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Caitlyn Build Guide by DarkMatiYoshi

AP Caitlyn - Nuking With A Fatal Combo!

By DarkMatiYoshi | Updated on July 27, 2012

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Array ( [display_name] => [champion_id] => 67 [skin_id] => 0 [summoner_spell_builds] => Array ( [0] => Array ( [display_name] => [summoner_spell_ids] => Array ( [0] => 2 [1] => 11 ) [description] => [display_order] => 1 [summoner_spells] => Array ( [0] => Array ( [summoner_spell_id] => 2 [client_id] => 6 [display_name] => Ghost [url] => ghost [description] => Your champion ignores unit collision and has 27% (+1% per champion level) increased Movement Speed for 10 seconds. The movement speed bonus ramps up over the first two seconds. [icon] => Spell_SummonerGhost.png [level] => 1 [cooldown] => 180 [range] => 0 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 12 [last_comment_ts] => 2016-07-30 04:25:56 ) [1] => Array ( [summoner_spell_id] => 11 [client_id] => 14 [display_name] => Ignite [url] => ignite [description] => Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds and applying Grievous Wounds to them for the duration (Grievous Wounds reduces all healing received and regeneration rates by 40%). [icon] => Spell_SummonerIgnite.png [level] => 10 [cooldown] => 180 [range] => 600 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 13 [last_comment_ts] => 2016-07-12 02:55:20 ) ) ) ) [item_builds] => Array ( ) [ability_builds] => Array ( [0] => Array ( [display_name] => [ability_ranks] => Array ( [0] => 2 [1] => 3 [2] => 2 [3] => 3 [4] => 3 [5] => 4 [6] => 3 [7] => 2 [8] => 3 [9] => 2 [10] => 2 [11] => 4 [12] => 1 [13] => 1 [14] => 1 [15] => 4 [16] => 1 [17] => 1 ) [description] => [display_order] => 1 ) ) [threats] => Array ( ) [champion] => Array ( [champion_id] => 67 [display_name] => Caitlyn [url_str] => caitlyn [title] => The Sheriff of Piltover [key] => [description] => One of the reasons Piltover is known as the City of Progress is because it has an extraordinarily low crime rate. This hasn't always been the case; brigands and thieves of all sorts used to find the city-state an ideal mark for plunder, primarily due to the valuable resources it imports to fuel its techmaturgical research. Some even theorize that it would have fallen long ago to the chaos of organized crime if not for Caitlyn, the Sheriff of Piltover. Born the daughter of a wealthy statesman and a pioneering hextech researcher, Caitlyn discovered her natural gift for investigation when, at age 14, her father was assaulted and robbed on his way home. She snuck out of her house that night with her father's rifle and tracked down the muggers from the crime scene. At first, her parents did their best to discourage her from such risky hobbies, but she was incorrigible. Wishing to protect her daughter in the only way she knew how, Caitlyn's mother began outfitting her with techmaturgical devices tailored to her sleuthing needs. Caitlyn quickly gained notoriety, both because she was single handedly defeating crime in Piltover and also because she soon developed into a ravishing beauty. She never backed down from a case or a challenge, and she was one of the sharpest shots in the city-state. Her services were soon requested by Demacia to help track down a mysterious outlaw who had begun committing high-profile heists. The bandit, who always left a card with an ornate 'C' at the scene of the crime, became Caitlyn's arch-nemesis. To this day, Caitlyn still searches for this cat burglar, and the chase has led her all across Valoran. She has joined the League to hone her skills and gain the influence necessary to track down the only quarry that has managed to evade her. "Go ahead, run. I'll give you a five minute head start." - Caitlyn, from her book 'Willing Apprehension'. [spotlight_embed_url] => http://www.youtube.com/watch?v=KFNFY6-gaDA [role] => Marksman [defense_rating] => 2 [magic_rating] => 2 [attack_rating] => 8 [difficulty_rating] => 6 [damage_rating] => 3 [mobility_rating] => 2 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 1 [health] => 481 [health_increase] => 0 [mana] => 314 [mana_increase] => 0 [movement_speed] => 325 [armor] => 28 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 