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Recommended Items
Runes: Best Runes
Sorcery
Precision
+8 Ability Haste
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Exhaust
Ignite
Items
Ability Order
Feline Friendship (PASSIVE)
Yuumi Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Nautilus
Yuumi suffers to hard engage, as her Q's do less damage if the target is closer and you will have very little to help shrug off cc.
Ideal
Strong
Ok
Low
None
Champion Build Guide
Introduction
Hi, my name is Bizzleberry and I am a longtime League of Legends player, playing since before Season 1. Over the years I have achieved high ranking in solo queue, from Platinum in Season 1 (the highest at the time) to Challenger multiple times throughout the years. I used to stream in season 4-5 and stopped playing League for a year during season 6. I have now returned and am currently in Master as a support main. You can catch me on my stream or my Youtube channel. I try to explain what I am doing in most situations; feel free to ask any questions on stream or leave a comment on the guide!
Why Yuumi?
Yuumi is a very unique champion in which she is able to attach to allies and be immune to almost all-damage and able to cast skills and abilities still based on where the ally you are attached to is. In large teamfights this means you are able to dash around to the front line in order to set-up big AoE plays or stick to kiting and hunting down an enemy trying to escape!
Yuumi has the option of taking NO escape summoners, so she is able to use
Exhaust and
Ignite in the laning phase enabling both you and your ADC to hairball, i mean, snowball early!
You also do NOT need boots and can save yourself a lot of money early and push yourself closer towards a Mythic Item before the enemy support can!
Yuumi has the option of taking NO escape summoners, so she is able to use


You also do NOT need boots and can save yourself a lot of money early and push yourself closer towards a Mythic Item before the enemy support can!
Rune - Current Favourite
Current strongest Build
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Manaflow Band
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Transcendence
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Gathering Storm
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Secondary Runes
Precision
Presence of Mind
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Cut Down
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Summoner Spells




I would advise you to go


Other options could include,





Abilities
PASSIVE
Feline Friendship
New passive that allows Yuumi to passively heal whoever she is attached to when landing abiltiies.
If unattached you heal yourself but if you reattach with your W within a few seconds you will ALSO heal the person you are attached to.
This passive also keeps track of who is your 'best friend'. When attached to your best friend your abilties gain bonus effects.
Q
Prowling Projectile
A projectile that fires in a straight line when unattached, or if you are attached, will briefly follow your cursor for a couple of seconds then launch of in a straight line and will damage and slow the target. The launch effect does extra damage and will do a stronger slow to the target if you are attached to your 'best friend'.
Currently maxing this ability provides the most benefit as it's damage is rather high. One suggestion is to use this ability like a Vel'Koz Q, Launch it off to the side and then snap it in like a right angle.
W
You and Me!
This is Yuumi's attach skill and she starts with it level 1 for 'free'. You remain untargetable and will not be effected by things like skillshots or
Karthus Ultimate.
If you are unattached and get hit by crowd control, that will put this ability on cooldown for 5 seconds and leave you extremely vulnerable to attacks.
If you attach while under
Ignite or with other DoT Damage then you will still take damage by it!
If you damage an enemy under tower when attached, you can still take tower aggro.
You will also get bonus heal & shield power and if attached to her best friend also grants them on-hit healing
E
Zoomies
Grants a temporary shield on use. If attached will give attached person the shield. Shielded target gets bonus movement speed and attack speed. Will also give the attached target mana regeneration.
R
Final Chapter
Casts waves out of
Yuumi in a set direction. Can be interupted if UNATTACHED. If attached to an ally then it cannot be interrupted. If an enemy champion gets hit they take a stacking slow, increasing with every wave hit. You can control where each wave goes.
This ability will grant your best friend Armor and Magic resist for the duration of the ultimate. It also heals allies inside the ultimate.

