This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
AD Ezreal - Catch me if you can!
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Spells:
Ghost
Flash
Ability Order
Rising Spell Force (PASSIVE)
Ezreal Passive Ability
Introduction
Late game -Playing any Champion in League of Legends you have to sometimes buy times that you need. Not just what the build has.
Essence Flux- Another good range skill, goes over minions, so aim this only at champs, very useful to buff allied champions when attempting to take down enemy turrets.
Arcane Shift- I wouldn't use this for damage, its cooldown always seems to get me killed, but thats what Brutalizer is for, use if for chasing and positioning, but when someones mia, save it for escaping. I like this as something to fall back on when is on cooldown.
Trueshot Barrage- Lol, see that guy running? *Presses R* "An Enemy Has Been Slain", throw this into a team fight and check out those assists. At the start of a team fight you'll NEED to use this first to get your passive at 5 stacks. Late game your mystic shot is not nearly as much damage as your auto attacks will do.
Exhaust makes the enemy at mid useless and quite the easy kill but if you plan on using this I suggest putting a mastery in Cripple instead of the 1 in Ability Power.
IGNITE - is a summoner spell I do not recommend taking as Ezreal in all honesty i have never been in a position where I feel its been useful. If you like it with Ezreal go for it but not once have I found it useful.
GHOST - this is a summoner spell i would never play Ezreal without. It's amazing for ganking bottom lane or getting away from a gank. By the time the enemy team calls mia you'll have 2 kills at bottom.
FLASH - is amazing for Ezreal. Just when they think there out of range a well placed FLASH followed by an arcane shift will makes them pay. Also Double Flash is great for escape when ghost isn't up.
2. 9-0-21 Cooldown reduction. the Utility treee is something i ahve been messing around with i feel as though this gives you slightly less damage but it allows for great survialbility. Flash and Ghost will almost never be on Cooldown and chasing down and ganking will never seem any easier try it out. see if you like it. It is still something I will have to look into more in the future.
3. NEVER USE THE DEFENCE TREE. If your honestly that dumb you shouldn't be playing Ezreal, let alone League of Legends.
You must be logged in to comment. Please login or register.