to cycle them which takes a while. Also, because you are trying to get your passive back up, you run into mana issues. Another big problem Anne has is that her spell ranges are relatively short ranged so in the mid/late game you will rely heavily around your flash. When flash is unavailable, you have to hover and basically become a shield bot, until you can find an angle in.
The second keystone that people take on Annie is Glacial Augment. You would only be able to proc this when you have stun up, but it provides more utility than overall stats compared to aery due to the slow. For the runes in this tree, I would take stop watch, biscuits and cosmic insight. I think in this part of the t ree, you could probably switch out perfect timing for hex flash but everything else is best in slot for solo queue. I tested out hex flash but found that I dont really use too often throughout the game. For the secondary tree, I like going sorcery and taking mana flow band and transcendence. You could probably take resolve secondary or something in domination as well when you run glacial, but i think when you have aery the best secondary is inspiration because of cosmic insight.
After I build shurliyas I will usually build oblivion orb if the enemy has a lot of healing. If I end up building oblivion, I skip upgrading the item and go straight to rylias because of the changes in healing reduction for morello and chemtech putrifier in 13.1b. Riot not only took away the increased healing reduction in the upgraded items, but they also buffed oblivion orb so that it gives the same amount of heal cut of 40%. To add on, chemtech putrifier no longer applies the healing reduction to allys shielded, so now the healing reduction is only triggered by magic damage. This combined with rylias, works very well with Annie because of Tibbers and his aura that does magic damage to enemies near him. Basically after tibbers is used as a stun, in team fights tibbers is going to permanently make the enemy slow and have healing reduction.
So typically my build order in drafts where I would need heal cut would be buying tier 1 boots, shurlyas,upgrading tier 2 boots, oblivion orb, rylias, and then 3rd item, I would upgrade my oblivion orb to Chemtech putrifier. It worth upgrading 3rd item because games will typically finish before you usually build another full 3rd item. After that you can get any forbidden idol item, just anything that would work well with your team. In the end your build should look something like this with these bing your core, and flexing any of these items.
Annies laning phase is super easy to get ahead in because of how broken molten shield is.
Your kill pressure is already high in lane, but once you hit 6 it becomes even higher. You should look for opportunities to all in your enemy with tibbers and stun. You will get a lot of kill angles if you wait in bushes. Even with kindlegem and bandleglass mirror, you still do a lot of damage. Heres a clip of me soloing a jinx thats a level up from me. We trade out kills but this showcases just how much damage you can do.