New passive that allows Yuumi to passively heal whoever she is attached to when landing abiltiies.
If unattached you heal yourself but if you reattach with your W within a few seconds you will ALSO heal the person you are attached to.
This passive also keeps track of who is your 'best friend'. When attached to your best friend your abilties gain bonus effects.
Q

A projectile that fires in a straight line when unattached, or if you are attached, will briefly follow your cursor for a couple of seconds then launch of in a straight line and will damage and slow the target. The launch effect does extra damage and will do a stronger slow to the target if you are attached to your 'best friend'.
Currently maxing this ability provides the most benefit as it's damage is rather high. One suggestion is to use this ability like a Vel'Koz Q, Launch it off to the side and then snap it in like a right angle.
W

This is Yuumi's attach skill and she starts with it level 1 for 'free'. You remain untargetable and will not be effected by things like skillshots or

If you are unattached and get hit by crowd control, that will put this ability on cooldown for 5 seconds and leave you extremely vulnerable to attacks.
If you attach while under

If you damage an enemy under tower when attached, you can still take tower aggro.
You will also get bonus heal & shield power and if attached to her best friend also grants them on-hit healing
E

Grants a temporary shield on use. If attached will give attached person the shield. Shielded target gets bonus movement speed and attack speed. Will also give the attached target mana regeneration.
R

Casts waves out of

This ability will grant your best friend Armor and Magic resist for the duration of the ultimate. It also heals allies inside the ultimate.
Items
Spellthief's Edge
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![]() ![]() ![]() You are now allowed to receive gold from hits on enemies / turrets without an ally nearby. You can also 'accidentally' get cs from throwing out skillshots in lane without being punished (Until you meet the Support Rule CS Limit which won't kick in until around 30-40 Creeps Taken, depending on what time it is in the game). |
Shard of True Ice
ITEMS FOR ENCHANTER YUUMI - SCROLL FURTHER DOWN FOR AP YUUMI ITEMS!
Moonstone Renewer
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Chemtech Putrifier
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Converting this item fully is really cheap, however the additional stats are fluff as the primary reason for picking this item up is for anti-heal but
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Redemption
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Ardent Censer
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staff of flowing water
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Mikael's Crucible
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AP YUUMI ITEMS
Luden's Tempest
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Ludens provides
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Horizon Focus
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Horizon Focus continus to increase your damage while also providing a reveal factor to your
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Rabadon's Deathcap
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Rabadon's Deathcap is an extremely expensive item but worth it if you can purchase it. ONLY purchase if you get INCREDIBLY FED!
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Chemtech Putrifier
Void Staff
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Void Staff provides a huge chunk of magic pen. Can be effective even as early as a third item if the enemy team is stacking magic resistance. Will give you more damage than a
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How to play Yuumi
During the laning phase, your Q
Prowling Projectile is on a relatively high cooldown so be active and un-attach from your ally often. Auto attack minion waves to try and get a level advantage and try and proc
Feline Friendship as often as possible to top up yourself & ADC hp.
Prowling Projectile should be used often as possible during the laning phase. If your ally is too close to a unit in melee range, you will need to spawn
Prowling Projectile behind your ally and do a huge curve back in to get to the target in front. This is to ensure that the bonus damage and slow take effect.
Zoomies has one charge at a semi-large cooldown however provides a decent shield and attack speed to your target. Use it before your ADC takes damage.
In fights try and be as active as possible and prioritise surviving over everything else. For example, if the enemy jungler is coming down, try and use
Prowling Projectile to slow the jungler to give yourself more time to get to the turret. Use
Zoomies for the extra movement speed to help dodge engaging skillshots.
Try and save your ultimate
Final Chapter for when you get tower dived or setting up a fight. Don't forget you can use
You and Me! to another ally and continue the channelling.
In some certain matchups - usually against hard engage tanks like
Nautilus or
Rell you may want to stay attached more than normal so you don't get caught out. Be smart and only un-attach when you are certain they will be unable to crowd control you.





In fights try and be as active as possible and prioritise surviving over everything else. For example, if the enemy jungler is coming down, try and use


Try and save your ultimate


In some certain matchups - usually against hard engage tanks like


Conclusion
I hope this Yuumi guide helps you and if you have any questions feel free to ask on stream here.
I also post videos daily on my Youtube channel and includes Guides, Tier lists and Support gameplay videos!
I also post videos daily on my Youtube channel and includes Guides, Tier lists and Support gameplay videos!
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