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Runes: Standard Rune Page
Sorcery
Resolve
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
1
2
Standard Summoner Spells
Flash
Ignite
Items
Ability Order Standard Abilites
Absolution (PASSIVE)
Senna Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Zyra
Yuumi
Ideal
Strong
Ok
Low
None
Yuumi
Champion Build Guide
Absolution
When units die near Senna, their souls are periodically trapped by the Black Mist. Senna can attack these souls to free them, absorbing the Mist that held them in death. Mist fuels her Relic Cannon's power with increased Attack Damage, Attack Range, and Critical Strike Chance.
Attacks from Senna's Relic Cannon take longer to fire, deals bonus damage , and briefly grant her a portion of her target's Movement Speed.
Attacks from Senna's Relic Cannon take longer to fire, deals bonus damage , and briefly grant her a portion of her target's Movement Speed.
Piercing Darkness
Cost: 70/80/90/100/110 Mana
Range: 600
From the twin barrels of her Relic Cannon, Senna fires a unified beam of light and shadow through a target, healing allies and damaging enemies.
Senna shoots a bolt of piercing shadow through an ally or enemy. Enemies hit take {{ totaldamage }} physical damage. Allied champions hit are healed for {{ totalheal }} health. Basic attacks reduce Piercing Darkness's cooldown by {{ cdreductiononhit }} seconds.
Range: 600
From the twin barrels of her Relic Cannon, Senna fires a unified beam of light and shadow through a target, healing allies and damaging enemies.
Senna shoots a bolt of piercing shadow through an ally or enemy. Enemies hit take {{ totaldamage }} physical damage. Allied champions hit are healed for {{ totalheal }} health. Basic attacks reduce Piercing Darkness's cooldown by {{ cdreductiononhit }} seconds.
Last Embrace
Cost: 50/55/60/65/70 Mana
Range: 1150
Senna sends forth a wave of Black Mist. If it hits an enemy it latches onto them hungrily, rooting them and everything nearby after a brief delay.
Senna sends forth the black mist, dealing {{ damage }} physical damage to the first enemy hit. After a {{ delaytime }} second delay the target and other nearby enemies are rooted for {{ rootduration }} seconds.
Range: 1150
Senna sends forth a wave of Black Mist. If it hits an enemy it latches onto them hungrily, rooting them and everything nearby after a brief delay.
Senna sends forth the black mist, dealing {{ damage }} physical damage to the first enemy hit. After a {{ delaytime }} second delay the target and other nearby enemies are rooted for {{ rootduration }} seconds.
Curse of the Black Mist
Cost: 70 Mana
Range: 400
Senna draws the Mist she has stored in her weapon into a storm around her, embracing darkness and becoming a wraith within. Allies who enter the area are camouflaged and also appear as wraiths as the Mist shrouds them. Wraiths gain increased movement speed, are unselectable, and hide their identities.
Senna dissolves into a cloud of mist for {{ buffduration }} seconds, becoming a wraith. Allied champions who enter the mist are Camouflaged and become wraiths when they leave. Wraiths gain {{ totalms }} Movement Speed. They are unselectable and hide their identities as long as no enemy champions are nearby.
Range: 400
Senna draws the Mist she has stored in her weapon into a storm around her, embracing darkness and becoming a wraith within. Allies who enter the area are camouflaged and also appear as wraiths as the Mist shrouds them. Wraiths gain increased movement speed, are unselectable, and hide their identities.
Senna dissolves into a cloud of mist for {{ buffduration }} seconds, becoming a wraith. Allied champions who enter the mist are Camouflaged and become wraiths when they leave. Wraiths gain {{ totalms }} Movement Speed. They are unselectable and hide their identities as long as no enemy champions are nearby.
Dawning Shadow
Cost: 100 Mana
Range: 25000
Senna calls upon the relic stones of fallen Sentinels, splitting her relic cannon into a holy array of shadow and light. She then fires a global beam that shields allies from harm, while damaging enemies caught in the center.
Senna fires a blast of light with global range. Enemy champions hit take {{ totaldamage }} physical damage. Allied champions hit in a wider area receive a shield for {{ shieldduration }} seconds that absorbs {{ totalshield }} damage. The shield's power scales with the amount of mist Senna has collected.
Range: 25000
Senna calls upon the relic stones of fallen Sentinels, splitting her relic cannon into a holy array of shadow and light. She then fires a global beam that shields allies from harm, while damaging enemies caught in the center.
Senna fires a blast of light with global range. Enemy champions hit take {{ totaldamage }} physical damage. Allied champions hit in a wider area receive a shield for {{ shieldduration }} seconds that absorbs {{ totalshield }} damage. The shield's power scales with the amount of mist Senna has collected.
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