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Recommended Items
Runes: Good Early game rune (On hit, Crit & Lethal)
1
2
3
4
5
6
7
8

Precision
Domination
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10-180 Bonus Health
Spells:
1
2
3
4
5
Consistent Option

Barrier
Flash
Items
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats

Ashe
Really annoying to lane against as well as more utility.
Take cleanse for all ins after 6
You outscale and she can get bursted easily.

Yuumi
Synergies
Ideal
Strong
Ok
Low
None

Yuumi
Champion Build Guide
Tips
- E can be buffered with flash to change its direction so e first then immediately flash
- When in your ult invis you can misdirect the enemy by tumbling through them and running in a different direction, good for running away and juking enemies
- a good time to Q poke is the moment the enemy adc starts an auto attack on your minion.
- use q into a wall to cancel the auto animation which is very useful early one with no attack speed e.g aa > q > aa > e = pta + w proc
- make full use of the q invis from ult instead of attacking immediately to reposition yourself
- When in your ult invis you can misdirect the enemy by tumbling through them and running in a different direction, good for running away and juking enemies
- a good time to Q poke is the moment the enemy adc starts an auto attack on your minion.
- use q into a wall to cancel the auto animation which is very useful early one with no attack speed e.g aa > q > aa > e = pta + w proc
- make full use of the q invis from ult instead of attacking immediately to reposition yourself

















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