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Recommended Items
Runes: Assassination build
1
2
3
4
5
Domination
Inspiration
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
1
2
Standard Spells
Flash
Ignite
Items
Ability Order Always
Essence Theft (PASSIVE)
Ahri Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Akali
Sejuani
Ideal
Strong
Ok
Low
None
Sejuani
Champion Build Guide
Early game and roaming
Ahri's early Game and roaming potential is amazing her mobility and wave clear make her ideal for pushing and roaming usually you will have a bad mach up (due to the meta) and the simple way to get around that is rush Luden's Echo and win other lanes and help you jg take scuttles crabs and objectives.
Late Game
Ahri's late game is amazing and revolves around finding out of position champs and killing them fast and escaping before the enemy can get there making you an absolute king of the jg and river tho this will require you to place wards and and have them in spots like red blue raptors and krugs (because they give you the most exp and gold) so a farsight alteration is always a good idea because it helps you take objectives and keeps you at a safe distance from the enemy and stops them from being able to pick you off.
Summary
Ahri's early game is solid but getting to late game is a priority
Ahri is best suited for people who like lots of mobility and Burst.
Ahri is best suited for people who like lots of mobility and Burst.
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