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Choose Champion Build:
Spells:
Flash
Ghost
Ability Order
Cursed Touch (PASSIVE)
Amumu Passive Ability
Why Amumu?
left Build is for Laning
right Builds is for Jungling
Amumu is one of the most epic Tank´s in League of Legends...
His abillities are just AWESOME...
He can stun single targets, slide trough walls, has a abillity to do %-tage damage, a farm abillity and a group-stun...
So... You can tank so much damage and your damage-output is not even worse
So He presents hisself as an attractive target by causing long-term “threat” as the fight continues.
[*] Philosopher's Stone -> Some health-reg, Mana-reg and cool gold-passive (helps you to stay on lane) You will sell it later again
[*] Mercury's Treads -> I just take them, because of the 25 Magic-resist and the 35 Tenacity... But you can also take "Ninja-Tabi"
[*] Heart of Gold -> Normally You would take "Philosopher's Stone" again for more gold, but since it isn´t stackable I take this... works quite well... You gaine much gold. You will sell this item later again...
[*] Sunfire Cape -> It´s one of your CORE-items... much health, much armor and 35 damage to every enemy near you
[*] Force of Nature -> Okay this item is your main-source of magic-resist... it gives you also an huge amount of life-reg
[*] Thornmail -> I´m a HUGE FAN of this item... it gives you the pure awesomeness of armor. The passive of this item is great too...
[*] Banshee's Veil -> I took this item, cause I noticed I have low magic-resist... with this item (and the powerful passive) mages shouldnt do damage to you
[*] Frozen Heart -> This item is also cool for a tank like Amumu... 99armor, 500 mana, 20% cooldownreduction and a great passive...
ATTETION: First sell Heart of Gold and THEN Philosopher's Stone... cuz you just need manareg...
[*] Mercury's Treads -> I just take them, because of the 25 Magic-resist and the 35 Tenacity... But you can also take "Ninja-Tabi"
[*] Heart of Gold -> Normally You would take "Philosopher's Stone" again for more gold, but since it isn´t stackable I take this... works quite well... You gaine much gold. You will sell this item later again...
[*] Sunfire Cape -> It´s one of your CORE-items... much health, much armor and 35 damage to every enemy near you
[*] Force of Nature -> Okay this item is your main-source of magic-resist... it gives you also an huge amount of life-reg
[*] Thornmail -> I´m a HUGE FAN of this item... it gives you the pure awesomeness of armor. The passive of this item is great too...
[*] Banshee's Veil -> I took this item, cause I noticed I have low magic-resist... with this item (and the powerful passive) mages shouldnt do damage to you
[*] Frozen Heart -> This item is also cool for a tank like Amumu... 99armor, 500 mana, 20% cooldownreduction and a great passive...
ATTETION: First sell Heart of Gold and THEN Philosopher's Stone... cuz you just need manareg...
[*] Bandage Toss (Q) -> This skillshot is awesome to open a fight... just shoot yourselfe into a crowed and drop your ultimate... use it or use it to bridge high range between your target and you, use it to hold an escaping enemy OR you can use it to escape... just run away and shoot it to the next minion (also in jungle) in front of you
[*] Despair (W) -> This skill is your main damage-source in mid- and late-game... it does awesome damage over time but it wasts much mana... so either use it wisely or get blue buff. The fact that it does %-tage damage makes it a great jungle-skill
[*] Tantrum (E) -> This skill is great for farming minions in earlygame... BUT I think the passive is useless
[*] Curse of the Sad Mummy (R) -> This skill is just AWESOME in teamfights... especially if you are able to combine it with "Bandage Toss" to stun all enemies...
[*] Cursed Touch (PASSIVE) -> Amumus passive is quite cool for jungling or to kill enemies... it reduces magic-resist of all enemies which are attacked (with autohit) by you
[*] Despair (W) -> This skill is your main damage-source in mid- and late-game... it does awesome damage over time but it wasts much mana... so either use it wisely or get blue buff. The fact that it does %-tage damage makes it a great jungle-skill
[*] Tantrum (E) -> This skill is great for farming minions in earlygame... BUT I think the passive is useless
[*] Curse of the Sad Mummy (R) -> This skill is just AWESOME in teamfights... especially if you are able to combine it with "Bandage Toss" to stun all enemies...
[*] Cursed Touch (PASSIVE) -> Amumus passive is quite cool for jungling or to kill enemies... it reduces magic-resist of all enemies which are attacked (with autohit) by you
As I already said... Amumu is a great jungler... If you want to jungle just pick the right build ;)
Jungle-Route:
1. start at the golem to get blue buff...| afterwards: lvl2 (USE smite)
2. then go for the wolves....................| afterwards: lvl2 (NO smite)
3. kill the 4 ghosts...............................| afterwards: lvl3 (NO smite)
4. kill lizard to get red buff..................| afterwards: lvl3 (USE smite)
5. take the 2 golems...........................| afterwards: lvl4 (NO smite)
6. go base to buy items and new health-pots
7. start again with blue, wolves, ghosts, lizard and golems (until you are lvl6)
8. Now, you are level 6 (or higher): go and gank!
Jungle-Route:
1. start at the golem to get blue buff...| afterwards: lvl2 (USE smite)
2. then go for the wolves....................| afterwards: lvl2 (NO smite)
3. kill the 4 ghosts...............................| afterwards: lvl3 (NO smite)
4. kill lizard to get red buff..................| afterwards: lvl3 (USE smite)
5. take the 2 golems...........................| afterwards: lvl4 (NO smite)
6. go base to buy items and new health-pots
7. start again with blue, wolves, ghosts, lizard and golems (until you are lvl6)
8. Now, you are level 6 (or higher): go and gank!
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