60 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 3.5 [health_regeneration_increase] => 0 [mana_regeneration] => 7.4 [mana_regeneration_increase] => 0 [attack_range] => 650 [attack_speed] => 0.568 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 1.066 [health_18] => 2028 [mana_18] => 909 [movement_speed_18] => 325 [armor_18] => 87.5 [magic_resistance_18] => 38.5 [attack_damage_18] => 109 [critical_strike_18] => 0 [health_regeneration_18] => 12.9 [mana_regeneration_18] => 16.8 [attack_range_18] => 650 [tip_playing_as] => * Make use of both Yordle Snap Traps by having one set out and keeping the other queued up. * Avoid using Ace in the Hole in large team melees as it might be blocked by the wrong target. * Fire 90 Caliber Net away from the opponent to close the gap or hop over walls. [tip_playing_against] => * Keep behind allied minions if Caitlyn is harassing you with Piltover Peacemaker (it deals less damage with each subsequent target). * You can intercept Ace in the Hole's missile from hitting an ally if you stand in its path. [client_id] => 51 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 7472571 [comments] => 0 [comment_count] => 10 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 772 [community_tier_list_score] => 0.408031 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 2011-01-25 19:12:09 [last_comment_ts] => 2012-12-10 10:29:38 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 904 [create_ts] => 2011-01-04 00:00:00 ) [skin] => [abilities] => Array ( [0] => Array ( [ability_id] => 339 [champion_id] => 67 [display_name] => Headshot [unranked_description] => Every 6 attacks (attacks while in brush count as 2), Caitlyn will fire a headshot, dealing either 150% damage to a champion or structure, or 250% damage to a minion. Headshot's damage is increased by 50% of Caitlyn's Critical Strike chance. [ranked_description] => Caitlyn's next basic attack against enemies rooted by Yordle Snap Trap or Slow icon slowed by 90 Caliber Net has 1300 range and deals 50-100% AD (at levels 1-18) (+ 150% critical strike chance) bonus physical damage, increased to 100% AD + (+ 150% critical strike chance) versus non-champions. Additionally, Caitlyn gains 10% bonus attack speed and her regular basic attacks each generate a stack of Headshot, doubled when attacking from brush, granting her next basic attack the same bonus physical damage at 6 stacks, though this does not benefit from bonus range nor is it consumed on other instances of Headshot. [description] => [icon] => [cooldown_rank_1] => 0 [cooldown_rank_2] => 0 [cooldown_rank_3] => 0 [cooldown_rank_4] => 0 [cooldown_rank_5] => 0 [cooldown] => 0 [cost_rank_1] => 0 [cost_rank_2] => 0 [cost_rank_3] => 0 [cost_rank_4] => 0 [cost_rank_5] => 0 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 0 [range_rank_2] => 0 [range_rank_3] => 0 [range_rank_4] => 0 [range_rank_5] => 0 [keybind] => Passive [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0051_01.mp4 [display_order] => 0 [range_type] => self [target_type] => passive [comment_count] => 1 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2013-05-02 17:27:43 ) [1] => Array ( [ability_id] => 340 [champion_id] => 67 [display_name] => Piltover Peacemaker [unranked_description] => Caitlyn revs up her rifle for 1 second to unleash a penetrating shot which deals physical damage (deals less damage to subsequent targets). [ranked_description] => Caitlyn revs up her rifle for 1 second to unleash a penetrating shot which deals {50/90/130/170/210} (+{1.3/1.4/1.5/1.6/1.7} per attack damage) to the first target struck, then widens by 30 units, dealing 60% damage to any additional enemies. Piltover Peacemaker always deals 100% damage to champions revealed by Yordle Snap Trap. [description] => [icon] => [cooldown_rank_1] => 10 [cooldown_rank_2] => 9 [cooldown_rank_3] => 8 [cooldown_rank_4] => 7 [cooldown_rank_5] => 6 [cooldown] => 0 [cost_rank_1] => 50 [cost_rank_2] => 60 [cost_rank_3] => 70 [cost_rank_4] => 80 [cost_rank_5] => 90 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 1300 [range_rank_2] => 1300 [range_rank_3] => 1300 [range_rank_4] => 1300 [range_rank_5] => 1300 [keybind] => Q [video_url] => [display_order] => 1 [range_type] => self [target_type] => passive [comment_count] => 1 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2011-09-04 15:42:07 ) [2] => Array ( [ability_id] => 341 [champion_id] => 67 [display_name] => Yordle Snap Trap [unranked_description] => Caitlyn sets up traps which trigger on champions. When sprung, the trap immobilizes and reveals the champion. Caitlyn can also fire one long-ranged Headshot on trapped champions. [ranked_description] => Caitlyn sets up to {3/3/4/4/5} traps which trigger on champions. When sprung, the trap immobilizes the champion for 1.5 seconds and reveals it for 3 seconds. Traps last {30/35/40/45/50} seconds. Caitlyn can also fire one 1300 range Headshot at trapped targets, dealing {60/105/150/195/240} (+{0.4/0.55/0.7/0.85/1.0} per bonus attack damage) physical damage. Caitlyn can store up to {3/3/4/4/5} traps at a time and gains charges every {30/24/19/15/12} seconds. [description] => [icon] => [cooldown_rank_1] => 0 [cooldown_rank_2] => 0 [cooldown_rank_3] => 0 [cooldown_rank_4] => 0 [cooldown_rank_5] => 0 [cooldown] => 0 [cost_rank_1] => 20 [cost_rank_2] => 20 [cost_rank_3] => 20 [cost_rank_4] => 20 [cost_rank_5] => 20 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 800 [range_rank_2] => 800 [range_rank_3] => 800 [range_rank_4] => 800 [range_rank_5] => 800 [keybind] => W [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0051_03.mp4 [display_order] => 2 [range_type] => self [target_type] => passive [comment_count] => 3 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2018-04-09 20:14:36 ) [3] => Array ( [ability_id] => 342 [champion_id] => 67 [display_name] => 90 Caliber Net [unranked_description] => Caitlyn fires a heavy net to slow down her target and deal magic damage. The recoil knocks Caitlyn back 400 units. Caitlyn can also fire one long-ranged Headshot at netted targets. [ranked_description] => Caitlyn fires a heavy net that slows down her target by 50% for 1 second and deals {70/110/150/190/230} {0.8} magic damage. The recoil knocks Caitlyn back 400 units. Caitlyn can also Headshot netted targets once at 1300 range. [description] => [icon] => [cooldown_rank_1] => 16 [cooldown_rank_2] => 14.5 [cooldown_rank_3] => 13 [cooldown_rank_4] => 11.5 [cooldown_rank_5] => 10 [cooldown] => 0 [cost_rank_1] => 75 [cost_rank_2] => 75 [cost_rank_3] => 75 [cost_rank_4] => 75 [cost_rank_5] => 75 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 1000 [range_rank_2] => 1000 [range_rank_3] => 1000 [range_rank_4] => 1000 [range_rank_5] => 1000 [keybind] => E [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0051_04.mp4 [display_order] => 3 [range_type] => self [target_type] => passive [comment_count] => 6 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2016-12-05 13:44:02 ) [4] => Array ( [ability_id] => 343 [champion_id] => 67 [display_name] => Ace in the Hole [unranked_description] => Caitlyn takes time to line up the perfect shot, dealing massive damage to a single target at a huge range. Enemy champions can intercept the bullet for their ally. [ranked_description] => Caitlyn takes time to line up the perfect shot, dealing {300/525/750} (+2.0 per bonus attack damage) physical damage to a single target at a huge range. Enemy champions can intercept the bullet for their ally. It provides vision of the target for the duration. [description] => [icon] => [cooldown_rank_1] => 90 [cooldown_rank_2] => 75 [cooldown_rank_3] => 60 [cooldown_rank_4] => 60 [cooldown_rank_5] => 60 [cooldown] => 0 [cost_rank_1] => 100 [cost_rank_2] => 100 [cost_rank_3] => 100 [cost_rank_4] => 100 [cost_rank_5] => 100 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 3500 [range_rank_2] => 3500 [range_rank_3] => 3500 [range_rank_4] => 3500 [range_rank_5] => 3500 [keybind] => R [video_url] => [display_order] => 4 [range_type] => self [target_type] => passive [comment_count] => 9 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2013-08-17 03:35:12 ) ) [threat_counts] => Array ( [0] => 0 [1] => 0 [2] => 0 [3] => 0 [4] => 0 [5] => 0 ) [leaguespyStats] => Array ( [status] => 1 [data] => Array ( [champion] => Array ( [id] => 51 [mobafire_id] => 67 [name] => Caitlyn [url] => caitlyn [free_to_play] => 0 ) [lane] => ADC [laneAlt] => ADC Role [rank] => 16 [rankings] => 20 [rankingsCount] => 20 [winRate] => 51 ) ) ) 1

