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Anivia Build Guide by GLe_

Anivia in MID; AP Burst/ Low CoolDown/ and good ManaRegen

By GLe_ | Updated on February 27, 2012

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[icon] => Spell_SummonerFlash.png [level] => 8 [cooldown] => 300 [range] => 425 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 36 [last_comment_ts] => 2018-09-12 12:27:03 ) ) ) ) [item_builds] => Array ( ) [ability_builds] => Array ( [0] => Array ( [display_name] => [ability_ranks] => Array ( [0] => 1 [1] => 3 [2] => 3 [3] => 1 [4] => 2 [5] => 4 [6] => 3 [7] => 3 [8] => 1 [9] => 2 [10] => 4 [11] => 3 [12] => 1 [13] => 2 [14] => 2 [15] => 4 [16] => 2 [17] => 2 ) [description] => [display_order] => 1 ) ) [threats] => Array ( ) [champion] => Array ( [champion_id] => 25 [display_name] => Anivia [url_str] => anivia [title] => The Cryophoenix [key] => Cryophoenix [description] => In most lore, the phoenix is a creature of fire that rises from its own ashes. What few know, however, is that phoenixes are elemental beings, formed by the eternal essences of their native world. Anivia was conceived on a world such as this - a being of the coldest winter, a creature of pure elemental ice. On her world, Anivia was the protector of the frozen wastes and all those with the spirit to endure in such unforgiving places. She was consulted as a creature of great wisdom, one who could not die and who had seen the world renewed several times. Somehow, Anivia knew that the day would come when she would be plucked from her home and pulled across worlds, and when that day came, she received the call with grace. Seeing the imbalance and injustice on Runeterra, a world lacking elemental protectors, Anivia took her place at the League of Legends. Since her arrival, the Cryophoenix has chosen to live among the highest peaks of the Northern Ironspike Mountains, adjacent to the frozen wastes of Freljord. She has openly claimed this territory as her own protectorate. Surprisingly, Anivia has struck up a friendship with the yeti of this region - a friendship that grows deeper and deeper with each passing moon. She has formed a close bond with two League champions: Nunu (and Willump) and the nomad princess Ashe. In a move that caught the League by surprise, the Cryophoenix recently entreated the summoners of the Institute of War to research a means in bringing across others of her elemental fellows. As a champion, Anivia is revered with a sense of awe by most, but is not the most popular as most consider her unapproachable. Some say the world will end in fire, some in ice. Anivia awaits the inevitable latter. [spotlight_embed_url] => http://www.youtube.com/watch?v=8Syose1O568 [role] => Mage [defense_rating] => 4 [magic_rating] => 10 [attack_rating] => 1 [difficulty_rating] => 10 [damage_rating] => 3 [mobility_rating] => 1 [cc_rating] => 3 [toughness_rating] => 1 [utility_rating] => 2 [health] => 468 [health_increase] => 65 [mana] => 396 [mana_increase] => 53 [movement_speed] => 325 [armor] => 21.2 [armor_increase] => 4 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 51.4 [attack_damage_increase] => 3.5 [critical_strike] => 2.5 [critical_strike_increase] => 0.4 [health_regeneration] => 5.6 [health_regeneration_increase] => 0.07 [mana_regeneration] => 6 [mana_regeneration_increase] => 0.12 [attack_range] => 600 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.804 [health_18] => 1658 [mana_18] => 1246 [movement_speed_18] => 325 [armor_18] => 89.2 [magic_resistance_18] => 38.5 [attack_damage_18] => 105.8 [critical_strike_18] => 0 [health_regeneration_18] => 14.9 [mana_regeneration_18] => 19.6 [attack_range_18] => 600 [tip_playing_as] => *Timing Flash Frost with Frostbite can lead to devastating combinations. *Anivia is extremely reliant on mana for Glacial Storm, try getting items with mana. *Early game her egg can be very difficult for enemy champions to kill, seize the advantage by playing aggressively. [tip_playing_against] => *Try to gannk Anivia when she's laning. With multiple people, it is easier to ensure the her egg dies. *If you're playing a ranged champion, stay far enough away from Anivia so you can dodge Flash Frost more easily. *Try to fight Anivia in the lanes. In the jungle she can block pathways with lower ranks of Crystallize. 