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I just don't see why you wouldn't use Flash.
When you go invisible with your W skill, and there are two or three enemies surrounding it waiting for it to run out, you can wait a few seconds to decide, then flash out of it behind a wall. Not only does this guarantee an escape, but it's hilarious to watch the enemies just keep standing there, wondering where the hell you went.
This is a more advanced Akali build. Or someone taht is completely new lol.
Ty for the vote thoguh
I haven't tried it out yet but this does look promising, not really everything about the build but I'd say this might create an interesting "early game" as you rush Ghostblade.
I believe Akali can nuke down squishies and carries by the nature, by not relying on AP, hitting level 18 and you can still nuke down ppl with e.g tank items which aren't recommended haha =D
This does improve her farming abilities and towerpushing, she get's spellvamp and that does improve her capability of staying in teamfights to do "durational dmg" than just bursting down som random feeder with massive AP and then have zero energy and then gtfo battlefield, and then come back to pick low hps... Which imo makes her useless as a "teamplayer".
I just have a question, I have never paid attention to it but does Ghostblade's active works on turrents? I'm refering to if the ghostblade's active does get extended while hitting tower? With Rageblade, Trinity and Ghostblade you can get down turrents AFTER a successful teamfight, when u're the only survivor and this factor might even bring the team a victory with, even negative stats.
Im glad that you liked it though. AD is a lot of fun I think. Its nice to have something new lol
I am surprised to find no more builds of akali AD
I tried to akali AP but did not kill anything XD
I would suggest a more specific order of items to buy
sorry for my English XD
As for fight/flee... Thats a judgement call on your part. If you think that you can get the job done, by all means dive in. If you think that its risky, than wait.