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Recommended Items
Runes:
Precision
Domination
+10% Attack Speed
+6 Armor
+6 Armor
Spells:
classic adc spell
Flash
Heal
Items
Ability Order
Night Hunter (PASSIVE)
Vayne Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Caitlyn
Braum
Ideal
Strong
Ok
Low
None
Braum
Champion Build Guide
VAYNE BUILD GUIDE BY Buteoo
Hi all a Diamond Vayne main in EUW. I first played Vayne in early season 5, and after only a few games, I decided that she was my favorite champion. Vayne's kit has everything I like to see in an ADC: a low-cooldown re-position, a knockback/stun, Invisibility, and True Damage! All 4 of those attributes are uncommon in an ADC, which is what makes Vayne such a fun and unique Champion.
Watch Vayne Pentakill
Vayne Stat
Vayne finally begins to really shine late game. At this point, both teams have probably pushed up to each other's inhibitors, and elder dragon has likely spawned. This is the time of the game where decision making is the most important aspect, because a single mistake can lose you an inhibitor or even the game. Similar to mid game, it's your job as an ADC to survive and kill the front-line; but now, staying alive is much more important.
The enemy Diver, at this point, will have a much harder time killing you outright in teamfights; instead, the enemy carries are going to follow up on the Diver's engage. This makes it a little more complicated to survive, because you're going to have to rely on defensive items and your Support to stay alive. This also makes it incredibly important for you to be in the back of the fight at all times to prevent being jumped on by the entire enemy team. Antalya SEO
Objectives are almost always the deciding factor come late game. You have to watch out for both baron nashor and elder dragon at this stage in the game, because losing one can, quite easily, lose you the game. They both greatly increase your chances to win a teamfight with baron nashor 's increased stats and elder dragon 's DOT, so your team should be forcing fights if you get either of them.
Setting up for an objective late game is not something you have much agency over as an ADC, because you can't ward/clear wards like a support can, and you definitely can't safely walk up. You just need to wait for the right time to engage; it's crucial when playing Vayne in the late game. When the enemy's tanky front-line engages on yours, you need to sit and wait for the enemies to blow their important abilities and Summoner Spells on your front-line before you can safely engage and deal damage. As an ADC at this stage of the game, you are likely the only one of your team who will be able to quickly kill the enemy team's front-line, so staying alive is critical.
Tip: When an ally Control Ward is placed in the baron or dragon pit while taking the objective, don't destroy any wards it's revealing and disabling. By attacking the wards, you grant the enemy team vision of you, your team, and the objective's Health bar. The wards will be disabled anyway, so there isn't actually any need to destroy them as long as the Control Ward is active.
The enemy Diver, at this point, will have a much harder time killing you outright in teamfights; instead, the enemy carries are going to follow up on the Diver's engage. This makes it a little more complicated to survive, because you're going to have to rely on defensive items and your Support to stay alive. This also makes it incredibly important for you to be in the back of the fight at all times to prevent being jumped on by the entire enemy team. Antalya SEO
Objectives are almost always the deciding factor come late game. You have to watch out for both baron nashor and elder dragon at this stage in the game, because losing one can, quite easily, lose you the game. They both greatly increase your chances to win a teamfight with baron nashor 's increased stats and elder dragon 's DOT, so your team should be forcing fights if you get either of them.
Setting up for an objective late game is not something you have much agency over as an ADC, because you can't ward/clear wards like a support can, and you definitely can't safely walk up. You just need to wait for the right time to engage; it's crucial when playing Vayne in the late game. When the enemy's tanky front-line engages on yours, you need to sit and wait for the enemies to blow their important abilities and Summoner Spells on your front-line before you can safely engage and deal damage. As an ADC at this stage of the game, you are likely the only one of your team who will be able to quickly kill the enemy team's front-line, so staying alive is critical.
Tip: When an ally Control Ward is placed in the baron or dragon pit while taking the objective, don't destroy any wards it's revealing and disabling. By attacking the wards, you grant the enemy team vision of you, your team, and the objective's Health bar. The wards will be disabled anyway, so there isn't actually any need to destroy them as long as the Control Ward is active.
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