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[ranked_description] => Upon dying, Anivia will revert into an egg and will get an armor and magic resistance modifier of {-40/-25/-10/+5/+20}. These values change at levels 5, 8, 12 and 15. If the egg can survive for six seconds, she is reborn with the same percentage of health that her egg had left. This can only happen once every four minutes regardless of cooldown reduction. [description] => On dying, Cryophoenix will revert into an egg. If the egg can survive for six seconds, she is gloriously reborn. [icon] => /content/spell/312e302e302e37302d33342d3 [cooldown_rank_1] => 240 [cooldown_rank_2] => 240 [cooldown_rank_3] => 240 [cooldown_rank_4] => 240 [cooldown_rank_5] => 240 [cooldown] => 0 [cost_rank_1] => 0 [cost_rank_2] => 0 [cost_rank_3] => 0 [cost_rank_4] => 0 [cost_rank_5] => 0 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 0 [range_rank_2] => 0 [range_rank_3] => 0 [range_rank_4] => 0 [range_rank_5] => 0 [keybind] => Passive [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0034_01.mp4 [display_order] => 0 [range_type] => self [target_type] => passive [comment_count] => 3 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2014-12-03 11:49:47 ) [1] => Array ( [ability_id] => 123 [champion_id] => 25 [display_name] => Flash Frost [unranked_description] => Anivia brings her wings together and summons a sphere of ice that flies in a target direction, chilling and damaging anyone in its path. When the lance explodes it does moderate damage in a radius, stunning anyone in the area. [ranked_description] => Anivia brings her wings together and summons a sphere of ice that flies in a target direction. The shard will deal {60/85/110/135/160} {0.45} magic damage while slowing movement by {20/30/40}% (scales with rank of Glacial Storm) for 3 seconds to anyone in its path. The shard will detonate when reaching its max range or if the ability is activated again. When the shard explodes it will deal {60/85/110/135/160} {0.45} magic damage to all enemies nearby, stunning them for {1.1/1.2/1.3/1.4/1.5} seconds. The magic damage done by both the shard and the detonation is the same and both will apply the "chilled" debuff on enemies hit for 3 seconds. [description] => Anivia brings her wings together and summons a single piercing lance of ice that flies towards her opponents, chilling and damaging anyone in its path. When the lance explodes it does moderate damage in a radius, stunning anyone in the area. [icon] => /content/spell/312e302e302e37302d33342d3 [cooldown_rank_1] => 10 [cooldown_rank_2] => 9.5 [cooldown_rank_3] => 9 [cooldown_rank_4] => 8.5 [cooldown_rank_5] => 8 [cooldown] => 13 [cost_rank_1] => 80 [cost_rank_2] => 90 [cost_rank_3] => 100 [cost_rank_4] => 110 [cost_rank_5] => 120 [cost_type] => mana [attack_range] => 1100 [range_rank_1] => 1100 [range_rank_2] => 1100 [range_rank_3] => 1100 [range_rank_4] => 1100 [range_rank_5] => 1100 [keybind] => Q [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0034_02.mp4 [display_order] => 1 [range_type] => ranged [target_type] => location [comment_count] => 1 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2012-10-28 00:44:51 ) [2] => Array ( [ability_id] => 124 [champion_id] => 25 [display_name] => Crystallize [unranked_description] => Anivia condenses the moisture in the air into an impenetrable wall of ice to block the movement of her enemies. The wall only lasts a short duration before it melts. [ranked_description] => Anivia summons an impenetrable wall of ice {400/500/600/700/800} units wide, blocking all movement. The wall lasts for 5 seconds before it melts. [description] => Cryophoenix condenses the moisture in the air into an impenetrable wall of ice to block the movement of her enemies. The wall only lasts a short duration before it melts. [icon] => /content/spell/312e302e302e37302d33342d3 [cooldown_rank_1] => 17 [cooldown_rank_2] => 17 [cooldown_rank_3] => 17 [cooldown_rank_4] => 17 [cooldown_rank_5] => 17 [cooldown] => 25 [cost_rank_1] => 70 [cost_rank_2] => 70 [cost_rank_3] => 70 [cost_rank_4] => 70 [cost_rank_5] => 70 [cost_type] => mana [attack_range] => 1000 [range_rank_1] => 1000 [range_rank_2] => 1000 [range_rank_3] => 1000 [range_rank_4] => 1000 [range_rank_5] => 1000 [keybind] => W [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0034_03.mp4 [display_order] => 2 [range_type] => ranged [target_type] => location [comment_count] => 4 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2013-04-23 21:52:05 ) [3] => Array ( [ability_id] => 125 [champion_id] => 25 [display_name] => Frostbite [unranked_description] => With a flap of her wings, Anivia blasts a freezing gust of wind at her target, dealing a low amount of damage. If the target was recently stunned by Flash Frost or damaged by a fully formed Glacial Storm, the damage they take is doubled. [ranked_description] => Anivia blasts her target with a freezing wind, dealing {50/75/100/125/150} {0.5} magic damage. Deals 200% damage to targets recently hit by Flash Frost or a fully formed Glacial Storm. [description] => With a flap of her wings, Cryophoenix blasts a freezing gust of wind at her target, dealing a medium amount of damage. If the target has been slowed by an ice effect, the damage they take is doubled. [icon] => /content/spell/312e302e302e37302d33342d3 [cooldown_rank_1] => 4 [cooldown_rank_2] => 4 [cooldown_rank_3] => 4 [cooldown_rank_4] => 4 [cooldown_rank_5] => 4 [cooldown] => 5 [cost_rank_1] => 50 [cost_rank_2] => 60 [cost_rank_3] => 70 [cost_rank_4] => 80 [cost_rank_5] => 90 [cost_type] => mana [attack_range] => 600 [range_rank_1] => 600 [range_rank_2] => 600 [range_rank_3] => 600 [range_rank_4] => 600 [range_rank_5] => 600 [keybind] => E [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0034_04.mp4 [display_order] => 3 [range_type] => ranged [target_type] => unit [comment_count] => 2 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2014-01-30 15:59:24 ) [4] => Array ( [ability_id] => 126 [champion_id] => 25 [display_name] => Glacial Storm [unranked_description] => Anivia calls forth a driving rain of ice and hail, dealing magic damage per second to all enemies within while slowing their movement speed for 1 second and chilling them. The size of the area increases over 3 seconds. At maximum size, enemies within the area take 50% bonus damage and are slowed by an additional 50%. [ranked_description] => Toggle: Anivia calls forth a driving rain of ice and hail, dealing {40/60/80} {0.125} magic damage per second to all enemies within while slowing their movement speed by {20/30/40}% for 1 second and chilling them. The size of the area increases over 1.5 seconds. At maximum size, the storm deals 300% damage and slows enemies by an additional 50%. Costs {40/50/60} mana per second while the storm is active. [description] => Cryophoenix summons a driving rain of ice and hail to damage her enemies and slow their advance. [icon] => /content/spell/312e302e302e37302d33342d3 [cooldown_rank_1] => 6 [cooldown_rank_2] => 6 [cooldown_rank_3] => 6 [cooldown_rank_4] => 6 [cooldown_rank_5] => 6 [cooldown] => 10 [cost_rank_1] => 75 [cost_rank_2] => 75 [cost_rank_3] => 75 [cost_rank_4] => 75 [cost_rank_5] => 75 [cost_type] => mana [attack_range] => 625 [range_rank_1] => 750 [range_rank_2] => 750 [range_rank_3] => 750 [range_rank_4] => 750 [range_rank_5] => 750 [keybind] => R [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0034_05.mp4 [display_order] => 4 [range_type] => ranged [target_type] => self [comment_count] => 1 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2013-01-20 08:10:13 ) ) [threat_counts] => Array ( [0] => 0 [1] => 0 [2] => 0 [3] => 0 [4] => 0 [5] => 0 ) [leaguespyStats] => Array ( [status] => 1 [data] => Array ( [champion] => Array ( [id] => 34 [mobafire_id] => 25 [name] => Anivia [url] => anivia [free_to_play] => 0 ) [lane] => Middle [laneAlt] => Middle Lane [rank] => 12 [rankings] => 79 [rankingsCount] => 58 [winRate] => 53 ) ) ) 1

