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Your build relies on
Holy **** cut off with that color.
I'm working on that.
First build is decent, standard path is lizard -> hexdrinker + mercs -> randuins + banshees.
Thank you for clarifying that, it's totally not in the build or anything
Second build is worthless (you should never go for that) and runes/masteries could be optimized.
I made the second build just for fun, it's what I run when I'm playing normals and I'm up many kills/items on the opponent. I clarified in my section about runes that you can experiment with quintessences, as I'm not specifically running straight pro-build. I also clarify that the defensive tree is very flexible with
I like how you're the first person that knows what they're talking about to comment, but you don't need to be so condescending, I said in the previous comments that I would change the color back to white, it just takes a while to get rid of all of the color codes.
First build is decent, standard path is lizard -> hexdrinker + mercs -> randuins + banshees.
Second build is worthless (you should never go for that) and runes/masteries could be optimized. Try this:
Runes
It's pretty much what all pros run.
her base damage is trash
This is why I run 21-9-0 on her and penetration runes. A quick
very little croud control
While I'll admit that her ultimate is not the spell it is late game, late game is what I'm trying to build for. With her ultimate hitting four or five people, will basically make you a megatank, and will slow them significantly enough for your team to engage. The slow should be enough that the opposing adc will have difficulty kiting annd your team can focus them first.
Consider
I actually like that idea, I'll put it on my bruiser build.
Couple suggestions:
Start with
Consider
Fighter
Good explanations within the guide, but the items section is kind of spread thin, maybe consider putting the pictures next to the explanations.
White text will look more professional, and will be a lot clearer to see.