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Twisted Fate Build Guide by Twisted Tea Fate

Support [13.5] Control the map with SUPPORT TWISTED FATE

Support [13.5] Control the map with SUPPORT TWISTED FATE

Updated on March 14, 2023
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League of Legends Build Guide Author Twisted Tea Fate Build Guide By Twisted Tea Fate 88 7 157,477 Views 2 Comments
88 7 157,477 Views 2 Comments League of Legends Build Guide Author Twisted Tea Fate Twisted Fate Build Guide By Twisted Tea Fate Updated on March 14, 2023
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Runes: Yes TF Supp's Page

1 2 3
Glacial Augment
Hextech Flashtraption
Future's Market
Approach Velocity

Nimbus Cloak

+8 ability haste
+6 Armor
+15-140 HP (lvls 1-18)


1 2 3 4
Ignite + Flash
LoL Summoner Spell: Flash


LoL Summoner Spell: Ignite



Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Ideal Strong Ok Low None

Champion Build Guide

[13.5] Control the map with SUPPORT TWISTED FATE

By Twisted Tea Fate
Introduction + Credentials
I'm Twisted Tea Fate, I'm platinum TF main with over 1.6 million mastery and I've been maining him since season 9, in this guide I'm going to tell you how I stomp my opponents with support TF! I also just hit plat in 20 games with an 85% win rate if that helps.

Strengths and Weaknesses
    Reliable CC
    Decent Poke
    Great Roaming
    Great at Short Trades
    Has an infinite mana supply with blue card

    Very Squishy and Immobile
    Can't use his passive (which generates gold off farming)
    Cannot empower/buff the ADC in any way besides with runes and items
    Very low damage compared to other mages
When Should You Pick Twisted Fate Support?
Twisted Fate support is best paired with a strong early-game ADC who can fend for themself if you go roaming around the map. He also pairs well with ADCs who like short bursty trades.
In terms of other team comp elements to keep in mind, he does very well with any champion who wants to engage/dive a lot.
Two big green lights to look for in champ select, is if you have a Nocturne or Shen on your team. Your ults have perfect synergy and completely dominate the map. Also if anyone picks a mage in the ADC role (I know, uncommon) you two together are unstoppable. Especially if you both take Ignite, you can get a kill as early as level 2.
Why Shurelya's/Mandate?
While yes, you can build Everfrost, it's not optimal every game because it's more expensive than support mythics. When you're playing support, you're not getting as much gold as you do when you play mid-lane, especially since you can't utilize TF's gold-generating passive. Even though Twisted Fate can't use Shurelya's Battlesong passive, the item is pretty broken overall. It gives you all the stats you could want, and the active makes you incredibly good at engaging on a target or even backing out of a fight.

Also, Twisted Fate uses Imperial Mandate very well because his kit circulates around locking down a target, and bursting them. Imperial Mandate allows your entire team to deal a lot more damage to whoever you use your red or gold cards on.
Core Items

This is always your first item in order to immediately enhance your ability to land gold cards. Bonus damage from Kircheis Shard acts as a mini lich bane.

These are your main mythic choices. Shurelya's Battlesong is typically more useful because of its active, since it enables your entire team to either engage or disengage. Imperial Mandate and Evenshroud are a good aggressive choices when your team is snowballing, one for more mana, and one for more defensive stats. Everfrost and Locket of the Iron Solari are both great options for protecting your team, one for CC and one for resistances and a shield.

This is your last mandatory item, it basically gives you a mini-predator at all times while also giving you armor which is useful against most ADCs. If you're vs heavy magic damage then you can take Force of Nature instead.

Anathema's is incredibly useful for dealing with a fed opponent. It also indirectly helps with peeling your carry since you can stun the biggest threat for longer.

Chemtech Putrifier is a much cheaper anti-heal alternative to Morellonomicon.
When to Pick Which Rune page
Regardless of which build you go, you ALWAYS go Rapid Firecannon first or second item, no questions asked. It gives you a threat range that competes with other supports.

Pick the Glacial Augment setup if you
    Have a burst-oriented ADC (Tristana, Jhin)
    Are laning vs another poke mage
    Are playing with a marksman who needs protection later on.

Pick the Predator setup if
    Self-sufficient ADC who can fend for themself
    Want to impact other parts of the map
    You have an assassin jungler whom you want to snowball
Final Tips and Tricks
    1.) If you find yourself in a favorable matchup, and you don't need to leash for your jungle, ALWAYS wait in the bot lane brush and cheese the enemy carry. Ask your ADC to come with you, if you take ignite, you will guaranteed to get both their summoners', and maybe even a kill. Even if you don't get a kill, this will give a huge lead to your carry.
    2.) If you're poking with your Q, try to hit them with the side of it instead of the middle, this way you're not accidentally hitting minions and shoving the wave if you don't want to. Applying this, if your ADC wants to shove the wave then do the opposite, try to hit the enemy carry and the wave at the same time.
    3.) Stack up your E three times before going for a trade, this way you can W, Q, and hit them with the empowered auto, without them knowing your E is stacked. Another small tip with staked deck, is when you ult, get two stacks before ulting. This way, you can gold card, Q, and your auto will be empowered, maximizing DPS.
    4.) When ulting, lock in your gold card before teleporting so you can get your stun as soon as you arrive.
    5.) You can apply a lot of pressure by simply walking into bushes, when the enemy doesn't see what you're doing, they play very defensively and may start wasting abilities and missing CS.
    6.) When ulting to a fleeing opponent, instead of ulting directly on top of them, ult to cut off their exit or wherever they're running to.
    7.) Use the "Target Champions Only" hotkey and enable "Treat Target Champions Only as a toggle", this way you will never accidentally gold card a minion or tower.
    8.) If you have Zhonya's, you can ult directly into the enemy team and instantly stopwatch on arrival to bait out a lot of important abilities, you can also lock in your W while you're in stasis. This is called The Misaya Bait, if you wanna see an example click the link below.
Original Misaya Play
    9.) You can make the enemy carry miss CS or even a cannon minion by simply shuffling your cards, and walking towards them. You don't have to lock in a card, just let it shuffle, it will make them think twice about last-hitting. People are absolutely terrified of gold card and will never face tank one unless they're an engage supp like Leona or Alistar.
    10.) This should go without saying but if your ADC falls behind really hard, you should build damage items to make up for the net loss of DPS, and let him get as much farm as possible.
    11.) This is similar to tip #8 but is executed differently. You can actually cancel your ult teleport by using Zhonyas before the channel can finish. This is called the Reverse Misaya. Its use is similar to a normal Misaya but less risky since you're not actually placing yourself in danger. This does come at the cost of putting your Zhonyas on cooldown before a team fight though. I'll link an example of this below.
Reverse Misaya Example
Video Guides
HappyChimeNoises did a video going over the player who inspired me to make this guide back in season 11. How a SPEEDY TF SUPPORT got MASTER

Borax the Mighty made an amazing video on support TF. His build is slightly different but all his advice is VERY good.

League of Legends Champions:

Teamfight Tactics Guide