Spells:

LoL Summoner Spell: Ignite

Ignite

LoL Summoner Spell: Flash

Flash

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Middle Lane
Ranked #12 in
Middle Lane
Win 53%
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Ability Order

Introduction to Anivia MID AP/CD/MR

As I play Anivia in Summoner’s Rift on a regular basis for a long time now, I decided to give you my recipe for a good, viable, offensive, intelligent and dangerous Ranged Mage with Stunts, Slows, Wall and Major Burst Damage Output.

When correctly played and matched with good teammates, Anivia is a terrible treat to enemy team.

I find that starting Middle-Lane Anivia gives her a chance to level faster at Game-Begin, and makes it possible for her to kill at ease in Mid-Game, and finally makes a perfect team support and stunts/slow/wall team fights at Late-Game.


Anivia is one of the best overall characters in my point of view when played correctly as she can definitely be dangerous and deadly all game long. BUT; She can be easily brought to a useless state when not correctly played.

You have to make sure to keep up with game flow as you will have a very hard time coming back from not being able to farm correctly in Game Begins and Mid-Game.

You should also always be aware of your team build and enemy team built as well.




Anivia is a great character that I love playing, but when my teammates doesn’t know how to fight along Anivia, it makes it quite difficult to do anything and can be frustrating due to her MAJOR squishiness.



Anivia should be practice and mastered in a lot of different situations before getting the feeling of being comfortable with it. It’s not hard to play, but definitely takes time and skills to master and to be versatile with.

Most Anivia guides will tell you the same as mine or about, but I created my own build from my own experiences. Enjoy!
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Anivia's Runes

I try to max my Magic Penetration Runes as soon as possible in game begins so that all my spell and ability will hurt any given character before they can start pilling on magic defences items. Most built do not include Magic resist runes to start with, exept for pure tank, and it does tons of damage in game begin, and help stay on top of any strategies all game long.

I add Ability Power Runes as well as it is the bread and butter of Anivia enormous burst of pain for enemies. I also add Mana Regeneration Runes in order to sustain longer laning phases. Anivia spells costs allot, and Anivia out of mana is completely useless. If you have to back to base too many times in games beginning to replenish your mana, you will quickly be loosing against any given enemy team. Anivia as to lvl as fast as possible and feed on anything she can in order to be dangerous all game long.
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Anivia's Masteries

My choices of masteries all are for those same reasons previously said in choices of Runes;

Ability Power,
Magic Penetration,
Mana Regeneration,
Abilities CoolDown Reduction…

You get the point?
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Anivia Items Sequence

Start with;

x2







If Mana is badly needed purchase;


Hit lvl 10 as fast as possible, with as mutch gold as possible
then go to base, purchase;




To lower Cool Down/ add Ability Power/ add Mana Reggeneration;


Complete it with Boots for Speed and Magic Penetration;
If you are facing an aggressive AP and need Magic Resistance and Mana Regen;

After lvl 9; Get Blue Buff ASAP. You should be able to farm creeps intensivly with your *R*ult.


