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Tryndamere Build Guide by eramsorgr

Top Algebraically Attempted Tryndamere

Top Algebraically Attempted Tryndamere

Updated on August 17, 2021
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5,194 Views 0 Comments League of Legends Build Guide Author eramsorgr Tryndamere Build Guide By eramsorgr Updated on August 17, 2021
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Runes: Chad runes

1 2
Lethal Tempo
Legend: Alacrity
Coup de Grace

Sudden Impact
Ravenous Hunter

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor


1 2
LoL Summoner Spell: Flash


LoL Summoner Spell: Ignite


Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
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None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Ideal Strong Ok Low None

Champion Build Guide

Algebraically Attempted Tryndamere

By eramsorgr
The Reason (Introduction Part 1)
Well, the reason I made this build is mostly due to the fact that I've played Trynda on Aram a bunch of times. He is a fun champion and his ult is the ultimate tool to dive or engage without fearing for your HP for a few seconds. I've tried him on the rift and he is a pretty decent champ for teamfights and lane phase as you can bully your opponent and get out with your R and Q healing. In this build, I try to optimize Trynda to have great healing but also do a funny amount of damage (I've counted 3200DPS with E and just 2800DPS normally)

I've memely named a few things 'Chad' and 'Not Chad', those are just variations. The chadless versions are just probably as good however I don't recommend them. I'd like to also mention that this build focuses on doing damage and healing and is kinda mathematically correct, however I think a few more AP items would make this build more correct.
Who I am (Introduction Part Two)
Hi! Thanks for checking my guide first of all. My name is eramsorgr and I like playing League. By the time I am writing this guide I have roughly played most champions available to me. I like making tutorials and guides generally so the fact that I can create a guide for a champion on League is pretty cool. Tryndamere was one of the first champions I started my League career with and so I decided to give him a go in guides since he is a pretty easy but really fun champion to play and bully your enemy laner with. I am a silver 3 brain type of person but I don't really play ranked so a few things on this guide may be lacking or may be wrong. I always hope to improve those in the future and potentially even remake this guide into a v2. With that in mind, this guide I cover the 4 primary things: The Runes, The Items, The Abilities and The Playstyle. In all of them I try to explain in the best of my ability what to use, why and what it gives you back. I hope I have put great detail into this guide, but for my first guide I think I've done pretty good in that factor. Hopefully in my next ones I can get over that cap. Anyways, I hope you enjoy this build guide and of course enjoy your game. Have a beautiful day :)
The Runes
We run with Lethal Tempo due to the fact that it gives you free attack speed. The cooldown is also very small which makes it even better for us.

Triumph is another great rune for team fights or generally 1+ enemy fights as you can get back 12% of your HP which gives you more sustain to the fights. Alternatively, you can run with Overheal if you really want the shields, but I strongly do not recommend it.

Legend: Alacrity is a great rune for us as Trynda wants as much attack speed as possible. The more attacks we deal, the more damage we will do. Obviously Legend: Bloodline is also good for the healing however we already have another rune for that.

Coup De Grace is also great for Trynda as we ramp up the damage the lower HP our enemy is, helping us killing them. You can also run the not chad Last Stand to do more damage when you are low (good when you ult) but in this build, we try to have a high HP so it's whatever.

For our secondary we use Sudden Impact for the E extra damage. I don't recommend using another rune as we don't have CC for Cheap Shot and we have healing from our build to use Taste of Blood.

Lastly we use Ravenous Hunter for the extra healing however you can also use Ultimate Hunter if you want a lower CD on your ultimate.
The Items
We start with Doran's Shield for the healing after taking damage. Personally, I've noticed that it's better than Doran's Blade especially with poking champions, but that's just my opinion.

Kraken Slayer is the item for any auto attack based champion that wants to be a god and piss off the enemy. But why? Because of the true damage. We deal 60 + 0.45 per AD TRUE DAMAGE to your enemy, destroying any shields or MR they have. Plus it gives us a nice 25% Attack Speed which is something we want.

Next up Nashor's Tooth is a great item in our case as our Q scales with 30% AP and our E scales with 80% AP plus it gives us 50% attack speed and lastly a lovely passive of 15 + 20% AP bonus magic damage on-hit which makes us produce hybrid damage. Combine the passive with our E CDR per crit makes this ability spammable, abuse it.

Blade of the Ruined King is another great item for our kit. We get 40AD, 25% attack speed and 10% life steal PLUS 40-150 magic damage (every 3 AA within 6 seconds) and we steal 25% of their MS, making gap closing very very VERY easy! More hybrid damage!

Infinity Edge is great for our case. We get exactly 60% critical so we get the passive 35% bonus crit damage (if you build with Navori) and it gives us a lovely 70AD.

Navori Quickblades will let us use our abilities as soon as we want since we are an auto attack build, it's really great. It also gives us some haste and crit chance which is also very good for our passive.

Essence Reaver combine this bad boy with a Spirit Visage to di even more damage and restore health and mana and also increase your Q healing and overall tankyness. Alternatively you can use LDR with Spirit Visage for the penetration.

Alternatively, I have included a few other finishing items that I recommend depending on the situation you are in. Feel free to be creative.

Lastly for our movement, we build Berserker's Greaves for the extra attack damage and obviously the speed.
The Abilities
Tryndamere has 2 lovely abilities. We will abuse them.
Bloodlust (Q): We want to start with our Q so we can heal any damage we receive in trades. Our build adds one item that increases our healing which is great for sustain or for healing any poke or trade.
Mocking Shout (W): Tryndmares war roar of madness is one of our best attack or retreat tools as it reduces incoming physical damage and it will slow enemies if they have their backs turned like cowards. Use to engage or disengage as you seem fit.
Spinning Slash (E): We have a sword, let's spin it! Our E will deal a nice amount damage plus because we have some AP it's even greater. It's also a great mobility tool as you can go through most thin walls and also gap close enemies or escape from them.
Undying Rage (R): Tryndamere is literally too angry to die. Use it to dive or save your self in teamfights.

Now some explanations. We hybridly scale our Q and E in the beginning so we get the higher healing from Q and higher damage from E at the same time so we can have more fight power. However you can choose to scale one ability fully first at this order: Q E W.
The Playstyle
I am not a Tryndamere player myself to know his exact playstyle but with this build, you do a crazy amount of hybrid damage while also being 'tanky' from your Q heal. I'd recommend a passive-aggressive playstyle by poking and trading as much as you can and heal enemy trades with your Q once you backed off.
This is my first build on Mobafire and generally my first build on a champion I've only played a bunch of times, so mistakes can be improved. Hopefully with this build you can get as much damage as you can while being able to heal a lot and generally annoy your laner. I will update the guide as much as I can but I will be working on more champions soon. I hope you enjoy the guide, leave a thumbs-up if you had fun while playing with it! Good luck in the rift!

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