Spells:

LoL Summoner Spell: Ghost

Ghost

LoL Summoner Spell: Ignite

Ignite

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ADC Role
Ranked #16 in
ADC Role
Win 51%
Get More Stats

Introduction

Well the reason of why I wanted to create this build it was because I just got bored of playing with the same chars and having like cait AD , WW AD and Tristana AD , So I tryied AP Caitlyn and it does actually work!
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Pros / Cons

Pros+ If your opponent gets stuck n a trap and you are there you can use your combo to **** him up
+ You will make your enemies say "OMG WHAT?"
+ After doing your combo you can use your ult if your opponent is escaping with low health
+ I'm DarkMatiYoshi O.O Lolz xP
+ It will be fun because of trying a new "Caitlyn"
Cons
- As AP you won't have armor or magic resist so you will be like One Shoot And You Are Dead...
- If you just fail at aiming your deathfire or E you will be in trouble
- Hard To Master
- Your ult can be dodged by: Shaco , Fizz , Etc and a partner of their team
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Summoner Spells

Primary Spells: Because you don't have to be using your E everytime you have to run faster , Your E it's a spell to kill not to run in this build , and ghost helps a lot
: Because if you want to get kills you would have to get this for the combo~

Secondary Spells
PROMOTE: If you want to change this for ghost it will be a good idea it helps you to farm really good and gives you gold , cait ap it's not a good farmer if you don't have a good level or a good AP
TELEPORT: You could get a ward next to your trap and when you see someone's going to get stuck n your trap you can teleport next to it so you can get a nice gank , also it will help you to get to the base , like if you are running away from enemies , you just get a trap next to you and teleport back home
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Runes

: You will need this for magic pen.
: Some mana regen because you will need it~
: Ability Power per level is good for your Deathfire Grasp
: 1 Magic Pen
: And more Ability Power!
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Combo / Skill Sequence

If you are level 6 and you have deathfire you can do your combo:
1- Use your Yordle Snap Trap and get 4 , 2 n bush , 1 where you think someone is gonna gank you and the other one try to get it next to your enemies.
2- If you see that an enemy's got stuck n a trap throw your deathfire grasp at his face and do this combo
Combo: + DeathFire Grasp + Ignite + Yordle Snap Trap (Behind the Target) + 90 Caliber Net + Piltover Peacemaker
3- Then he will be like in 30% of health , you just auto attack it or run away , then you Calculate his health and if he is in 250 of health or low you ult Ace in the Hole him up , your Ult does 250 of DMG
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Masteries

I choose cooldown masteries because i will need like 30% of cooldown to my spells and also to my ignite
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Masteries

This guide only works because of cait's Cooldown , if you don't have spells don't send yourself against someone , it's like AP Tristana~
League of Legends Build Guide Author DarkMatiYoshi
DarkMatiYoshi Caitlyn Guide

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AP Caitlyn - Nuking With A Fatal Combo!