Go for Cooldown Reduction/Ability Power/Mana Regeneration items such as;


and


Your choices of Items will then be different from one game to an otherbut you should always get ; because it's going to help your Ability Power and is included in pretty mutch all up coming Items you will purchase.


For Health/Mana Regen/Ability Power;

For Magic Penetration/Ability Power;

For Ability Power;

For Ability Power/Armor ;

For Ability Power/Magic Armor ;

For Ability Power/Health;

For Ability Power/Mana Regeneration;
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Playing Anivia Tips


Using Ignite and Flash are pretty mutch the best offensive/defensive balance tools you can have to finish a fleing kill and/or flee a gank.




Stay behind your minions at all time, move from left to right side from minions line and attack minions with basic attack only. Spend your mana wisely by using your Frozen Ball *Q* to freeze opponents and then your Spike *E* to hurt them.






Only use your Spike*E*when your opponent is frozen or it will not deals as much damage.







Land those basic attacks at first until you have your Slow Vortex ULT *R*at lvl 6. You should have picked at least 1 lvl of your Wall *W* before that. You will then use same technique;







Your Frozen Ball *Q* to freeze opponents and then your Spike *E* to hurt them,


then hit your Slow Vortex ULT *R* on enemy and put a Wall *W*




in the direction where they flee out of your Slow Vortex ULT *R*.


Your Spike*E* should be available to finish your opponent off if he isn’t dead by now.







If not, freeze him again with your Frozen Ball *Q* and start over this tactic.









In teams fight, use the exact same strategies to block opponent from fleeing of attacking you back with combination of *R*and *W*.



Target the more sensitive character to magic with your combination *Q* and *E*





and help teammates by slowing down many enemies at once with *R* and also dealing tones of damage to them.






Be careful of any enemies that gets to close of you, you are Slow and SUPER Squishy.






Only use your *R* on creeps when you really need too or when you can finish off an enemies Turret quickly.





Don’t hang around alone anywhere too much, you are SUPER Vulnerable to EVERYTHING.






Get Blue Buff as often as possible as you are next invincible alone under your Turret with it and can really be a pain in the enemies’ *** as they are incapable to deal any damage to you’re turret as you kill all creeps attacking it in no time with your *R*, you also SLOW all enemies close to turret and is a major threat to there life as your Damage burst is one of the best in the game.






Blue Buff also helps keep up with fights you devour mana quicker than you’d like!






Only initiates Team Fights with a *Q* from far as you should be in the middle of it or you’re not going to be able to get out of it easily of it.





Be careful of not getting Silenced down, Blinded, Slowed, Taunted, Poisoned, Feared or Lifted in the air, as you will be next to dead meat if you’re specifically targeted.





Your Creeps killing abilities makes you one of the best Character to farm creeps, do it ! But don’t forget map awareness and helping teammates all over the map as you’re not suppose to stay alone to long by yourself.






Don’t hang around too much in Jungle as you’re an easy target by your self. Do detours if you can, choose the wisest path, not the direct one, even if you’re slow.






Last but not least, you can be a bit more aggressive towards players that are a bit too passive in laning phase because of you’re Passive Ability;EGG Stay behind your creeps, but use any given opportunities to take control of your opponent as they will fear your damage output. Your Egg will give you a second chance to finish up what you started once in a while, a save your *** some other times. Don’t count too much on it as the cool down is kind of long and doesn’t make you invincible.








Everything else than that is Practice, Awareness, and playing Wisely. Follow, help-out and kill when possible, you should and will get plenty at the game end.





GLHF :)

P.S. I have yet to play Dominion to create an Anivia built; Don’t know, don’t ask ;)
League of Legends Build Guide Author GLe_
GLe_ Anivia Guide

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Anivia in MID; AP Burst/ Low CoolDown/ and good ManaRegen